Any word or just wait two years like the PBD issue?
What did you say?
Sorry I was to busy looking at your avatar![]()
Yeah, I hit my 5 year anniversary too. There is no other EA/Mythic shard I will play. Don't PM me with player run shard ads. When Siege dies, I die with it.I honestly must say, Ive played Siege on and off for 5 years, (mostly on) and my number one disappointment and lackluster for Siege, is ROT...
It is painstakingly slow, characters take months and months to be competitive with already established characters, and if you wish to change your template? Have fun!
What would change if RoT was?
Faster time in reaching 120, sure sounds great....but in all honesty create characters who grow so fast that boredom sets in and would effect the turnover rate Siege has a problem with already? (can you say, "McDonalds"?)
I have been here, on Siege for humm....3 almost 4 years now...and its not the RoT that has kept me lackluster in my PvP/PvM performance it is me....
I know I'll probably get flamed from the Siege eilte, but thats my 2 cents....
Waits patientlyI would get a jiggly avatar if I thought it would help. *chuckles*
Personally RoT had nothing to do with my decision to stop playing on Siege. I think Siege's problems extend far beyond having to take an extra month or 2 to train a char.I will state for the record that I like RoT and do not want to see it removed. I just want to see it changed to reflect the skill levels brought with power scrolls.
Waits patientlyI would get a jiggly avatar if I thought it would help. *chuckles*
Personally RoT had nothing to do with my decision to stop playing on Siege. I think Siege's problems extend far beyond having to take an extra month or 2 to train a char.I will state for the record that I like RoT and do not want to see it removed. I just want to see it changed to reflect the skill levels brought with power scrolls.
Take this as constructive criticism and as usual it only reflects my opinion.
1. Right from the start Siege should be an option on the shard menu with a small disclaimer letting people know it is a different type of shard. Many people get settled on their home shard, which is usually the shard they started on and do not feel like leaving friends, houses, etc to move permanently to Siege.
2. Suit building; It's boring, once you have your own crafter dying means nothing more than going to your bank or house and putting on your next set of GM armor. Some people may hate item properties, but I for one spend hours tweaking my suit and looking for a better weapon. No point in doing this on Siege.
3. The pvm on Siege; Other than to train skills and collect gold, what is the point? Collecting a bunch of items to take up house storage? I dunno, I'm not really into pvm anyways but it's even more boring and pointless on Siege.
4. The pvp on Siege; I mentioned this in another post. To many damn stealthers on that shard. The entire pvp scene remains me of yew/brit gate on production shards. 20 people fighting, but you can only see 5 of them. Also due to the way things are set up it is completely imbalanced. I'm over there in GM armor and I got some guy shooting me with an ML bow hitting me for 40 points a pop. The best thing they could do for that shard would be to remove every property from every item.
5. No one plays there; This is of course a catch 22, How do you get more people to play and stay there when they come there and are lucky to see 4 people all day. Also people talk about the great community on Siege, I have yet to see it. The majority of the die-hards playing on Siege have 2+ accounts so they don't rely on anyone else, just like production shards, they just have to eat the extra cost of having multiple accounts. And of course for that honor of paying more than the average production shard player, their shard is completely ignored by the Dev team.
I still hold onto my house at the top of Destard mountain and my 2 chars just in case I feel like returning.
That would be horrible for Siege. Even with the requirement that they need to be a master in a skill, that's not going to stop him. If you want to come to Siege and make a house, you'll have to dump the house on your own shard. And that's how it should be. Also, there is no requirement to have a house to play...you can live out of your bank or rent/borrow some storage space in someone else's house. And while many do complain that the reason they don't come to Siege is because they can't have a second house on it, many more complain about ROT...and ROT is something that can be changed without hurting Siege, whereas giving everyone a second house on Siege would be disastrous.i think the only thing that would be nice with siege would be able to place a house there and not have it effect the house you have on a main shard.
not having a house makes this game very hard to play.
you can do it on tc, so its in the code.
you can make it so your char has to be master in a skill to place a house.. not just everyone. that would help make sure that people that have houses really play there.
Most of us agree. ROT needs a change. Not totally removed, but a change is needed to get us up to date with powerscrolls.
