So according to publish 46,
However, afterwards, the dev Phoenix gave, (link: Mana regen formula?) us the formula which said,
" 4C> Let Intensity Bonus be the square root of the sum of your Mana Regen intensities, capped at 5.5 (30 total intensity)."
Effectively, because it is capped at 5.5, it means that there is indeed a hard cap of 30 mana regen from items. Which is why Knuckleheads.dk shows a cap of 30 there in their calculator. This is also reflected in the UO-CAH and UOGuide mana regen calculators (though they have it set at 31 instead of 30 based on the way they did their formulas).
So my confusion here is that Publish 46 explicitly tells us the hard cap is removed,
Am I missing something?
However, afterwards, the dev Phoenix gave, (link: Mana regen formula?) us the formula which said,
" 4C> Let Intensity Bonus be the square root of the sum of your Mana Regen intensities, capped at 5.5 (30 total intensity)."
Effectively, because it is capped at 5.5, it means that there is indeed a hard cap of 30 mana regen from items. Which is why Knuckleheads.dk shows a cap of 30 there in their calculator. This is also reflected in the UO-CAH and UOGuide mana regen calculators (though they have it set at 31 instead of 30 based on the way they did their formulas).
So my confusion here is that Publish 46 explicitly tells us the hard cap is removed,
- "This means that adding more MR will always give more mana regeneration." [Though there is diminishing returns, of course.]
Am I missing something?