T
Turdnugget
Guest
At one point in time a LJ swordsman was a good template. Now it's pretty much only used for collecting resources.
Maybe they could implement some kind of special move for LJ if it's on your swords template... Possibly like a Staggering Blow? Something that puts the target into a haze for a couple seconds... I dunno. Throw out some ideas people.
I looked on Stratics Weapon page and compared templates with 125 str, 100 anat, 100 tacs, 100 LJ, 50% DI and all sorts of other variations. It just doesn't seem like that BIG of a gain to spend 100 skill points to have that on your template. I'll have to run a test to see if it makes any kind of big difference in per hit damage output. I just think it'd be nice to see that skill come back a little more than just a resource gatherer anymore.
Oh, and they'd need to make it so it wouldn't apply to a UBWS axe otherwise I think templates could get too gimp...but I could be wrong.
Maybe they could implement some kind of special move for LJ if it's on your swords template... Possibly like a Staggering Blow? Something that puts the target into a haze for a couple seconds... I dunno. Throw out some ideas people.
I looked on Stratics Weapon page and compared templates with 125 str, 100 anat, 100 tacs, 100 LJ, 50% DI and all sorts of other variations. It just doesn't seem like that BIG of a gain to spend 100 skill points to have that on your template. I'll have to run a test to see if it makes any kind of big difference in per hit damage output. I just think it'd be nice to see that skill come back a little more than just a resource gatherer anymore.
Oh, and they'd need to make it so it wouldn't apply to a UBWS axe otherwise I think templates could get too gimp...but I could be wrong.