Well there is that, also there is buying on one account and maybe giving to another, or being a wonderfully inclined guildy and helpin another guild member or ally out. All kinds of reasons really.You want to be able to buy them and sell them for gold in game or is there a different reason?
Sovereigns are tied to your EA account and can be used by any UO account tied to that account afaik. So you'd not need to buy on one and give to the other?Well there is that, also there is buying on one account and maybe giving to another, or being a wonderfully inclined guildy and helpin another guild member or ally out. All kinds of reasons really.
And in the case of slot tokens the account under the master account is stuck with them and they are worthless for the other 9 accounts under that master acct.Sovereigns are tied to your EA account and can be used by any UO account tied to that account afaik. So you'd not need to buy on one and give to the other?
I'm not opposed to making the sellable! I'm all for using my hard earned RL monies to earn a little in game spending cash. I was just curious if there was a specific reason for the request outside of that.
One thought. You could get the code and then give it to your friends to apply to their account. That should allow you to get some for them.+3!
I think they would sell a LOT more if they were not account bound.....it would make more sense in the long run because the tamers now will just increase their slots and be done with it...then sales go down exponentially...hopefully they will think about it, because I know I would buy a few for friends that cannot otherwise afford it....sad that I can't!
One thought. You could get the code and then give it to your friends to apply to their account. That should allow you to get some for them.
A code for sovereignsTheres no code on things in the in-game store. They are a token that pops into your backpack/
Ok, there is a code for that.A code for sovereigns
You get a code to apply them to your account.Theres no code on things in the in-game store. They are a token that pops into your backpack/
@Mesanna Make them NOT account bound already it is a PITA and really makes ZERO sense that they are account bound.
Possibly but if that were the case everything in the in game store should be acct bound.Maybe it's so they can't be duped.
Bad Tyrath, quit makin sensePossibly but if that were the case everything in the in game store should be acct bound.
Tomatoes... we need them... and we need to be able to throw them...I wish they would put cinnamon rolls ingame.
They may not want to change items that have been in store for years to account bound because they were bought many times by players intending to resell. More than likely they are already in game and on vendors etc. and changing them to account bound in code may cause those currently in game to have account bound status. This would upset those that currently have these. Making new items that are in token form that are account bound lets the player base know before hand that these items are not for in game resale. I can only speculate the reason for this being is to combat duping of new items that are from the store to maximize the revenue. Thus allowing them to have money/time/reason to keep development of items to the store. It also can allow them to judge the type of items to add based on revenue generated as it is hard to judge the success of a product created when sales are taken away by possible exploits. They may do this for more items yet to come but we did not see them do this with the new mounts they added. I can only speculate that anything that changes the nature of the account in the future may be secured in such a manner.Possibly but if that were the case everything in the in game store should be acct bound.
They may not want to change items that have been in store for years to account bound because they were bought many times by players intending to resell. More than likely they are already in game and on vendors etc. and changing them to account bound in code may cause those currently in game to have account bound status. This would upset those that currently have these. Making new items that are in token form that are account bound lets the player base know before hand that these items are not for in game resale. I can only speculate the reason for this being is to combat duping of new items that are from the store to maximize the revenue. Thus allowing them to have money/time/reason to keep development of items to the store. It also can allow them to judge the type of items to add based on revenue generated as it is hard to judge the success of a product created when sales are taken away by possible exploits. They may do this for more items yet to come but we did not see them do this with the new mounts they added. I can only speculate that anything that changes the nature of the account in the future may be secured in such a manner.
and
I don't know who you are, but I decided I will share some digital cinnamon rolls with you.
Kind of like a self licking lolipop, all the fun of candy, none of the cavities.and
absolutely no calories!
I am pretty much of the same opinion. But also figure if they want more of my dead presidents they would change it so they were obtaining more of my dead presidents.I still think it is account bound because it was easier to program quickly to support new taming changes.