West European Lore, nice idea for Krampus. A little bit with lack of change for more recent game additions though?
To spawn Krampus, a good size team effort is needed, and some time also, running around for trade runs.
After Krampus is spawned, turns out to be a pretty tough encounter, for all types of builds.
So all that is ok.
The rewards though do not seem to match the time commitment and encounter difficulty. The drop rate of useful drops is not that great.
So lots of folks are doing other seasonal things, such as growing Christmas trees, and the Archlich event.
To spawn Krampus, a good size team effort is needed, and some time also, running around for trade runs.
After Krampus is spawned, turns out to be a pretty tough encounter, for all types of builds.
So all that is ok.
The rewards though do not seem to match the time commitment and encounter difficulty. The drop rate of useful drops is not that great.
So lots of folks are doing other seasonal things, such as growing Christmas trees, and the Archlich event.