UO wiki states that
"In pvp playstyles consideration is also given to the ‘spell damage increase’ property found on some items and effective for magic users, though not for warrior’s casting skills. This bonus from items is capped against other players at 20% except for ‘pure’ templates;
ie those that focus in only one spell school. Focused players, having no more than 30.0 modified skill points in another main skill set will be able to benefit from a raised cap to 25%.
In addition to the skills mentioned above: Magery & Evaluate Intelligence, Necromancy & Spiritspeak, Mysticism & Focus or Imbuing, Ninjitsu, Bushido, Chivary and Spellweaving; Animal Taming, Parry and Musicianship also count when determining whether a template is focused or not."
This is a complex game mechanic and not clear in the game at all, please can you add a buff/debuff to the character ability index to display whether you have or have lost this spell damage bonus:
"In pvp playstyles consideration is also given to the ‘spell damage increase’ property found on some items and effective for magic users, though not for warrior’s casting skills. This bonus from items is capped against other players at 20% except for ‘pure’ templates;
ie those that focus in only one spell school. Focused players, having no more than 30.0 modified skill points in another main skill set will be able to benefit from a raised cap to 25%.
In addition to the skills mentioned above: Magery & Evaluate Intelligence, Necromancy & Spiritspeak, Mysticism & Focus or Imbuing, Ninjitsu, Bushido, Chivary and Spellweaving; Animal Taming, Parry and Musicianship also count when determining whether a template is focused or not."
This is a complex game mechanic and not clear in the game at all, please can you add a buff/debuff to the character ability index to display whether you have or have lost this spell damage bonus: