Calla Lily
Journeyman
Will my Artificer need Arms Lore and Item ID for Imbuing?
Thank youNope
Thanks, that’s exactly what I needed to knowIf you only have one 120 Powerscroll, then I would use it on the gargoyle.
If you train it to 120 on char A and then transfer it to char B who dit not use a powerscroll, everything over 100 will be lost!
Wow, learn something every day! I'm a little confused by how this works, tho. Are you saying that my caps are increased by +5 or is it an imbuing weight bonus? I make my GM armor on a crafter who has arms lore so if I add arms lore to my imbuer, will this bonus stack with my crafter's arms lore bonus? My problem will be how to fit it on my imbuer now.. lolArms lore helps if you plan to imbue Armor (+5 total resist on Production shards, I believe it's +10 total resist on Siege/Mugen), It doesn't really do anything for weapons (+5% DI at 100.0), as people normally whetstone off DI or just imbue it down to add more important mods, getting DI elsewhere on the suit.
Item ID is a 100% useless skill all around anymore.
This +5 Arms Lore resist dosnt count on imbuing weight like Exceptional resist bonus.Wow, learn something every day! I'm a little confused by how this works, tho. Are you saying that my caps are increased by +5 or is it an imbuing weight bonus? I make my GM armor on a crafter who has arms lore so if I add arms lore to my imbuer, will this bonus stack with my crafter's arms lore bonus? My problem will be how to fit it on my imbuer now.. lol
This isn't true. You can't transfer 120 to a character with only 100, it won't let you .If you only have one 120 Powerscroll, then I would use it on the gargoyle.
If you train it to 120 on char A and then transfer it to char B who dit not use a powerscroll, everything over 100 will be lost!
Your statement could be easily misconstrued.Arms lore helps if you plan to imbue Armor (+5 total resist on Production shards, I believe it's +10 total resist on Siege/Mugen), It doesn't really do anything for weapons (+5% DI at 100.0), as people normally whetstone off DI or just imbue it down to add more important mods, getting DI elsewhere on the suit.
Item ID is a 100% useless skill all around anymore.
Oh I see. My crafter does have arms lore, so my imbuer won’t need it?Your statement could be easily misconstrued.
To be clear to the OP, arms lore does nothing for imbuing. If your crafter is a different toon, they need arms lore, not the imbuer.
Arms lore doesn't add the above mentioned resists and damage increase when imbuing. It adds when crafting.
Cheers
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That is correct, in your case your imbuer won't need it. Your crafter DOES need it.Oh I see. My crafter does have arms lore, so my imbuer won’t need it?
Good to know, thank you.That is correct, in your case your imbuer won't need it. Your crafter DOES need it.
The only thing that helps imbuing is using the gargoyle Queen's royal soul forge in her palace in ter Mur, and also being a gargoyle yourself adds a bit. The forge adds a small bonus to your percent success chance. To use it, you need to become a friend of the Queen by having 10k loyalty points (just kill the black demons all around ter Mur to gain loyalty points).
Good luck to you
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