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Post Feedback if you don't like the Vamp-form nerf!

Lynk

Grand Poobah
Stratics Veteran
Stratics Legend
i can't beleve so many people are crying about sampires being effective. grow up.

you all must be the people I **** off when I chain dreadhorns all day long.

Heres some good news for you - i've already adjusted the template and the sampire lives on. I'll see you in the weald :)
 

Ender

Crazed Zealot
Stratics Veteran
Stratics Legend
UNLEASHED
i can't beleve so many people are crying about sampires being effective. grow up.

you all must be the people I **** off when I chain dreadhorns all day long.

Heres some good news for you - i've already adjusted the template and the sampire lives on. I'll see you in the weald :)
Exactly, that's who is whining about it. People *****ing because others can do what they can't. And wait what, you PvM Lynk?
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
...

I see some back and forth with people disagree ing on the issue.

The only people I see crying about it are the ones claiming they are going to quit over it.

If people can reset their template to work within the rules of the skill point system and run an effective Sampire, good for them.

The only thing this fixes is a way to slide around the skill point rules.

Again, the only whining is of the "OMG! They nerfed my character! I quit!" style of posts.
 

Restroom Cowboy

Crazed Zealot
Stratics Veteran
Stratics Legend
I say if they go through with it then make Mages require animal lore to control summons....Necro's need Animal Lore to control Kitsune with a Dark Wolf and Samuari need Animal Lore to do anything other than look silly mounted on a Lesser Hiryu. It's no different they are using other skills or items to substitute and make use of game aspects without investing skill points into appropriate areas.

Tamers can't do any of these things without Animal Lore..well summons but they can't control comparable creatures without Lore.
Both tamables you mentioned are subject to the rules of the underlying skills they are being controlled by. Without the dark wolf a bake is useless (to use a dark wolf you need both SS AND necro), and without Bushido...same goes for a warriors control of his pet. Both were made this way specifically to provide a (perishable) bonus for using the respective necro spells or having the bushido skill. Regardless of EITHER tamable though...in order to control them you must have the necessary skill.
 

It Lives

Slightly Crazed
Stratics Veteran
Stratics Legend
Fix the cheats, fix the scripters, fix the exploits, fix the balance.............and on and on and on.

......as long as it does not affect me....oh crap! they fixed it this time (they do listen).



Nice job I like the fix!
 
V

vikingbod

Guest
Heres some good news for you - i've already adjusted the template and the sampire lives on. I'll see you in the weald :)
Thats right, this in no way nerfed the sampire, just have to move a few skills around. If your playing a sampire now and can't figure that one out then..........
 

Restroom Cowboy

Crazed Zealot
Stratics Veteran
Stratics Legend
Thats right, this in no way nerfed the sampire, just have to move a few skills around. If your playing a sampire now and can't figure that one out then..........
Thats the spirit! Tell that template *who....... does...... number....... two......work....for!!!*


:D
 
5

5% Luck

Guest
Now that the devs are removing ONE toy from the game, said players are behaving like a properly spoiled kid.
I dont think so. It really was all the whiners who posted constantly for the last few months that are the ones being spoiled now!
 
D

D'Amavir

Guest
I don't know a lot about the whole sampire template other than what I have read about it. As all of my templates are rp based and not powergame based. For example, I don't mix something like necromancy with chivalry. Or chivalry with poisoning.

But, no matter, I see this action as a step in the right direction to crank back the item based nature that UO has sadly slipped into in the last several years. Its sad, however, that they make one step forward with this change, but take 100 steps backwards with their faction item changes. But that is a different discussion entirely.

However, my opinion is not to be seen as an indictment on anyone that chose this template or anything of the sort. I don't consider it an 'exploit' as it was working as designed from the start. The devs just finally realized that their design in this regard was poor and made a change. This is also not an accusation that all item based sampire template players are powergamers or that they don't have a place in UO.
 
R

RavenWinterHawk

Guest
If you don't like this change, please post feedback on the uo.com site and encourage all your sampire buddies to do so! If enough people complain about warriors getting nerfed they may listen.

Here's what I wrote:
Let me get this right. I am being asked to vote on a change that fixes removing jewelry but kept the benefit of the jewelry as if it were on?

