I would love to get your thoughts on the best build for my pet. I don't think I'll ever use my tamer to do champ spawns so I don't know if I really want to go FWW route. That being the case what do you think I should do? Chiv/AI/Conductive blast with 750hp and like 1000 mana (ballpark)?
Specifically talking about the Triton.
Single tamer single target: Tamer doing nothing but healing.
We have one general best build for a single target with this pet. AI/Chiv. Keep the pet at high hitpoints to reduce stamina loss. Unless your toon has discord or bard songs, you are not going to synergize with it and increase the pets damage.
The Triton is a great pet for this player!
Tamer also doing damage with weapon:
My Archer Tamer has Chiv and slayer bows for any mob that has a slayer. My Archer will out damage the pet on everything I have fought. The 250 arrow damages really suck the stamina out of a target so they lose stamina and swing slower and you may hit while they were deciding to swing and they change their mind about the attack.
Magery, Weaving, Mystic:
You can buff your pet heal your pet and help damage the target. Spells also make the target lose stamina and debuff the pet.
Finish the battle at the end with WoD.
Necromancy:
I do not have that on a tamer but looking at all the spells, I see none that will reduce the Physical or Energy Resistance of a target.
But the player can deal damage to the target as above.
Conductive Blast Nerf:
It lasted longer for less than a month. It was great when it lasted longer but some players were killing spawns too quickly when Cus and Reptalons were together. There was also an issue where two Reptalons on a target would keep the target paralyzed and the power gamers were doing the spawns too quickly so the Devs used a large Nerf Stick instead of looking deeper. Most of the Ninja Nerfs were caused by players who took synergy to the extreme. IMO
@PlayerSkillFTW needs nerfed. He is OP.
Conductive Blast now:
It reduces the Energy resist of the target for 4 seconds. It would work great on a pet that only does normal melee damage. It would do more damage over time at a noticable rate. (no 100% energy damage pets can get it)
The problem with Chiv and CB is that the pet does other damages also. Consecrate uses the lowest resist so if CB were on with it, it would do more damage if the energy resist was made the lowest. (if another resist is always lower then CB does not matter)
AI does not care what the resists are. It does its 90% of max. So CB is wasted mana during AI.
So, with AI, Chiv, CB only is doing more damage during melee attacks. And if the timing is off then it does nothing but use mana.
Does AI/Chiv/CB work?
Yes it does. If I take my Cu to a High HP Mob and put My AI/Chiv/CB Cu on that Mob it will not have a large difference in the time it takes to kill that Mob with my AI/Chiv Cu. (most time differences are from slight resist difference in 2 mobs)
A Cu uses those abilities just like this Triton.
I use actual Pets and Mobs in the game with a timer to test my pets. I do not care what amount of damage each hit does.
If I have these 2 pets side by side on an Allosaurus and one takes 10 min to kill and the other takes 10 min 20 seconds to kill, They are equal. 1 difference in resist or one Mob losing stamina faster will cause more time difference than the AI/CB vs AI/non. I have White Cu with AI/CB/Chiv. I have a Black Cu with AI/Chiv. Identical in build except HP. Ill time them on any Mob that I can get to and time them if anyone wants to dispute.
Personally I read about the abilities and test them out on built pets and targets in UO. Need I link you to my Cu page where each color Cu has a different build? I have tested most. I don't put crap on pets. Except during the Armor Pierce fad.
All that said, it is sad that the best single target build for a Triton will be AI/Chiv.
When I find a good one I will make it AI/CB/Chiv. Because I have those two identical Cus one with and one without and they kill at the same rate.
My play style:
I fit the LS tamer community very well. We like to get together and go kill stuff. We do not care if it takes 10 minutes or 12 minutes to kill that Mob. Most of us have weaving so we use that at the end but we don't always use other spells unless we are at an Event type Mob. Krampus, Khal, EM event where we want to get a drop or do as many as possible before the month runs out.
At most spawns one of the party will fall asleep or have to go Pee. Two or more pets will be attacking each other, or you will see a party msg that Pete was killed by Pete or Petes pet, Fluffy. we are more about fun than efficiency.
We would rather have fun than cut 5 minutes off a 30 minute play time by trying to synergize our experience.
So if you are ok with that Allosaurus taking 10 seconds longer to kill or Navrey taking 2 minutes longer to kill alone with no player damage and no rocks then you would fit the LS Vibe.
A few Builds that I have tried, will try, think will work.
Built and used:
Feint/AI/Chivalry:
It was aggroged by travesty last night for most of the fight. I ran consume for 3 periods of 10 to 20 seconds. The HP went up like a rocket and I would do it again at 50% pet HP.
I do not know if the low damage taken was from the Feint or the basic Triton.
I have never used Feint, I think it is stupid because my Cus are already tanks. But I might enjoy a tanking pet on my archer since he has no Vet or GHeals. Only Consume that lasts 2 mins without his bow making more mana.
I have a feeling the Ks do not like this build.
My play style says use good abilities and hope the pet uses them when they should and not worry about what happens when they dont.
Will build:
AI/CB/Chiv ---- It will kill stuff and there are always 2 Cus at a fight on LS so they will hit a Melee attack or 2 during that 4 seconds. Will use on main tamer that does things alone or in small or large groups. My Cu with this build got a drop at the last EM event on LS.
AI/Chiv ----- Best single target killer. Will be on my second tamer. Great Roof pet.
AI/FWW/Chiv ---- I can build it so I will. I have 2 candidate Tritons that can have the full build with >127 Wrestling.
Personally I am sure there is a place for this Build. I did not find it on TC and
@PlayerSkillFTW is not very impressed with it.
(if it were spectacular we would have seen it on Reptalons)
Hopefully someone will come up with situations where this build will shine!
I think it is cool.
Other Builds I think will work:
AI/Discord ------- It will Discord stuff and all Tritons can be beefy. I dont make pets without AI. (personal preference)
This one would be a good one for CB IMO.
AI/ Any other magic besides magery ---- will kill stuff.
A rock throwing Garden Slug!
A 4 slot AI/Chiv --- So you can show off your Rainbow Unicorn!
Poison ---- maybe, we have poison pets now.
I don't care about support pets. My pets kill stuff so that is support to a NOOB.
Any build Triton and a RC Beetle will make a good pair. Throw in Discord and Bard songs and you are gold!
Sorry, other than adding some neat things to an AI/Chiv build, I cant think of anything else. Mortal Strike is cool but does not produce higher damage over time.
As far as other synergy: Have you seen those videos
@Khyro made? Dude has cast a spell and recovered faster than I can push a button. Ill leave the exceptional synergizing to them. I can't physically do some of the things they do. But we need players that understand the game mechanics to give us guidance. Then we can choose. Maybe we want to see cool animations at the cost of a 10% delay in kill time.
Thanks for time to skill my Triton:
I Hate Skilling!