Name your Siege characters name. I'm curious because your post sounds like you have no clue what you're talking about.I play SP, and I play LS. Funny thing is, this would almost make some kind of sense if you said it in regards to Felucca LS.
But since there is no Tram on SP, nor any other facet with safe-play rules, it shows that you are simply trying to cause trouble.
No.Since you seem not to understand how to PvP against a tamer, here's some help.
Those smoke bombs you're complaining about - don't magically give the tamer another 100 skill points for stealth. So when they use them they cannot follow you while you lead the dragon around a house or a corner and ditch it.
The only way around this is if they have 220min invested in taming to have a GD, 99min in Ninjitsu, 50min in Hiding, and pretty much another 100 in stealth.
And all of that still doesn't let the GD catch you on foot, so you walk around a sharp corner and are left facing a Character with nearly 500 skill points invested in skills that don't protect them from your spells/attacks or allow them to cause damage to you.
Someone with 220 points in combat/magic .. .
What happens when you discord the tamer?Come to Sp.. try these dragons out.. Yes they are slow.. but the problem is WE ARE PVPERS.. We dont want to *HAVE* to run away from a dragon each time it shows up to completely ruin a fight... Usually 2 Guilds will be fighting and a super dragon shows.. The guild with the dragon will just stand on screen with the dragon and wait for us to come to them.. OR just walk around and keep pace with the dragon.. Running away means "There goes tonights PvP" basically.
Second.. These dragons are Very crazy because on SP We dont have Insured suits.. We cannot stack our Hp X1200.. We Cant run Blessed 45% Dci.. We cant Run 95+ Fire to stop Corpseskin. We cant run 12HP regen on top of a good suit.. We lack almost all the defense you say we should use to fight a dragon because we have *ONE* bless.. For a dexxer this is usually Always a weapon.. meaning inorder to run a Very good suit.. Its 1+ Mil.. Which isnt a problem.. UNTIL you get Bit 42 Damage (Bleed) lets say lightning for a weak spell.. 12 and Fireballed for a low 50 which is *All* our Hp.. There goes a nice suit to All Kill.
Nothing... players cannot be discorded by other players.What happens when you discord the tamer?
You can't discord their GD?Nothing... players cannot be discorded by other players.
Pets can be discorded in Felucca, players cannot be.You can't discord their GD?
So my question still stands then.Pets can be discorded in Felucca, players cannot be.
You originally asked what happens if you discord the tamer. My answer still standsSo my question still stands then.
They are equating the tamer's pets to the actual tamer so my question still stands, unanswered.You originally asked what happens if you discord the tamer. My answer still stands![]()
I also play a tamer, a lot. Yet, I happen to agree with the OP. Super dragons are ******** and should have never left test center. Maybe they are slow and don't help your "yew gate pvp style" but in a dungeon where the REAL pvp happens, there's not a lot of room to outrun the beasts. Furthermore, as a tamer I am forced to use one those damned dragons because I know if I don't we won't have enough meatshield power to stop our opponents 5-10 dragons.This has nothing to do with me being a Moderator. I responded to the OP because I play a tamer and here he is asking EA to basically nerf one of my weapons. How would you like it if I said your favorite weapon was way too powerfull and asked EA to nerf it. Search my post history. I have never once asked anything to be nerfed. I think everything is fine as it is. And no I am not big and bad. I just happen to feel passionate about my tamer character.
The tamer runs off and logs their pet before we can kill it, while their guild runs off and waits for it to come back... 1000 HP undiscoed is extremely hard to kill before the tamer Logs out/Pet Balls it multiple screens away.. and lets say we Do disco it.. We need either a Bandaid Blue Chiv Parry char to tank while mages cross heal him (Which the tamer can easily still log / pet ball ) Or another Super dragon to take it out. (Which the tamer can Still... log / petball )What happens when you discord the tamer?
Adapt or complain.....adapt or complain.....hrmmmmmmmm.They stack up on DCI, hp regen, and smoke bombs and if you try to target them they disappear faster than you can get them to 1/2 life.
Its just impossible to continue pvping while this bull**** is around.
Adapt or complain.....adapt or complain.....hrmmmmmmmm.
Its sad most choose the latter. It looks like they templated and geared their toons with a desired purpose.Maybe you should try the same.
I was responding to his claim of playing SP in conjunction with complaints about "Trammies."Name your Siege characters name. I'm curious because your post sounds like you have no clue what you're talking about.
