This one is a test run for the next one will be beefed up good.
I've already upgraded his resists and HP.
75 physical
75 fire
75 cold
65 poison
75 energy
Here is his stats as of right now:
775 hp
150 stamina
243 dexterity
I want to get him to 1000 hp, but i doubt that will happen. He's got natural magery at 106.6. I'm gonna put a 110 eval int and a 110 med on him. I would like him to be a powerful caster, and not worry much about melee stuff. Ideas?
Area Affect
Special Moves
I've already upgraded his resists and HP.
75 physical
75 fire
75 cold
65 poison
75 energy
Here is his stats as of right now:
775 hp
150 stamina
243 dexterity
I want to get him to 1000 hp, but i doubt that will happen. He's got natural magery at 106.6. I'm gonna put a 110 eval int and a 110 med on him. I would like him to be a powerful caster, and not worry much about melee stuff. Ideas?
Area Affect
Special Moves