And in lieu of the jewelry add new items to fix what the fix has taken?


NO.

I hope you were kidding.
 

Goldberg-Chessy

Crazed Zealot
Stratics Veteran
Stratics Legend
Some things were not meant to be solo killed.
This has nothing to do with that portion. Not by a long shot wont even put a dent in soloing anything. Just dont like seing things like this go into in effect after so long it being allowed. Lettin people spend time building there templates finding the right pieces buying the right items for a specific way of fighting getting used to it and then have it nerfed like most other skills have being. They could of done this as soon as the first sampire came out but they didnt and waited so long.

First rate logic.

If something doesnt get fixed asap it should never be fixed? Lmao

Bought items? Built templates? Things changed? Hrmmm, sounds like a condition called 'MMORPG'
I have heard that the cure for this condition is to start playing your older brothers Play Station again.

Peace :)
 
U

UOKaiser

Guest
First rate logic.

If something doesnt get fixed asap it should never be fixed? Lmao

Bought items? Built templates? Things changed? Hrmmm, sounds like a condition called 'MMORPG'
I have heard that the cure for this condition is to start playing your older brothers Play Station again.

Peace :)
Sure then I guess its perfectly acceptable in youre eyes for tommorow they outlaw skills,housing,and items. They just make it stick figures with aim interface. I just hope they can refund my money for the rest of the subscription.
Ps.. I have my own playstation and plenty of systems such as commodore 64 and atari 2600. Always tried to get the newest back then. So better cure Ea should consider there players as paying customers for there product and not broke kids that dont know any better theres already plenty of that in WOW.
 
C

Connor_Graham

Guest
This has nothing to do with that portion. Not by a long shot wont even put a dent in soloing anything. Just dont like seing things like this go into in effect after so long it being allowed. Lettin people spend time building there templates finding the right pieces buying the right items for a specific way of fighting getting used to it and then have it nerfed like most other skills have being. They could of done this as soon as the first sampire came out but they didnt and waited so long.
*sigh*

No gear needs to be changed. A simple addition (or raising) of one or 2 skills and an alternate set of jewels for wraith form and you're right back into it. If anything, once you get used to the new template, you'll see your survivability goes up.

The change itself is a non-issue.
 
5

5% Luck

Guest
Let me get this right. I am being asked to vote on a change that fixes removing jewelry but kept the benefit of the jewelry as if it were on?

And in lieu of the jewelry add new items to fix what the fix has taken?


NO.

I hope you were kidding.
How many of us are still using a scribe benefit for reactive armor and magic reflection from years ago and have that skill on a soullstone. Not to mention protection. I am One!
 
U

UOKaiser

Guest
*sigh*

No gear needs to be changed. A simple addition (or raising) of one or 2 skills and an alternate set of jewels for wraith form and you're right back into it. If anything, once you get used to the new template, you'll see your survivability goes up.

The change itself is a non-issue.
Gear has to be changed not everyone running the same sampire template. I for example was running a sampire with healing and every single piece finely tuned for that specific character. Which means if i want to continue running that template I would need ring and bracelet that has 15 necro each. plus lower more skill which in turn have to change all the gear around to suit it again.
Wraith form I dont like cause you cant ride swampy as my template is based on a good vampire warrior that rides on his dragon to combat evil. Maybe 1 day I might look back into it. For now Im going with my wild beast tamer to take over as a cure has being found for the vampire illness plaguing the good warrior.
 
5

5% Luck

Guest
They could have just given certain mobs an undead slayer too !
 
T

Turdnugget

Guest
I'm curious as to how many people have been affected by somebody using the whole vamp form thing?

Why is everyone so gung-ho about the change that sampires will no longer be able to cast, take of items and stay in form? What bout necros stoning out animal lore once their bake has bonded?

Peerless will still be able to be solo'able. A minor change in template is all. A slight adaptation to play style. People will still be able to chain Peerless all day. Still gonna have the same thing going on.

What's the difference between this and someone running 2 accounts doing a Peerless solo?

Is the issue someone being able to solo a hard mob and the on-looker being jealous not being able to do the same, or is it that they've used skill items to get into form, and then switch back so their template is more effective?

It's not just sampires that do it. There's all sorts of item enhancers for skills you can do to make any template more than what it 'should' be.

