Calla Lily
Journeyman
Is there any real advantage to having 120 Healing over 100 Healing? Does it make you heal faster or heal more points?
Thank you. My healer mage is trying to figure out which skill she should take to 120. She has:Just heal more points and higher chance to Rez.
Isn't there a thing where you have to ahve 80 dex for parry to work?Drop focus and add parry
Agree. 120 magery heals a lot more than healing. You dont have to be right next to the player either. Cant cast max duration and % bless.I am assuming from your post that you just have 20 skill points to spend? If it were me, I would either take Magery to 120 or split the points and take Magery and Eval both to 110. My 2-cents....
You have to have 80 Dex minimum in order to have the maximum Parry chance.Isn't there a thing where you have to ahve 80 dex for parry to work?
Honestly, a Bard/Mage would be better for that role. Prevent the damage in the first place with Peace Masteries. At 120 Music/Peace/Disco/Provo, a Bard/Mage can provide +30% DCI/30% Damage Reduction/+6% Casting Focus with Perseverance, and +22 HPR/SR/MR, -60% Curse/Bleed/Mortal duration, and a high degree of Poison Resistance (like an Orange Petal) with Resilience. Both of those affect an entire party if they're in range, and can be ran at the same time. The buffs even affect pets. That +30% Damage Reduction from Perseverance is huge, it's even stronger than Exceptional Swampy Armor.She’ll be strictly PvM, but mainly I’m just making her to be a healing support to groups of players. I’m hoping to let other people do the fighting. I have plenty of other warriors and mages (20 chars.)
Interesting. When I first created her, I did so with a bard in mind but switched it out. Thanks for the info.Honestly, a Bard/Mage would be better for that role. Prevent the damage in the first place with Peace Masteries. At 120 Music/Peace/Disco/Provo, a Bard/Mage can provide +30% DCI/30% Damage Reduction/+6% Casting Focus with Perseverance, and +22 HPR/SR/MR, -60% Curse/Bleed/Mortal duration, and a high degree of Poison Resistance (like an Orange Petal) with Resilience. Both of those affect an entire party if they're in range, and can be ran at the same time. The buffs even affect pets. That +30% Damage Reduction from Perseverance is huge, it's even stronger than Exceptional Swampy Armor.
120 Music
120 Peace
120 Disco
120 Provo
110 Med (+10 with Balakai's Shaman Staff to bring it to 120)
90-GM Magery (depending on your +Magery gear)
30-40 Focus (+10 with Obi Di Ense, another +10 from Mystic's Memento)
The templates of uo are very flexible. When we talk about role specific skills for a healing mage, I will pick spellweaving 120. magery needs at least 110 by +10 from jewellery mods.Thank you. My healer mage is trying to figure out which skill she should take to 120. She has:
Anatomy
Eval Int
Focus
Healing
Magery
Meditation
Resist
Her stats are 80 Str, 50 Dex, and 125 Int.
Any suggestions?