Just letting people know that there is indeed an exploit that makes Archery weapons hit for over-cap damage per shot, without using any normal damage augmenting methods or abilities- Either player or weapon based.
In particular there's a couple of people using crossbows (without DI/Velo/Spell/Special Move) 100% Physical Damage, that repeatedly hit my character (70 Ph.R.) for 31, sometimes extending to 51 PER SHOT.
According to UO's rules even if those persons had 120 Tactics, 120 Anat, 45% on weapon and 20% from Talisman plus 140 Str(for argument's sake) they might pull off impressive damage but not 51 per shot.
So before we get Pub 54 can we find what's wrong, Devs? I have reported one of them which I fought, that was today. This is ridiculous.
In particular there's a couple of people using crossbows (without DI/Velo/Spell/Special Move) 100% Physical Damage, that repeatedly hit my character (70 Ph.R.) for 31, sometimes extending to 51 PER SHOT.
According to UO's rules even if those persons had 120 Tactics, 120 Anat, 45% on weapon and 20% from Talisman plus 140 Str(for argument's sake) they might pull off impressive damage but not 51 per shot.
So before we get Pub 54 can we find what's wrong, Devs? I have reported one of them which I fought, that was today. This is ridiculous.