Siege needs help!![]()
Bah, I'm tired of seeing these lines, sorry... but many, not all but many, of the people suggesting ROT needs an update to reflect the addition of powerscrolls, are the same people suggesting ROT needs a minor change, not a big change. ROT would need changed whether powerscrolls existed or not. And a big change to ROT is the only change we should consider. If we don't make it a big change, then we lose our primary reason for even changing it at all, which is population.Most of us agree. ROT needs a change. Not totally removed, but a change is needed to get us up to date with powerscrolls.
Because they want to get their character up to 120x6 in 2 or 3 weeks...that's the beauty of the RoT system. It does keep the majority of the kiddies off the shard. They don't have any patience, nor are they willing to start out on the bottom wrung of the food chain...laRot is so superior to the GGS that I don't understand why folks compain about it.
im for it, a 19.99 upgrade code that allows 2 houses on 1 acount on any shard would be a huge profit for this game.My point of view on that is rather different, and probably totally selfish.
I have one character on Siege. A crafter. Yet sometimes I don't want to play a crafter, I want to be a tamer, or a warrior, so I play my chars on Europa. I spend at least part of every day on both shards.
I have the time and interest to give to both shards. My one regret is that the vendors I have for selling my goods on Siege are not totally under my control. I've had to move them 3 times, replace them 4 times when the various house owners changed and the new 'owner' forgot to renew their contracts. Each time it happens it involves me in a full day of shunting the goods home for safe keeping, setting up new vendors then restocking and repricing. I keep my vendors full, it's an awful lot of work.
I would absolutely love the chance to have a 2nd small house where I could have my vendors without having to worry about what the house's owner may or may not do.
However my husband and I have characters on Europa that we've had for 8 years. We play there daily too, they need a home.
Nor is my husband willing to forsake our home on Siege to allow me to have a shop. He doesn't want a small shack in a battle zone, and that's what most Siege shops are.
If there was a possibility to have a restricted size 2nd house on a designated shard as a 'power up' purchase I'd buy one like a shot.
Ever talked to EA's support line?Ya...YA come on devs god damn how hard is it really for just one dude to get in there and change those dang rates on ROT
We were asked a LONG time ago about the Rot change, and its pretty obvious the CAP NEEDS TO GO UP, and the timer between gains NEEDS TO GO DOWN.
How hard can it really be to make these adjustments in game? DONT MAKE THIS TAKE 3 YEARS, do it soon within the next week dammit
Because they want to get their character up to 120x6 in 2 or 3 weeks...that's the beauty of the RoT system. It does keep the majority of the kiddies off the shard. They don't have any patience, nor are they willing to start out on the bottom wrung of the food chain...la
heh! forgot something there ... like ... your numbers for change ...WAKE UP GUYS.
An all time high for Siege, maybe but that would be a different conversation. Compared to any of the production shards though, not even close. That is the level I don't want to see on Siege. Sure some bad apples will get past the patience aspect of the RoT gate, but ya know what, it's never been rampant on Siege (kiddie play).Does it look like our shard is filled with angels? No. Rezkilling/dry looting/crap talking/griefing is at an all time high.
No Mas, I'm not kidding..its funny that RoT becomes an issue when changes in the game are added...for instance the Tamer...lol..now everyone wants a Super Dragon so RoT now stands in your way.1) What are you suggesting? That ROT keeps us from being bored? Are you kidding me? It is the definition of boring for most people. You get to 70 and then you stop playing the game for awhile...or for a long long time if you're a casual player. Many if not most people when they train log in, get their gain, then log back out to wait for the next gain. Then when they've reached their cap for the day, assuming they do, they log back out for the day. That's not playing the game.
If constantly training characters keeps you entertained, then I say you have a very unique hobby. I won't even say the majority of people. I'll say almost everyone. That's how confident I am. Almost everyone hates long, boring training. If you like long, boring training because for some reason it keeps you playing the game, then I suggest you keep doing your long, boring training. A ROT change will not stop you from doing this if you wish. Get your gains, just don't get them all, and you can do the same thing you've been doing for years...Why hold Siege back because you enjoy long training?
2) To answer your question...What would change if ROT was changed? Population. Siege is dying. It's population is crap. Population is KEY in an MMO game. We desperately need more people. ROT is something that can be changed without a cost (changing ROT won't hurt Siege as would changing some other things such as only one character allowed per account). And a ROT change will probably bring in more people than any other change. A big change to ROT will mean a big population boost for us. I can't predict the future. I don't know if a big ROT change will bring our population to a fully healthy state. But there is certainly that chance. And I am positive that it will bring enough people in for Siege to be much more lively and fun.