There are some fair points in this thread and I'd like to see more people chime in, or if they are uncomfortable doing so publicly, email
[email protected] with ideas. I would ask that posters in this thread and anyone emailing us be straightforward about their goals and agendas.
Real life obligations take most of my time these days, but I think it's important to present what I see on the leadership side as well. I am not defending our shortcomings, which I know we have; I am simply presenting my perspective as one of the current leaders of Stratics and as a member of the community. However, I am speaking for myself and my opinions here are my own, not those of Stratics as an entity. Like
@Captn Norrington I have held back on my personal opinions and tried to be as fair and impartial as humanly possible. However I feel that this stance has only divided me from the community, and that impartiality is in itself taking a side--and it's not the side I want to take. I fully condemn cheating and dishonesty, and while our rules were meant to curtail these, I concede they have not always had the intended effect.
There is a lot of talk of cheating in this thread. I think part of the problem with the UO community is that
there is no common definition of cheating anymore. There have been no clear, official, easily referenced guidelines for what is and isn't allowed in UO for
years. Scripters run wild, RMT runs wild, third party programs run wild (and these are all interconnected!), and quite frankly it is appallingly clear that people who engage in behaviors that in the past would have been considered bannable offenses have been listened to and tangibly rewarded by the powers that be (whether intentionally or not). There is absolutely nothing Stratics can do about this.
I want Stratics to be HONEST, but I do not want it to devolve into a trainwreck of flaming, accusation, and forum warring, which tends to happen when people start talking about cheating topics,
in part because there is no common definition. I also fear that truly open honest discussion would be harmful to the game because there are a lot of problems with today's UO stemming from that lack of common definition and a lack of enforcement on the few rules that seem to be (?) in place. Numbers in a newsletter don't mean much when we don't have a shared understanding of what constitutes a violation.
No, we are not held back by Broadsword or EA rules or expectations anymore, but we also don't want to harm the game. That said, the Stratics definition of cheating has long been based on the standards of a UO that frankly doesn't exist anymore. I don't think that's necessarily a bad thing, but I do think there is more room for free
civil discussion than what is currently allowed.
However, there are things that just aren't practical or realistic for us to try to do. We can't limit discussion to paid UO accounts because we have no way of knowing who is or isn't--and a Stratics account that doesn't represent a paid UO account very well could tomorrow. That would also be eliminating EJ players from participation. We can't catch every ban evader. We can't patrol, control, or discipline what people do in the game itself, and don't have any influence over the people who can. We maintain a high burden of proof and can't verify everything. We will never please everyone with anything we decide. The forums are limited by what Xenforo plugins are available and/or have enough community interest to pursue paying to develop.
"The community" means different things to different people. The UO community is severely divided into sub-communities that have only gotten more divided in the past several years. I'm not going to delve into why in this thread--I certainly have my opinions--but it does present a challenge. I am skeptical that a fansite can serve all interests when some interests are in direct conflict with or actively harm others, but I'd love to hear concrete ideas for how we might do so.
Here are my personal opinions, which again, are solely my own:
- I will never support allowing RMT on Stratics, and believe it would be antithetical to the original spirit of the campaign to do so.
- I will never support every forum being an Unleashed-style free for all. If you want to scream into the void, we have both Unleashed and Spiels and Rants to accommodate.
- I'm open to free shards and think some of them hold to the original spirit of UO better than modern production UO does.
- I'd love to do more contests/events, but our participation was pretty low when we did--how could we encourage more participation?
- Exactly what does supporting guilds look like in terms of what Stratics can do? We had a "groups" feature that guilds could use to create their own spaces, but it didn't get used a lot and doesn't work with the updated Xenforo.
- Regarding naming scammers: we implemented a trade feedback feature a while back that hasn't really been used. Concerns expressed about it included the likelihood of retaliatory bad feedback. How would naming scammers be different and/or what are ideal alternatives?
There are some good general ideas in this thread but I'm particularly interested in tangible, implementable ideas. My starting point is
the original promises from the campaign, but of course we can and must evolve and elaborate from there. Give us something to work with. Help us! Stratics is about all of us, not just a few people trying to run the site.