Correct me if I'm wrong, but didn't it turn out that the people complaining the most about the breath were running around with counter-slayer weapons causing it to be doubled?
No. I have been hit for up to 90. I am routinely hit for 70 or more. Whenever someone takes breath damage in vent, I ask how much it was. 80 or so is not unusual. If someone was using a slayer and taking double damage, that damage would be 120 minimum.
Logically I would agree that making the maximum "normal" dragon's breath the PvP cap on all of them makes sense.
But since my pathetic weaver-scribble-mage has a 100% win rate against tamers with GDs, I would consider their Current state to be Underpowered.
*shrug* I don't PvP on a tamer, so a nerf to them for PvP won't effect me in a negative way.
But I don't see any reason to nerf something when it is already losing.
I have seen GD tamers pop into Fel and Try to kill people, but they rarely actually cause a death before they suffer one themselves.
Understand that absorbing 40 points from a dismount lightning bolt and 72 from breath is survivable if you have 150 health. Since most people on Siege only have around 100, it is not. Breath damage is just as overpowered on production shards, but players are overpowered too. However, unlike Dragons, players have had their offensive output limited by caps on casting, caps on damage, etc. Greaters are doing about twice as much damage with one attack as a player character can.
You lost me there. Did you die as soon as you were dismounted or did you live to run around the house and begin casting invis?
I lived for about two to three seconds after being initially dismounted. Enough time to go right around the corner and be shot through the walls.
Casting/Breath through obsticles has nothing to do with Greater Dragons themselves. It is all part of the same bug as we have discussed before, and effects all casting creatures. We all agree it needs to be fixed.
That is not going to be fixed. Capping breath damage however is doable.
I agree with the concept, but how does it apply here?
You don't log in, load your PvPer, and die to a GD.
The odds of even seeing a GD in a given hour of PvPing is pretty slim. And lately they get mobbed by everyone in range the instant they come through the gate.
Or is that what you're saying? That Tamers with GDs are the ones who will quit bothering to try and PvP because they know they are going to die no matter what?
You can't log in to PvP on Siege without seeing multiple GD's.
I don't even bother to attack them any more, unless they attack me. And to make it worth the time (challenge wise) I've made my own rule, that I have to kill the dragon before I kill the tamer.[/QUOTE]
Good for you. Try killing one on Siege.