Riyana
Operations
Administrator
Professional
Governor
Stratics Veteran
Stratics Legend
Event Coordinator
UNLEASHED
Campaign Patron
Back at the 20th anniversary party, Mesanna mentioned a possible user generated quest system. It's mentioned on the video at 37:58.
With the PEC gone and EMs splitting their time across multiple shards, the time for empowering players with more options for our own content is here. But how could such a system be implemented?
I think that creative combination of existing features could get us something pretty good. We have a perfectly good, currently unused "holodeck" in the Kotl City ruins. We have instanced Shadowguard rooms. We have partial city replicas in Blackthorn's dungeon. We have arenas. We have a castle customization tool. I suggest some variation of the following:
I think something like this would very well satisfy the criteria Mesanna described at the 20th party and be a big treat for the RP/player community event crowds. Thoughts?
With the PEC gone and EMs splitting their time across multiple shards, the time for empowering players with more options for our own content is here. But how could such a system be implemented?
I think that creative combination of existing features could get us something pretty good. We have a perfectly good, currently unused "holodeck" in the Kotl City ruins. We have instanced Shadowguard rooms. We have partial city replicas in Blackthorn's dungeon. We have arenas. We have a castle customization tool. I suggest some variation of the following:
- Add/adapt a control panel that allows players to reserve a time in the ruins/alternative quest area. (The ruins are huge and could easily be split into multiple rooms.)
- Have multiple pre-built settings--I would suggest chunks of each major city, a generic grass, desert, swamp, snow, and water/island setting, a generic dungeon-type setting, etc. I'm sure others have more ideas too.
- Have multiple rooms available (like Shadowguard) in which people can build and save their own settings. For example, I want a custom setting of a village of 5 small houses in the snow. I would use the base snow setting, build my little village, and save the build (either as an item or as something intrinsic to my character) to use however I wanted to later. (This feature could even serve as a gold sink or a store item.)
- Allow players to lock down items as well as use an approved deco pool to decorate their settings. Lockdowns would be kicked into a moving crate that could be retrieved via the control panel when the time expires.
- Allow players to create a certain number of spawns for their settings. No loot, no karma, no fame, just punching bags.
- Allow players to create a certain number of oracle type characters.
- Make it so that only players designated by the event runner can enter. That could be via the event runner having a special temporary teleporter or giving them an item (timered of course), or something like that. My preference would be something that could be worked into a RP narrative naturally, but targeting/selecting each person or giving them a code could work too.
I think something like this would very well satisfy the criteria Mesanna described at the 20th party and be a big treat for the RP/player community event crowds. Thoughts?