I do like the suggestion of enhancing the Midnight bracers. Even on a mage/necro template they kinda sux0rs compared to other arties for mages/necros. At least give them some more resists.... please?
 
S

Sheridan

Guest
Is the issue someone being able to solo a hard mob and the on-looker being jealous not being able to do the same, or is it that they've used skill items to get into form, and then switch back so their template is more effective?
I'm guessing it's a bit of both.

This is directed at everyone... As mentioned by kelmo earlier, please try and keep the insults and back and forth bickering to a minimum, please.
 
D

Dicimiie

Guest
I think the real issue behind all of these threads on the sampire "nerf" is UO's lack of tanking abilities. For years now, UO's solution to the problem of making monsters harder is to give them more HP and make them do more damage. Players have been able to keep up in terms of damage output, but are sorely lacking in their ability to absorb damage.

With a few more changes like this latest change, the only viable tanking template will be a tamer. And between the constant backlash against tamers and the dev team's repeated remarks about their plans to eventually make a "pet balancing pass," we may eventually be left without anyone to tank at all.
It would be nice if they changed armor to allow for better protection when using studded leather, ring mail, chain mail or plate mail. Perhaps, instead of having a maximum of 70% in any one resist, they could keep leather at a 70% max, and use something like...

Studded Armor/Ring Mail Armor... 75%
Chain Mail... 80%
Plate Mail... 85%

This would reduce hit points taken quite a bit, allowing tanks (my personal favorite playstyle) to be a more viable template against higher end monsters, solo or in groups. It would also bring about more people actually utilizing other armor besides primarily leather.
 
T

Turdnugget

Guest
Amen to a revamp and improved armor!

Back in the day before item based UO.

Platemail actually meant something.
A light archer suit meant something.
Heavy archer suit meant something.

I think that's a splendid idea. Maybe even put back into play the -stats when equipped with those armors like it was before?

You want to be a major meatshield wearing full plate w/awesome resists? Take away 15-20dex... etc...

I personally prefer the looks of plate/ring/chain armor for a dexer than I do the leather. But that's all that's out there pretty much... because in order for a tailor/smith to make anything profitable, it's gotta be able to be used by all classes/templates. And not many smiths actually make plate/ring/chain armor from runics as it costs a lot for hammers, consumes lots of time to fill those bods... and those that do make plate armor are either filthy rich or have duped or who knows what.

I say bump up the intensities for dexer armor (chain/plate/ring). And there is a down side so people don't complain about dexers not being balanced. That kind of armor is hard to come across Mage Armor so it's not like it's going to be a HUGE benefit in PvP or anything. Might as well make the what's supposed to be dexer friendly armor worthwhile.
 
D

Dicimiie

Guest
Amen to a revamp and improved armor!

Back in the day before item based UO.

Platemail actually meant something.
A light archer suit meant something.
Heavy archer suit meant something.

I think that's a splendid idea. Maybe even put back into play the -stats when equipped with those armors like it was before?

You want to be a major meatshield wearing full plate w/awesome resists? Take away 15-20dex... etc...

I personally prefer the looks of plate/ring/chain armor for a dexer than I do the leather. But that's all that's out there pretty much... because in order for a tailor/smith to make anything profitable, it's gotta be able to be used by all classes/templates. And not many smiths actually make plate/ring/chain armor from runics as it costs a lot for hammers, consumes lots of time to fill those bods... and those that do make plate armor are either filthy rich or have duped or who knows what.

I say bump up the intensities for dexer armor (chain/plate/ring). And there is a down side so people don't complain about dexers not being balanced. That kind of armor is hard to come across Mage Armor so it's not like it's going to be a HUGE benefit in PvP or anything. Might as well make the what's supposed to be dexer friendly armor worthwhile.
Maybe I'll make a new post on this idea later when I get home from work, or tomorrow after some more thinking on it. Would be nice to see more variety out there armor-wise. And it would be nice if pure warrior tanks were viable for high-end stuff. I always thought it was a shame that warriors, those that stand toe-to-toe with anything they fight, could not do so with most monsters, even before AoS came out. Now, anyone that wants to be melee HAS to be a paladin, a samurai, a ninja, a necromancer, etc., just to be playable. I personally just want to be a tank. That's it. I miss my lumberjack warrior.
 

