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Platinum and Crimson Drakes

Akiho

Seasoned Veteran
Stratics Veteran
UNLEASHED
Sooo much subjective info here with no hard and fast evidence. I've tuned down most of my pets now, most have 10 MR and 370 Int and 2-300 mana, all are very comparible to those with max MR, max Int and huge mana pools. Very rarely do any of my pets stop for more than 5 seconds from using an ability.

From my experience even flame breath has not hindered my pets from using their regular abilities. It even appears that Flame breath (and this is subjective) has an internal cooldown. Never have I seen a pet spam it but a pet with AI and Flame Breath will cast AI waaaay more often than Flame Breath.

100% damage pets are awesome for some encounters, 100% energy against Zipactriotl/Putrifier, 100% Cold drake against Virtuebane. These are no brainers in my opinion and there are many more. FIre in general is a weakness of most of the Khaldun Spawn (Skelementals being an odd ball).

The 100% drakes have a place in the world, you just need to find it!

On PS, I find the jump from 100-120 trivial, nice to have but not essential. A major exception to the rule would be Disco as that has a direct effect on what your pet can and can not Discord.
 

Khyro

Sage
Stratics Veteran
Sooo much subjective info here with no hard and fast evidence. I've tuned down most of my pets now, most have 10 MR and 370 Int and 2-300 mana, all are very comparible to those with max MR, max Int and huge mana pools. Very rarely do any of my pets stop for more than 5 seconds from using an ability.

From my experience even flame breath has not hindered my pets from using their regular abilities. It even appears that Flame breath (and this is subjective) has an internal cooldown. Never have I seen a pet spam it but a pet with AI and Flame Breath will cast AI waaaay more often than Flame Breath.

100% damage pets are awesome for some encounters, 100% energy against Zipactriotl/Putrifier, 100% Cold drake against Virtuebane. These are no brainers in my opinion and there are many more. FIre in general is a weakness of most of the Khaldun Spawn (Skelementals being an odd ball).

The 100% drakes have a place in the world, you just need to find it!

On PS, I find the jump from 100-120 trivial, nice to have but not essential. A major exception to the rule would be Disco as that has a direct effect on what your pet can and can not Discord.
Maybe it's because this was an older thread, but there is lots of evidence out there on the items you mention if you search for them.

Mana Regen / Mana Pool
It's widely agreed by most tamers that Mana Regen is superior to a large mana pool. Where you set your initial mana pool is personal choice or based on your pet's intensity, but most settle for around 300-500 probably. You can review our Pet Mana Regen Calculator if you are interested in the actual regen rates of different specs: Pet Mana Regen Calculator | uo-cah.com

Casted Ability Frequency
This will depend on what your pet has and what those abilities cost. A Bushido pet, for example, will typically never run out of mana since those abilities cost so little. A Chiv/AI pet will typically dump their mana pretty fast. At that point it all depends on your pet's Mana Regen. Once they have enough mana for an ability, they will typically fire it off when possible.

Dragon Breath (Flame Breath) is a DPS loss on all pet's that have it. If you compare it to other Special Abilities and Special Moves, it is one of the few abilities where a pet will actively stop swinging in order to cast it. It also has a fairly long cast time, which typically ends up costing your pet 2-3 swings. Hopefully some day they will add in the ability for us to replace Dragon Breath.

This is also why overloading your pet with many abilities is not always a good thing, as it gives them too many choices in their ability pool and they may not always cast a desirable ability when taxed on mana.

Powerscrolls
Powerscrolls both make a huge difference and a minor difference at the same time, it depends on the scroll. Wrestling is probably the most important scroll you can give your pet, as this calculates the hit chance for your pet. You want to be able to hit as much as possible, even if those hits do less damage overall (3 hits for 100 damage is better than 1 hit for 180 damage, etc.). All things equal, 120 vs 120 is a 50% hit chance. 100 vs 120 is a 42% hit chance. 100 vs 140 and you are down to 37% hit chance.

