Unfortunately I am not very optimistic on that.Fingers crossed for a strong finish to the year.
It's under the NL section and that's kind of what they've been saying about NL... choose your legacy (ie path). I would think a new event would have much more detail surrounding it.What's it referring to with the "you must choose your path" and the pirate invasion on the beach ? Is that an ad for NL or an upcoming event ?
So they're advertising an event for NL for some time next year if and when it opens, and they already know it's going to start with an invasion while people are in tinker shops ? lolIt's under the NL section and that's kind of what they've been saying about NL... choose your legacy (ie path). I would think a new event would have much more detail surrounding it.
It's called role play. Apparently NL is going to have a lot of it. Kinda goes with the MMORPG genre games.So they're advertising an event for NL for some time next year if and when it opens, and they already know it's going to start with an invasion while people are in tinker shops ? lol
I didn't see a ship in a pumpkin?I like the 2 new T or T items. I must have the taunting pumpkin!
3 New green pumpkins to carve.
2 new nice trophies for hunts master challenge.
I like the holiday gift animals.
The Red stained glass will be popular.
Thanks
I concur that much much more is desired in terms of a more fruitful response to what has been going on and more detail on how they will round out the year. At the very least, I am hopeful for the Newsletter to begin more frequently. It's tough to find much silver lining, but this is atleast a start.Unfortunately I am not very optimistic on that.
One would think the Devs would want to put their best foot forward in the first newsletter in almost half a year, but we got nothing about a new event arc or dynamic event. The things we got in this newsletter seemed to just be a few different rewards to the same old things (new trick or treat reward / new huntsman reward / new artisan rewards).
That does not seem strong at all to me. I find it hard to believe that some new artwork (let's call it a dozen new pieces - even though the blankets are really just reskinned and so is the colored glass) took them 3-4 months to do. I was even going with the idea of "NL - all hands on deck to get it done this year" and even that didn't happen.
At this point, the most we can probably hope for would be another cookie cutter style dynamic event but that might even be far fetched given what we've seen from the team this year.
Ya, They changed it from Monthly to:I concur that much much more is desired in terms of a more fruitful response to what has been going on and more detail on how they will round out the year. At the very least, I am hopeful for the Newsletter to begin more frequently. It's tough to find much silver lining, but this is atleast a start.
I was looking for a real ship !From L to R.
A goat with a hat? A skeleton Pirate? Looks like it has ears
A Scythe
A ship with 3 masts.
View attachment 135372
My thoughts exactly."We will keep the faire going for 2 hours depending on how many people are still roaming around"
Starts at 1500/3:00PM EST and will only last two hours??? Awful tight time frame
how is a Scythe pirate themed? Seems more farmer to me just saying
Just off the wall ... scythe representing the Grim Reaper - or the skeletal figures pirates used on their flags?how is a Scythe pirate themed? Seems more farmer to me just saying
I’m not trying to be rude at all
I’m asking for @Pawain
OMG you read my mind. But I like Cinderella so I resisted the urge. Self control. I've done my quota for 2022.how is a Scythe pirate themed? Seems more farmer to me just saying
I’m not trying to be rude at all
I’m asking for @Pawain
I'm kinda wondering if they thought this would not draw a crowd, so they said 2 hours. We gonna have to be very quick to get pages from each EM and find her clicky. Much less do some of the events. I'm gonna make sure and go to the costume contest, the horse race, and the archery. Would like to do more, but 2 hours will zoom by.I know that getting ALL of them on (Bonnie+Team+EM's) and them having real life to work around and all...2 hours is just not long enough.
So let's do math even if it's just the developers if each worked an 8 hour shift ....toss in what 30 + EMs if they all worked an hour shift..I'm kinda wondering if they thought this would not draw a crowd, so they said 2 hours. We gonna have to be very quick to get pages from each EM and find her clicky. Much less do some of the events. I'm gonna make sure and go to the costume contest, the horse race, and the archery. Would like to do more, but 2 hours will zoom by.
You bring up a pretty valid point in my opinion. I understand that the Dev team are people too and have lives outside of the game just like everyone else but at the end of the day they are being paid to do a job. Not only that but it's a customer facing job which means weekend work is required at times, especially for a special event like a 25th celebration (and especially since there is nothing else planned). I'm not sure how often the team is actually required to work on Saturday but I'm guessing not much at all (Destard was a perfect example of them not working over the weekend) so one Saturday a year shouldn't be asking too much.My thoughts exactly.
I know that getting ALL of them on (Bonnie+Team+EM's) and them having real life to work around and all...2 hours is just not long enough.
