K
kennykilleduo
Guest
Should they be brought back , Yes or No , Discuss why or why not?
Don't you mean excitement for the thief and frustration for the victim? While interacting with an honorable RP thief can be somewhat enjoyable, by and large, being stolen from is just plain annoying if not downright frustrating. If Fel players enjoyed being stolen from, wouldn't they leave their gear/loot uninsured?Yes, and the only way to do it is removal of insurance/blessings.
Btw, stealing isn't only good for the thieves. It adds risk and danger to your gameplay, excitement...there's no point in playing without it such things.
HEY!!!...laThieves are a pain.
Maybe they should make it so they can't be looted either. Everything should be blessed. Eliminate insurance too. Nobody likes having to pay everytime they die.Don't you mean excitement for the thief and frustration for the victim? While interacting with an honorable RP thief can be somewhat enjoyable, by and large, being stolen from is just plain annoying if not downright frustrating. If Fel players enjoyed being stolen from, wouldn't they leave their gear/loot uninsured?
You shouldn't, it's a bad habit...laI swear.
You are reading way too much into my post if you think I'd agree to all of that.Maybe they should make it so they can't be looted either. Everything should be blessed. Eliminate insurance too. Nobody likes having to pay everytime they die.
Maybe we can get a macro that we can press, then sit back and watch as our character interact with only the monsters and NPCs, I mean this is a single player game...isn't it?...la
Did we make you cry?...laDisarm thieves were the bane of UO.
lol. Well, to be honest, I would not mind if the only way to bring back stealing in fel would be to make a disarmed weapon un-stealable (new word) for a couple seconds at tops, just to give the man some time to try and save his weaponDid we make you cry?...la
The problem was, people were afraid to learn game mechanics to help them defeat disarm thieves. As a disarm thief, I know what our issues were and how we could be foiled. It was an easy thing, but too many people were unable to figure it out...shame really. That may have been the most fun i have had in an online game...lalol. Well, to be honest, I would not mind if the only way to bring back stealing in fel would be to make a disarmed weapon un-stealable (new word) for a couple seconds at tops, just to give the man some time to try and save his weapon
Plus, lets face it. Disarm thieves were NOT the bane of UO. When you could disarm steal, UO was NOT an item based game like it is now. It would not hard to go out and get a new weapon. Plus, if they had a good weapon back then, then they were prepared for the RISK of DIEING with that weapon and LOSING it without thieves involved, duh. lol Thieves were not the main concern back then, it was the pks, since if a pk kills you, you lose ALL your items on you that were not blessed, whereas a thief can only steal whats in the bag.
Even if they did. Who's crying now?Did we make you cry?...la
Hey Fink, that's a sort of cool idea !You could have it so:
- Stealing an insured item puts it in the bank of the owner
- The victim loses the cost of insurance from their bank
- The thief gets the insurance in their backpack
Basically there's an arbitrary exchange (the insurance gold), and a tactical consequence (item is banked / taken out of the situation). Also you can potentially kill the thief and get your insurance back.
Should they be brought back , Yes or No , Discuss why or why not?
Tamers?...laEven if they did. Who's crying now?![]()
caught...la...and 5m if he steals it but gets cought
Yes, the problem with the fun of a thief is that it is utterly at the expense of your fellow players. IE, the fun you are experiencing is fuelled directly from the irritation and grief you are causing to another player.The problem with stealing from players is that it's only fun for the thief, unless you happen to like chasing thieves around to get your item back. Until someone can make it fun to be a victim too, I say stealing should be limited to pvp/factions. How it should be made viable for pvp/factions I do not know.
Not true. Stop making up things...laFirst of all, a throwaway newbie character could effectively steal, making death utterly pointless (indeed, part of the job) and without any penalty for the thief -- yet the potential for a big score was obviously worth it, as the banks were infested with em.
The first item changed should be the reintroduction of "grey status"...then again, I'm not sure I would ever go back to a production shard. Siege is just fine thank you very much...laI'd be interested to hear from all of the old-school thieves a proposal that makes sense on how to bring back thieves without removing item insurance...
Fink's proposal makes sense, but I doubt the old-school thieves would find it interesting.
Only the part about the newbie thief. The rest is all too true. No risk and thieves on every corner was a reality.Not true. Stop making up things...la
LOL, you seem to pop up in every thief thread crying about "risK'. Back then, what real risk was there in getting stolen from? You lose a group of pixels. OHNOES!!! *gets into the fetal position and rocks while crying*...laOnly the part about the newbie thief. The rest is all too true. No risk and thieves on every corner was a reality.
Ahh...that is where you are incorrect beggar. I had little problem with thieves that wore a suit. Disarm thieves were a giant pain in the ass but at least they risked their suit when they went out unlike the zounds of leg humping death robe thieves that plagued every bank in the land. You act as if nothing was worth stealing back in those days. Who is lying now?LOL, you seem to pop up in every thief thread crying about "risK'. Back then, what real risk was there in getting stolen from? You lose a group of pixels. OHNOES!!! *gets into the fetal position and rocks while crying*...la
I beg to differ. Back in 97-98, the West Brit bank was swarming with people in death robes. Because they didn't even bother to redress since they were gonna die soon anyway. As soon as you came up to the bank, someone would be snooping in your pack, and then run like hell when they yoinked something.Not true. Stop making up things...la
You are...laAhh...that is where you are incorrect beggar. I had little problem with thieves that wore a suit. Disarm thieves were a giant pain in the ass but at least they risked their suit when they went out unlike the zounds of leg humping death robe thieves that plagued every bank in the land. You act as if nothing was worth stealing back in those days. Who is lying now?
You got nothing beggar. Nothing but nostalgic memories of a time when you were king. And now...You are...la
Maybe so, you know though, the easy way to get around this supposed problem? Quit bank sitting...laIf I'm making it up, it must have been a mass hallucination, as virtually everyone I knew at the time had similiar stories and avoided the WBB like the plague.
This would be a true statement...laI was basically told that if I don't play on Siege, it's a waste of my time.
That should be "You've"...laYou got nothing beggar.
Indeed... I've never understood bank sitting.Maybe so, you know though, the easy way to get around this supposed problem? Quit bank sitting...la
Last time I checked, there were more than one bank in the game to go to. Hell for that matter, there were more than one bank in Brit. This is what I mean about players being too lazy to learn how to adapt. If thieves were such a bane, do your banking elsewhere. Sheesh...laIndeed... I've never understood bank sitting.
But let's be frank here -- there's a big world of difference between bank sitting and making a mad dash to the bank just to drop off an item before the mob of thieves swarm you.