The Remove Trap loop for Treasure Chests has been redesigned as follows,
- When a player tries to open a chest that is trapped, they will receive a message to use the Remove Trap skill.
- The disarming process will begin when a player uses Remove Trap on the chest.
- During the disarming process Ancient Chest Guardians, chosen from the monsters that can spawn during the initial dig, will spawn to defend the chest. These monsters will not drop any loot.
- These monsters must be defeated before the chest can be opened.
- The length of this process is variable based on the player’s Remove Trap skill, with higher Remove Trap skill requiring less disarming time.
- If the player moves more than 16 tiles away from the chest or is killed during the disarming process, the process must be restarted.