How does the tamer dismount to stealth when they could not have been mounted in the first place?Archer stealth ninja tamer.
Dismount at range, sick dragon on and dead. Spells, bleed, firebreath, and hard hitting melee attack.
Tamer immediately dismounts and stealths away for little to no risk in combat.
lol...try that on Siege with a 50 Resists GM Leather suit...loltherefore any competent pvper can easily outrun (even on foot) my dragon and lead it off...
Delete them. What's REALLY the problem is that we kill the overpowered dragon and 2 seconds later it is back up.I would say just pull GDs off of SP but what would they do about the ones already tamed?![]()
Sorry, should of read: Tamer immediately dismounts me and stealths away for little to no risk in combat.How does the tamer dismount to stealth when they could not have been mounted in the first place?Archer stealth ninja tamer.
Dismount at range, sick dragon on and dead. Spells, bleed, firebreath, and hard hitting melee attack.
Tamer immediately dismounts and stealths away for little to no risk in combat.GDs are 5 slots, leaving no space for a mount.
As to the rest it is fairly accurate.
110lore 110taming 120archery 90tactics 90ninja 100hiding 80stealthArchery, Hiding (since you cannot use stealth w/o it), Stealth, Ninjitsu, Taming, Lore.
But it is a suicide template.
No means of self-healing/cure other than pots (/love delay), and the archery w/o tactics is virtually useless.
The first time they get revealed they die - quickly.
They essentially boil down to a portable single-spawn of a half-power GD.![]()
My suggestions has always been to make the animal go into your stables when you log out/lose connection, rather than to your character - which every player abuses.I agree on the logout/in thing. But I don't know how they can fix it other than reverting to leaving pets standing there when you log out.
Maybe something like the house block flag, but then people would be on here with torches and pitchforks because the neighborhood vampire bat caused them to lose their bonded packy when they logged out.
Dude I play a tamer and as I mentioned in a previous thread I tried the whole PVP with a greater dragon and it sucked. The dragon is slow as heck and even a nooblet on foot can out run them. Geez people only complain about a template when their own templet is not the god template of the day then they want everyone nerfed so they can be God again. I thought Seige players had a set and did not whine about things. You just go and whack the player. Atleast you don't have tram rulesets where people can bank sit and smack talk all day and feel protected. Grow a set and go about your buissiness please. Thank you move along.![]()
Not backward, just misunderstood.UO has everything backwards, the easiest chars to play (Tamers and Archers) are the most powerful. It should be the other way around.
amen.. and amen...Not backward, just misunderstood.
The older dev teams took the Journey into consideration as much as the destination.
So skills you could GM in a week yielded much less overall ability than skills that took a year.
But that doesn't really apply now. Mosts skills are 1-day to 120, with just a rare few (still including taming) taking months, and the resulting power is roughly equal.
Most of the "Nerf GDs" talk is just people looking for something to yell about.
On SP it is an issue.
But where people are running around in insured 70s suits, there is no validity to the complaints whatsoever.
At least not complaints about the pets themselves.
The chain-casting and casting through walls are seperate issues, and need to be fixed.
A PvP cap on fire breath wouldn't be asking too much, but it won't change anything either, since the same people who are "for now" saying that is what makes GDs too powerful would be right back here the next day complaining they have too high of an Eval skill, and then too much melee damage.. and so on.
PASmountaindew isn't a UHall mod so there was no moderating being done there... Just another fellow UO player sharing his opinion.modding at it's best.
It is the shield, it makes you any easy target. Sad but true.PASmountaindew isn't a UHall mod so there was no moderating being done there... Just another fellow UO player sharing his opinion.
It is the shield, it makes you any easy target. Sad but true.
Please understand folks, Tamer PvP is a different animal on Siege.
The reasons Super dragons are overpowerd is a combination ofNot backward, just misunderstood.
The older dev teams took the Journey into consideration as much as the destination.
So skills you could GM in a week yielded much less overall ability than skills that took a year.
But that doesn't really apply now. Mosts skills are 1-day to 120, with just a rare few (still including taming) taking months, and the resulting power is roughly equal.
Most of the "Nerf GDs" talk is just people looking for something to yell about.
On SP it is an issue.
But where people are running around in insured 70s suits, there is no validity to the complaints whatsoever.
At least not complaints about the pets themselves.
The chain-casting and casting through walls are seperate issues, and need to be fixed.
A PvP cap on fire breath wouldn't be asking too much, but it won't change anything either, since the same people who are "for now" saying that is what makes GDs too powerful would be right back here the next day complaining they have too high of an Eval skill, and then too much melee damage.. and so on.
Yeah its pretty easy to gear your "toon" (hate that term, but thats beside the point) toward tottal destruction with little risk from a massive game imbalancing template choice, but to deal with it, you have basically 3 options.Adapt or complain.....adapt or complain.....hrmmmmmmmm.
Its sad most choose the latter. It looks like they templated and geared their toons with a desired purpose.Maybe you should try the same.
1) It doenst matter, you cant come near them with the dragon around, cause if you get dismounted, then you are in big trouble. Run into two of them in tandum? Why bother?hat's not entirely accurate.. they have huge weaknesses which have been well documented..
the tamer is ALWAYS on foot
they are slow as molasses
they are notoriously weak against cold
they can only target one at at time
Yeah its pretty easy to gear your "toon" (hate that term, but thats beside the point) toward tottal destruction with little risk from a massive game imbalancing template choice, but to deal with it, you have basically 3 options.
1) You cripple you template by adding in music and discord, and constantly run with archery and dragon slaying bows, and or have a whole crew deicated to dragon killing, which is beyond lame, and the benifit (and fun) is 100% one sided.
2) You get your own stupid tamer ninja archer template, and play DvD rather than pvp. Whats the point?
3) You leave the area. Fun over for the day.
None of these options are right, or fair. If I missed one please, enlighten us because it was missed by everyone else as well as myself.
1) It doenst matter, you cant come near them with the dragon around, cause if you get dismounted, then you are in big trouble. Run into two of them in tandum? Why bother?
2) 50-80 point fireballs, off screen spellcasting with oover 120 skill. Donesnt matter if they are slow. Run into two of them in tandum? Why bother?
3) Thier "notorious weakness" to cold is 40-55%. Thats not that weak. Couple it with 950-1000 hitpoints, there only being one good cold spell that requires you get fairly close, the above mentioned distance attacks, and a fast melee attack that does around 40 (and this is with a GOOD suit, not likely to be used on siege) good luck doing 1/3 of its life by the time the tamer can drag it away to reheal. Run into two of them in tandum? Why bother?
4) Yeah, and its pretty easy for them to kill someone in 3 seconds. Then the tamer is free to switch targets, and who can target more than one person at a time anyway without wither? Run into two of them in tandum? Why bother?
Something else thats not even being considered is the running of 2 or more in tandum. One is hard enough to escape, 2 at once from a duo coordinated in vent, its 99% death. There is no recourse, because no one can live long enough. Make it 5 dragons, again, why bother might as well just log off.
Sure you can say gank squads always suck, but on siege skill really does play a part and there are plenty of people who can stand, and even defeat 3-4 on 1 odds. Two even 50 damage fbs coming at you, forgetting any spells... well thats not a winable situation.
AGREED, and damn well said.Yeah its pretty easy to gear your "toon" (hate that term, but thats beside the point) toward tottal destruction with little risk from a massive game imbalancing template choice, but to deal with it, you have basically 3 options.
1) You cripple you template by adding in music and discord, and constantly run with archery and dragon slaying bows, and or have a whole crew deicated to dragon killing, which is beyond lame, and the benifit (and fun) is 100% one sided.
2) You get your own stupid tamer ninja archer template, and play DvD rather than pvp. Whats the point?
3) You leave the area. Fun over for the day.
None of these options are right, or fair. If I missed one please, enlighten us because it was missed by everyone else as well as myself.
1) It doenst matter, you cant come near them with the dragon around, cause if you get dismounted, then you are in big trouble. Run into two of them in tandum? Why bother?
2) 50-80 point fireballs, off screen spellcasting with oover 120 skill. Donesnt matter if they are slow. Run into two of them in tandum? Why bother?
3) Thier "notorious weakness" to cold is 40-55%. Thats not that weak. Couple it with 950-1000 hitpoints, there only being one good cold spell that requires you get fairly close, the above mentioned distance attacks, and a fast melee attack that does around 40 (and this is with a GOOD suit, not likely to be used on siege) good luck doing 1/3 of its life by the time the tamer can drag it away to reheal. Run into two of them in tandum? Why bother?
4) Yeah, and its pretty easy for them to kill someone in 3 seconds. Then the tamer is free to switch targets, and who can target more than one person at a time anyway without wither? Run into two of them in tandum? Why bother?