Damage scrolls are typically the scrolls everyone thinks they need to have, but this is where you can often find intensity (and money) when building a pet. Here are some examples of different scrolls applied:

• 24-33 Base Damage, 700 Str, 100 Tactics, 100 Anatomy: 105-144 damage per hit (pre-resist)
• 24-33 Base Damage, 700 Str, 110 Tactics, 110 Anatomy: 108-148 damage per hit (pre-resist)
• 24-33 Base Damage, 700 STr, 120 Tactics, 120 Anatomy: 110-152 damage per hit (pre-resist)

If money is tight, going with 110 tactics and 110 anatomy yields middle of the road damage and can save you a boatload of gold (and a good chunk of intensity).

You also have to consider your pet's spec and any damage modifiers they get from it (like Chiv), as they are applied on top of your pet's base damage.

Magic abilities should almost always be scrolled to 120 if possible. This is essentially your pet's specialization, and often has a huge effect on the spell damage, spell availability, and damage modifiers (depending on magic school selected).

If you are interested, you can play around with damage numbers with our calculator: Pet Damage Calculator | uo-cah.com

We are strong advocates of taking the right pet to the right encounter and not just taking the same pet to everything. We know not everyone can specialize a pet for every encounter, but you can be a lot more effective at a lot of content with just a few different pets. Even if you can't afford to scroll them right away, save the intensity and scroll them as you get them.
 

Pawain

I Hate Skilling
Governor
Stratics Veteran
Stratics Legend
UNLEASHED
Sooo much subjective info here with no hard and fast evidence. I've tuned down most of my pets now, most have 10 MR and 370 Int and 2-300 mana, all are very comparible to those with max MR, max Int and huge mana pools. Very rarely do any of my pets stop for more than 5 seconds from using an ability.

From my experience even flame breath has not hindered my pets from using their regular abilities. It even appears that Flame breath (and this is subjective) has an internal cooldown. Never have I seen a pet spam it but a pet with AI and Flame Breath will cast AI waaaay more often than Flame Breath.

100% damage pets are awesome for some encounters, 100% energy against Zipactriotl/Putrifier, 100% Cold drake against Virtuebane. These are no brainers in my opinion and there are many more. FIre in general is a weakness of most of the Khaldun Spawn (Skelementals being an odd ball).

The 100% drakes have a place in the world, you just need to find it!

On PS, I find the jump from 100-120 trivial, nice to have but not essential. A major exception to the rule would be Disco as that has a direct effect on what your pet can and can not Discord.
For a while Hiryus could have 200 mana and not drop. But that changed.

The one in this thread with high mana was made before we put Chiv on everything. Had to put the points somewhere.

Its alot easier to come in now and use the set ups we made and tested. Pets kill stuff thats the evidence. The mob resists are on the web. Not difficult to chose one that matches. And sometimes I dont care if it takes my Cu 20 seconds longer. I can read the internet while he heals himself.

Also if you hunt things that have short fights with a delay between, you can use >600 mana and the pet does not run out.
 

railshot

Slightly Crazed
Stratics Veteran
Stratics Legend
UNLEASHED
And sometimes I dont care if it takes my Cu 20 seconds longer. I can read the internet while he heals himself.
Lately for me, the biggest differentiator is the rideability of the pet. I have a dozen or so of fully trained and fully scrolled pets, and I just ended up never wanting to use them. It's important to be able to jump on your pet and zip around a crowded spawn. It adds to you overall DPS both because you get to good spots faster and because you and your pet spend less time dead. The advantages of having just the right damage type end up being not worth it for me.
 

railshot

Slightly Crazed
Stratics Veteran
Stratics Legend
UNLEASHED
Thats why the ram and a cat should be ride-able.
I'd love to have all pets rideable. Current division between rideable and non rideable does not follow any logic, and non-rideable pets do not have any advantages to compensate for a significant handicap. Apart from elemental drakes, which I tamed, but did not even bother training, I'd love to see a rideable triceratops and a Naja.
 

Zorminius

Adventurer
Stratics Veteran
These can be crafted by someone who has the recipe. Or bought from the Zippy vendor. (If the quest item ones work)

View attachment 78099

Can't use these for Zippy quest.
I’m trying to get myself an energy drake, and have been to the Kotl City and looked around. I‘ve got it all figured out, except for the power cores.

I’m a returning player that wasn’t around when the event was active, so missing some information. Don’t have the recipe, so can’t make the power cores. Don’t have Detect Hidden, so can’t find the chests. I’d love to buy the power cores, but have no idea of what vendor you are talking about, and do they actually work to activate it.