PASmountaindew

Babbling Loonie
Alumni
Stratics Veteran
Stratics Legend
Count me as a voice in favor of the change. :) I am glad folks can not solo peerless and it makes it harder for people to solo or two person champ spawns. I say good riddance to the twink templates.
 
U

UOKaiser

Guest
Count me as a voice in favor of the change. :) I am glad folks can not solo peerless and it makes it harder for people to solo or two person champ spawns. I say good riddance to the twink templates.
Still be able to solo peerless. At least in dreadhorn I personaly solo it with sampire,tamer,and spellweaver/mage.
 

Beefybone

Visitor
Stratics Veteran
Stratics Legend
I like how we can suck up six months of posts about how all sampires are dirty hackers and exploiters for using skill jewelry with no problem, but any discussion of tamers being overpowered is immediately tossed into Spiels.

Just because, I am going to go kill some tamers. I'm going to lure a bunch of crap on them and get them killed. And I will never get caught, because I won't do it repeatedly or wait for a GM to observe me. I'll simply get them and their stupid pet killed, and move on. Maybe I'll yell "Help, monsters!" as I run into the room with everything chasing me and recall out, just to make it look innocent in the journal.
 

WarUltima

Babbling Loonie
Stratics Veteran
Stratics Legend
Just because, I am going to go kill some tamers. I'm going to lure a bunch of crap on them and get them killed. And I will never get caught, because I won't do it repeatedly or wait for a GM to observe me. I'll simply get them and their stupid pet killed, and move on. Maybe I'll yell "Help, monsters!" as I run into the room with everything chasing me and recall out, just to make it look innocent in the journal.
Typical mature sampire kind of reply. Anyways, tamers didnt take their items off while using their pets. Maybe its the pet that's overpower? and the time it takes me to train taming skill to 110 real along I could have made maybe 80-100 samipres all skill at 110-120 with 40necro.
 

Ender

Crazed Zealot
Stratics Veteran
Stratics Legend
UNLEASHED
Typical mature sampire kind of reply. Anyways, tamers didnt take their items off while using their pets. Maybe its the pet that's overpower? and the time it takes me to train taming skill to 110 real along I could have made maybe 80-100 samipres all skill at 110-120 with 40necro.
But could you use it with any skill? No. All the skill a tamer needs is "all kill" and mash a greater heal/bandage last target macro. Maybe throw in a gift of renewal sometimes.
 
U

UOKaiser

Guest
After all these years I still dont understand the template battles. I mean dont we all have 5-6-7 slots per shard and per account? Is tamers always 7 slots full of tamers or dexters 7 slots full dexters archers,mages etc... In essance arent we always bashing our own templates when most of us have maybe 1 tamer,archer,mage,dexter,craftmen etc... I dont know just started thinking about all these template vs template treads that always pop up.
 

Pickaxe Pete

Lore Master
Stratics Veteran
Stratics Legend
I like the change, but agree with the OP that warriors need to be less squishy. Dying in two fast hits to the monsters people want to fight is not acceptable for a character that has to stand right next to anything to do damage.
 

Diomedes Artega

Certifiable
Stratics Veteran
Stratics Legend
In my opinion,

The vampiric embrace spell was never an exploit. For starters, you needed either regs or LRC in the first place in addition to all the items just to cast the spell. Secondly, the -25 fire resistance, albeit small is still something that occurred while you're in the form. Me personally, I never really liked the template...not my style. Consequently, I never cared what these people did or what they could solo. That's none of my business. They're having their enjoyment...I'm having mine. That said, it was a lot of stuff you had to fool around with just to have a PvM template.

My thoughts are really, they might as well just take away +skill items because really there are tons of ways to solo high end mobs even if you just took this template away.

Me personally on my old dexxer template I could solo every lesser boss in Doom, the named changelings, any other named monster, and dark father...even if it took me a few hours. That said, they just need to leave dexxers alone is my thought. IF anything, might as well just make all the bosses exponentially more difficult. For example: after "x" amount of time, the mob starts getting its life back, harder to hit, etc. The before stated reason is why certain monsters in other online games can't be soloed.
 
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