Hello all,
I recently was at an art exhibition which had a lot of metal art on display - Most of the pieces had been coloured, not by paints or enamels, but rather by chemicals - Particularly in relation to the copper art pieces. I was amazed at the number of different colours you can produce chemically on metal.
This got me thinking that rather have a dye tub to colour our armor, why not make it a skill attached to either Blacksmith or Alchemist - (Metallurgy).
Like Glass Blowing and Stone Masonery, with Metallurgy, you would need to learn this additional skill and collect additional resources to use to undertake the operation. Different colours would be gained from different resources with some colours being very rare indeed.
Each batch of colour would only have very limited uses (like Toko Dyes - say 6 per standard suit) with ALL metal armor types (player made or Arti's) being able to be dyed.
Just a thought
Thanks Mezzac