A LOT of people are going to miss this...what is supposed to be a huge 25th celebration...TWENTY FIVE YEARS and all we get is 2 hours....
I appreciate them doing something and them all coming together for us in game....just give us a bit more time!!!
Did you get newsletter?@Pawain Llama... and what pages, clicky? Do tell please.
First, clicky the link the OP of this thread made. Then read, then go to Origin on the 24th and clicky some more.@Pawain Llama... and what pages, clicky? Do tell please.
There's absolutely no way this team shows up for work 5 days/wk and works on UO only no way in he77.You bring up a pretty valid point in my opinion. I understand that the Dev team are people too and have lives outside of the game just like everyone else but at the end of the day they are being paid to do a job. Not only that but it's a customer facing job which means weekend work is required at times, especially for a special event like a 25th celebration (and especially since there is nothing else planned). I'm not sure how often the team is actually required to work on Saturday but I'm guessing not much at all (Destard was a perfect example of them not working over the weekend) so one Saturday a year shouldn't be asking too much.
Maybe this will have some people start to say the same thing ("all we get?"); I know I've been thinking it more and more recently but it started a couple years ago.
There are 3 main responses the same people seem to give every single time. 1) the team is hard at work to deliver NL on time (which has been a moving target) / 2) we should be happy with whatever we get (and then circle back with response #1) / 3) there is already so much to do in UO that we don't need more new content...(then insert #2 followed by #1 response).
- "All we get" 2 years ago was the old events (town invasions / ToT) turned back on (ie flip the switch). This was the start for me. The pandemic just started in March so nobody knew what to do and all work became remote. Everyone gave the Devs a pass on deliverables even though they still could do everything they needed at home. For the first 8 months or so of the year we had no new content.
- "All we get" from the "big announcement" in March 2020 was more waiting. They didn't announce NL until around September and "all we get" was 2 or 3 clips of what it would be.
- "All we get" was a dynamic event system that allows the Devs to seamlessly drop in content (it was the major thing in 2020). Devs said "it will help free us up to deliver NL" and players said "now we will get more events every year". Neither one has happened. If anything we get the same amount of events that are just less original.
- "All we get" last year from years of people saying saying "turn back on dread mares and bane dragons" was a watered down ostard version of a bane dragon and a firm "no - we aren't turning back on those events".
- "All we get" from the hundreds of bugs that have been submitted over the years are hot fixes for reapers casting / unlimited skill (only after Merv blew up their spot in a major way).
- "All we get" this year was a sloppy & poorly tested dynamic event in Destard. First 2 days everyone made out then the next 2 weeks it was a total lag fest with bots running rampant then the rest of the time it was too hard (or too few drops) for the casual player playing solo.
- "All we get" for the BIG 25th anniversary for gifts is a plaque / a book of lore / skull with liquor (but it has like 50 combos to collect!!). Some people say that we should be happy to get anything though.
- "All we get" is 1 "monthly" newsletter in 6 months that is lacking much detail of what the Devs have been working on for the last half year and maybe 3 posts from Kyronix on the forum.
- "All we get" now for the 25th party is 2-3 hours of the Devs time to run games on a single server of their choice that was announced just a week or 2 ago.
It's getting to a point where I'm questioning what we are actually paying for. It obviously hasn't been NL for the last 2.5 years and now it's pushed to some time next year (if even that...who knows). It obviously isn't for a game that is getting frequent bug fixes. Recently it hasn't even been for consistent communication about what we can expect.
Unfortunately, they will still be the pom pom wavers with very low standards/expectations that are going to argue that we should be happy with whatever we are given. Hopefully more people will start to see the same thing though as far as what we get.
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maybe if someone had krispey kreme delivered to the office ?There's absolutely no way this team shows up for work 5 days/wk and works on UO only no way in he77.
You forgot #4 where we compare an MMORPG to a single-player game and chide everyone for being spoiled brats expecting updates or communication at all.There are 3 main responses the same people seem to give every single time. 1) the team is hard at work to deliver NL on time (which has been a moving target) / 2) we should be happy with whatever we get (and then circle back with response #1) / 3) there is already so much to do in UO that we don't need more new content...(then insert #2 followed by #1 response).
You forgot the best one. Well WOW does blah blah blah.You forgot #4 where we compare an MMORPG to a single-player game and chide everyone for being spoiled brats expecting updates or communication at all.
I'd need context on that one to rule judgment on that one. "WoW does an expansion every 2 Years" and "WoW has a patch every three months" totally agree it's a dog whistle. Now "WoW communicates roadmaps and planned features", that should be something every MMO does.You forgot the best one. Well WOW does blah blah blah.