Any advice?
 

Pawain

I Hate Skilling
Governor
Stratics Veteran
Stratics Legend
UNLEASHED
I’m trying to get myself an energy drake, and have been to the Kotl City and looked around. I‘ve got it all figured out, except for the power cores.

I’m a returning player that wasn’t around when the event was active, so missing some information. Don’t have the recipe, so can’t make the power cores. Don’t have Detect Hidden, so can’t find the chests. I’d love to buy the power cores, but have no idea of what vendor you are talking about, and do they actually work to activate it.

Any advice?
Here is a link to the instructions. The cores you need can be found in the chests or crafted. Crafting is expensive. Find a Rogue that has done it before.

Here

Its a multistep process, I was on the, move mobs out of the way, team so I never did the puzzles or went below to the end room that starts the spawn.
 

popps

Always Present
Stratics Veteran
Stratics Legend
I'm very pleased with how my fire drake turned out, can't wait to get all of them leveled up and skilled up. Also I set the resist to 80/75/70/70/70 on them, seems to work well. Can take my fire drake with 70 cold resists to wreck stuff in the ice dungeon and 70 poison resist to own Navry.
@SouthPaw

I have a question about the choice to go with 70 Poison Resist...

I trained a 100% Fire Damage to 80 Poison Resist for Deceit Event and still it gets poisoned very often, not only by Paragon Poison Elementals down Deceit, but also from the "regular" Silver Serpents. and even Liches and Lich Lords !!

So, if mine at 80 Poison Resist still gets poisoned way more then I would like, doesn't yours at 70 Poison Resist get poisoned a whole lot of many times ?

The problem that I have with the pet getting poisoned, is that, even if I am training mine with Chivalry, he never really cast Cleanse by Fire on itself (for that matter, it does not even cast Close Wounds on itself... go figure why....), and it then means I have to deal with curing it all the times myself.... too bad, that especially with Paragons all over the place, at least down Deceit, often I have to run away from the pet and, thus, I am unable to Cure it of its poison and, if overwhelmed, it then gets killed...

Bottom line is, I am unhappy about the way that 80 Poison Resist works as it does not really block out getting Poisoned much... I do not understand how you can be happy for your pet having only 70 Poison Resist....

Care to enlighten me about this please ?

Thanks !
 

Specialist

Seasoned Veteran
Stratics Veteran
@SouthPaw

I have a question about the choice to go with 70 Poison Resist...

I trained a 100% Fire Damage to 80 Poison Resist for Deceit Event and still it gets poisoned very often, not only by Paragon Poison Elementals down Deceit, but also from the "regular" Silver Serpents. and even Liches and Lich Lords !!

So, if mine at 80 Poison Resist still gets poisoned way more then I would like, doesn't yours at 70 Poison Resist get poisoned a whole lot of many times ?

The problem that I have with the pet getting poisoned, is that, even if I am training mine with Chivalry, he never really cast Cleanse by Fire on itself (for that matter, it does not even cast Close Wounds on itself... go figure why....), and it then means I have to deal with curing it all the times myself.... too bad, that especially with Paragons all over the place, at least down Deceit, often I have to run away from the pet and, thus, I am unable to Cure it of its poison and, if overwhelmed, it then gets killed...

Bottom line is, I am unhappy about the way that 80 Poison Resist works as it does not really block out getting Poisoned much... I do not understand how you can be happy for your pet having only 70 Poison Resist....

Care to enlighten me about this please ?

Thanks !
poison resist does not lower the chance ur pet will or will not get poisoned. It reduces the amount of damage ur pet receives from poison based attacks. If ur pet was to be hit for 100 poison damage the 80 resist drops it so ur pet only takes 20. Your pet not using cleanse wounds the only thing i can think of is maybe its chivalry isnt high enough for it to cast it or to cast it reliably.
 

Meat Elemental

Seasoned Veteran
Stratics Veteran
Stratics Legend
UNLEASHED
@SouthPaw

I have a question about the choice to go with 70 Poison Resist...

I trained a 100% Fire Damage to 80 Poison Resist for Deceit Event and still it gets poisoned very often, not only by Paragon Poison Elementals down Deceit, but also from the "regular" Silver Serpents. and even Liches and Lich Lords !!

