It's a serious question.
Roof
Exodus
Gate PVP
Champ Spawn / PVP
BODS
Other things include
Fishing
T-maps
Hunting
Macro Skills
IDOC Hunt
I guess we can also include bank sitting? I am just trying to think what the main draw is to log on each and every day for people.
I wish they took the Doom revamp a bit more seriously. Not gonna toot my own horn but I had suggested new item properties for existing artifacts, we didn't need more, we just needed to update item properties to keep up with what is being dropped by monsters currently.
Peerless were also very fun when they initially came out, especially with a group but even that loot has dropped off quite a bit, the crimson cinture is about the only thing that has kept it's value.
What do *you* think we could do to help liven things up?
I think 1 issue is that a lot of the population is spread too thin. Lots of shards are fairly dead save for Atlantic. I think there needs to be something to draw people in to being more active.
Firstly, I think that the team has had some good ideas, I liked the new release of the pets. I think they missed a chance to add Silver Steeds back into the game and wish they didn't mess up the Phoenix graphics but overall, something cool. The problem is it was relatively short lived.
What else could we do? I mean we could look at other games like WoW, their pvm is pretty great with class based armor like tier 1, tier 2 etc etc with set bonuses. I know we have set armor in Uo now but the bonuses are pretty bad. It it is an accomplishment to put together a full set but it doesn't feel like one because you'd pretty much never use the armor to pvm in or pvp. Maybe there needs to be some high end monster content that would require you to partner up in a group? The monster could purge abilities (samp form) or untame pets so you'd have to really focus on the content. Maybe we could spread across certain pieces between peerless monsters? It would help make old content relevant again.
PVP - I think the VvV was a valiant effort but I don't think the reward ever felt sufficient. Wow has battlegrounds which were pretty cool back in the day. I don't think Uo has the technology to port people from different shards into an arena or something but maybe a focus group with some pvpers in the community could come up with something to make organized pvp appealing again? Or provide some enticement (beyond power scrolls) for new people to try pvp. I don't think I have the answer here 100%
Gold Sinks - Let's be honest, gold has gotten stupid. 100m-1B gold for items is insane. We need to look at some way to eliminate the amount of gold in the game. I thought that back in the day when they introduced neon hair dye for 500k, or 1M for different color beard/hair (you were a baller then) was a great idea. We need to find the equivalent for today's game. Something cosmetic that won't give player's an edge in anything. I don't want to see hair dye vendors starting to sell glacial or blaze hair because it makes Melisandre pointless (unless they tried my set armor idea) but this is also something people need to consider.
This post kind of went a few places but I think the game has potential to be so much more despite it's age. I have stopped playing and I nearly re-activated the other night but I asked myself "what am I going to do when I log on?" Outside of spawning to build yet another character, doing exodus or the roof I couldn't think of much. I opted to wait a bit.
I think EJ is another good idea that comes from a great place with the Devs but can't help but feel people will abuse it with ghost cams and multi-boxing.
Roof
Exodus
Gate PVP
Champ Spawn / PVP
BODS
Other things include
Fishing
T-maps
Hunting
Macro Skills
IDOC Hunt
I guess we can also include bank sitting? I am just trying to think what the main draw is to log on each and every day for people.
I wish they took the Doom revamp a bit more seriously. Not gonna toot my own horn but I had suggested new item properties for existing artifacts, we didn't need more, we just needed to update item properties to keep up with what is being dropped by monsters currently.
Peerless were also very fun when they initially came out, especially with a group but even that loot has dropped off quite a bit, the crimson cinture is about the only thing that has kept it's value.
What do *you* think we could do to help liven things up?
I think 1 issue is that a lot of the population is spread too thin. Lots of shards are fairly dead save for Atlantic. I think there needs to be something to draw people in to being more active.
Firstly, I think that the team has had some good ideas, I liked the new release of the pets. I think they missed a chance to add Silver Steeds back into the game and wish they didn't mess up the Phoenix graphics but overall, something cool. The problem is it was relatively short lived.
What else could we do? I mean we could look at other games like WoW, their pvm is pretty great with class based armor like tier 1, tier 2 etc etc with set bonuses. I know we have set armor in Uo now but the bonuses are pretty bad. It it is an accomplishment to put together a full set but it doesn't feel like one because you'd pretty much never use the armor to pvm in or pvp. Maybe there needs to be some high end monster content that would require you to partner up in a group? The monster could purge abilities (samp form) or untame pets so you'd have to really focus on the content. Maybe we could spread across certain pieces between peerless monsters? It would help make old content relevant again.
PVP - I think the VvV was a valiant effort but I don't think the reward ever felt sufficient. Wow has battlegrounds which were pretty cool back in the day. I don't think Uo has the technology to port people from different shards into an arena or something but maybe a focus group with some pvpers in the community could come up with something to make organized pvp appealing again? Or provide some enticement (beyond power scrolls) for new people to try pvp. I don't think I have the answer here 100%
Gold Sinks - Let's be honest, gold has gotten stupid. 100m-1B gold for items is insane. We need to look at some way to eliminate the amount of gold in the game. I thought that back in the day when they introduced neon hair dye for 500k, or 1M for different color beard/hair (you were a baller then) was a great idea. We need to find the equivalent for today's game. Something cosmetic that won't give player's an edge in anything. I don't want to see hair dye vendors starting to sell glacial or blaze hair because it makes Melisandre pointless (unless they tried my set armor idea) but this is also something people need to consider.
This post kind of went a few places but I think the game has potential to be so much more despite it's age. I have stopped playing and I nearly re-activated the other night but I asked myself "what am I going to do when I log on?" Outside of spawning to build yet another character, doing exodus or the roof I couldn't think of much. I opted to wait a bit.
I think EJ is another good idea that comes from a great place with the Devs but can't help but feel people will abuse it with ghost cams and multi-boxing.