Something else thats not even being considered is the running of 2 or more in tandum. One is hard enough to escape, 2 at once from a duo coordinated in vent, its 99% death. There is no recourse, because no one can live long enough. Make it 5 dragons, again, why bother might as well just log off.
Sure you can say gank squads always suck, but on siege skill really does play a part and there are plenty of people who can stand, and even defeat 3-4 on 1 odds. Two even 50 damage fbs coming at you, forgetting any spells... well thats not a winable situation.
I get that all the time...laur "weapon" is over powered.
I see your points, and I have to say...Yeah its pretty easy to gear your "toon" (hate that term, but thats beside the point) toward tottal destruction with little risk from a massive game imbalancing template choice, but to deal with it, you have basically 3 options.
1) You cripple you template by adding in music and discord, and constantly run with archery and dragon slaying bows, and or have a whole crew deicated to dragon killing, which is beyond lame, and the benifit (and fun) is 100% one sided.
2) You get your own stupid tamer ninja archer template, and play DvD rather than pvp. Whats the point?
3) You leave the area. Fun over for the day.
None of these options are right, or fair. If I missed one please, enlighten us because it was missed by everyone else as well as myself.
1) It doenst matter, you cant come near them with the dragon around, cause if you get dismounted, then you are in big trouble. Run into two of them in tandum? Why bother?
2) 50-80 point fireballs, off screen spellcasting with oover 120 skill. Donesnt matter if they are slow. Run into two of them in tandum? Why bother?
3) Thier "notorious weakness" to cold is 40-55%. Thats not that weak. Couple it with 950-1000 hitpoints, there only being one good cold spell that requires you get fairly close, the above mentioned distance attacks, and a fast melee attack that does around 40 (and this is with a GOOD suit, not likely to be used on siege) good luck doing 1/3 of its life by the time the tamer can drag it away to reheal. Run into two of them in tandum? Why bother?
4) Yeah, and its pretty easy for them to kill someone in 3 seconds. Then the tamer is free to switch targets, and who can target more than one person at a time anyway without wither? Run into two of them in tandum? Why bother?
Something else thats not even being considered is the running of 2 or more in tandum. One is hard enough to escape, 2 at once from a duo coordinated in vent, its 99% death. There is no recourse, because no one can live long enough. Make it 5 dragons, again, why bother might as well just log off.
Sure you can say gank squads always suck, but on siege skill really does play a part and there are plenty of people who can stand, and even defeat 3-4 on 1 odds. Two even 50 damage fbs coming at you, forgetting any spells... well thats not a winable situation.
No.I see your points, and I have to say...
what it seems like you are saying is your idea of fun is more important than everyone else's idea of fun..
secondly.. your idea of a good template is more important that someone else's idea of a good template....
and third... your idea of ganking 3 on 1 is more important than a ganking of 2 tamer v 1?
Pot.. Kettle on line 3....
WOW, way to be blatantly slow.Ill use what i want...its a game get over it. I like my rune/mare combo faster and cleaner.
Why do so many of the posts complaining about GDs bring up 2 Tamer+GDs vs 1, or a Tamer+GD and ABC archer vs 1, etc?in tandum
..
in tandum
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in tandum
I'm confused. How do you have Trammies on a shard with out Trammel? I can understand the "insult" on a production server but COME ON you guys don't even have Trammel.This is becoming a HUGE problem on siege perilous where a handful of trammies
You are a moderator...do you read these forums at all? Nuff said.I thought Seige players had a set and did not whine about things.
Is this the same as the developers saying they are nerfing sampires? As in, they will say whatever the hell you want to hear just to shut you up and then magically push it off. Nerfing tamers would give me yet another reason to no longer bother with UO.I'm not making any point for or against greater dragons... I'm just saying the topic is stale and the devs have already said that they are in the process of addressing the topic in an upcomming publish, so there's no point in having a flame war over it until after changes are made.
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It seems like players of SP will not be happy until the developers spend 100% of their time developing exclusively for SP. Of course, if the developers spent 100% of their time developing for SP this game would have like 100 players left.Btw prodo kids.. Even if this isnt a problem on prodo or anyother shards.. that isnt the issue here.. Its a huge problem on siege, end of story.
they dont need to spend 100% of thier time developing SP, all they need to do when they make something new for the game is take 10 min outa thier time and ask themselves, Is this good for SP, a shard that mostly made for pvp/pking. if not then dont send the file to sp!It seems like players of SP will not be happy until the developers spend 100% of their time developing exclusively for SP. Of course, if the developers spent 100% of their time developing for SP this game would have like 100 players left.