So, if mine at 80 Poison Resist still gets poisoned way more then I would like, doesn't yours at 70 Poison Resist get poisoned a whole lot of many times ?

The problem that I have with the pet getting poisoned, is that, even if I am training mine with Chivalry, he never really cast Cleanse by Fire on itself (for that matter, it does not even cast Close Wounds on itself... go figure why....), and it then means I have to deal with curing it all the times myself.... too bad, that especially with Paragons all over the place, at least down Deceit, often I have to run away from the pet and, thus, I am unable to Cure it of its poison and, if overwhelmed, it then gets killed...

Bottom line is, I am unhappy about the way that 80 Poison Resist works as it does not really block out getting Poisoned much... I do not understand how you can be happy for your pet having only 70 Poison Resist....

Care to enlighten me about this please ?

Thanks !
Crazy how this game works...

Sent from my SM-N986W using Tapatalk
 

Pawain

I Hate Skilling
Governor
Stratics Veteran
Stratics Legend
UNLEASHED
I would bet Popps has not used a pet enough for the Chiv to be over 60. (which takes less than an hour) Prove me wrong Popps.
 

popps

Always Present
Stratics Veteran
Stratics Legend
poison resist does not lower the chance ur pet will or will not get poisoned. It reduces the amount of damage ur pet receives from poison based attacks. If ur pet was to be hit for 100 poison damage the 80 resist drops it so ur pet only takes 20. Your pet not using cleanse wounds the only thing i can think of is maybe its chivalry isnt high enough for it to cast it or to cast it reliably.
@Specialist

So, what is that would lower the chance for a pet to get poisoned, also from the Paragon Poison Elementals, Paragon Silver Serpents and Paragon Lich Lords ?
 

Chrille

Sage
Professional
Stratics Veteran
Stratics Legend
UNLEASHED
Glorious Lord
Poison skill is what you need to help against being poisoned and magic resist should help some.
 

Pawain

I Hate Skilling
Governor
Stratics Veteran
Stratics Legend
UNLEASHED
@Specialist

So, what is that would lower the chance for a pet to get poisoned, also from the Paragon Poison Elementals, Paragon Silver Serpents and Paragon Lich Lords ?
Magic resist lowers the amount of time poisoned. What is that pets magic resist? That takes 1 Whisper cycle to get to 100, pet also gains Chiv.

Congrats on getting a pet to 90 Chivalry. You have been trying to change the pet revamp for three years and you have played with a pet for 3 hours. If your pet is dying because it is poisoned, maybe you could bandage or cure it? Are you using GoL? Are you running Consume? Pets are not walls, you have to interact with them. That's what makes playing a Tamer fun.
 

Specialist

Seasoned Veteran
Stratics Veteran
@Specialist

So, what is that would lower the chance for a pet to get poisoned, also from the Paragon Poison Elementals, Paragon Silver Serpents and Paragon Lich Lords ?
im not sure i personally never really had a problem with poisons as a tamer. If i ever had a reason to worry about it i'd prolly just go and get a najasaur or unicorn since they strong vs poison unicorns are immune to being poisoned and najasaurs have 100% poison resist.
 

Turkish

Journeyman
I’m trying to get myself an energy drake, and have been to the Kotl City and looked around. I‘ve got it all figured out, except for the power cores.

I’m a returning player that wasn’t around when the event was active, so missing some information. Don’t have the recipe, so can’t make the power cores. Don’t have Detect Hidden, so can’t find the chests. I’d love to buy the power cores, but have no idea of what vendor you are talking about, and do they actually work to activate it.

Any advice?
You can also buy the cores in Moonglow. I finally did this last year and managed to tame about 20 energy drakes. Only 2 or 3 were useful but it was fun.
 

Pawain

I Hate Skilling
Governor
Stratics Veteran
Stratics Legend
UNLEASHED
You can also buy the cores in Moonglow. I finally did this last year and managed to tame about 20 energy drakes. Only 2 or 3 were useful but it was fun.
So the one for the oddities collector is the ones you need? The link confused me and I thought it was the other one that needs crystal fragments to craft.
 

Zorminius

Adventurer
Stratics Veteran
I’ve been training detect hidden, but will try with the cores from the oddities collector and report back
 
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