The loot is very very cool. But i'd like to have some green backpacks like that there were in the 6 and 7 level maps. Someone can give me some of them? I'll trade some of them with a Trove Trammel of Malas map. Let me know. Thanks.
Ok, I'll try to see if I have an assassin chest. Normally I use the ranger and the mage chests.I can confirm the green bag still spawn on Assassin Chests.
Try other supply chests. The green bags don't just come from assassin supply chests. And be prepared to have to do about 30-50 of them to get one.I've tryed supplyes assassin chests but no green backpacks, Also no backpack on Hoard and Trove assassin chests.
Then what can I do?
All that for some stupid bags without value!! For me they are just beautiful to look at. But ok, I'll try with all supply chests. Thanks!Try other supply chests. The green bags don't just come from assassin supply chests. And be prepared to have to do about 30-50 of them to get one.
supply chests are great anyway, there's a lot of items available in them that aren't available in higher level chests. the random magic items will tend not to be very good, but the selection of other things can make up for it.All that for some stupid bags without value!! For me they are just beautiful to look at. But ok, I'll try with all supply chests. Thanks!
Awesome game designthere's a lot of items available in them that aren't available in higher level chests.
<outside and looking in - I have no T-hunter> If each succeeding level was most of the prior level plus some added goodies, it would make for all T-hunters going for the top-level chests only. While many probably will, have the variety spread out encourages diversity in map-handling IMO. Even if you leave the lower level chests to the rookies, don't they deserve **something** decent for their efforts?Awesome game design
no. no they don't. everyone knows you have to grind away hours and hours of your life for the best rewards! it's what the gaming industry has taught us.<outside and looking in - I have no T-hunter> If each succeeding level was most of the prior level plus some added goodies, it would make for all T-hunters going for the top-level chests only. While many probably will, have the variety spread out encourages diversity in map-handling IMO. Even if you leave the lower level chests to the rookies, don't they deserve **something** decent for their efforts?
Soooo, you're saying this game should be elitist and reserve only the best for those who put in the time? There's to be no reward for those WANTING to put in the time? You as an advanced T-hunter will have 50 legendaries to perhaps 1 hat a lucky rookie gets. But they are still not entitled to that as a reward for their work?no. no they don't. everyone knows you have to grind away hours and hours of your life for the best rewards! it's what the gaming industry has taught us.
They deserve a reward and will get it among the loot. It's silly though that a harder map that takes more effort has zero chances to drop it.<outside and looking in - I have no T-hunter> If each succeeding level was most of the prior level plus some added goodies, it would make for all T-hunters going for the top-level chests only. While many probably will, have the variety spread out encourages diversity in map-handling IMO. Even if you leave the lower level chests to the rookies, don't they deserve **something** decent for their efforts?
"Tangle will only spawn on mongbats from now on since we noticed Navrey is quite popular but hardly anyone is caring for mongbats anymore"have the variety spread out encourages diversity in map-handling IMO.
They may do that. Forged Pardons are only in Assassin supply chests. About the same as a Mongbat."Tangle will only spawn on mongbats from now on since we noticed Navrey is quite popular but hardly anyone is caring for mongbats anymore"
Totally with ya on this, after 4 or maybe 5 days now of doing nothing but Supply maps to get a hold of a set of the Cartographer Glasses and I'm guessing I've done maybe close to 100 or more now (lost count) and had zero, nil, nada glasses the tedium of doing what is essentially Level 2 maps is setting in.They deserve a reward and will get it among the loot. It's silly though that a harder map that takes more effort has zero chances to drop it.
Yes, each higher level should include the lower level loot table plus an extra for added effort.
But that's the system they came up with and now we just gotta deal with it.