The Sampire itself isn't so much the problem but rather a symptom of a deeper problem. The underlying issue which likely no one on this forum will agree with me on is the "dark triad" of armor ignore / double strike => mana / life leech => damage modifier (slayer, EoO, honor) that allows a player to chain specials to achieve damage levels that shouldn't really be possible. I don't say this lightly, as I have sampire and sampire-like characters myself and use them regularly, but I don't allow my playstyle to blind me to the obvious imbalance at play here. It's not that mage templates are behind the curve, it's that warrior templates are way ahead. Power creep is a real issue in UO.
What is the solution? Well, you could buff mages and everything else, and continue the power creep trend that makes the common monster less meaningful. Then you could buff monsters to keep up (and thereby implementing a soft nerf against warrior templates). Or you could nerf either leeches or the damage modifier (doesn't have to be both). My prediction: the various templates in UO will continue to get buffed and Britannia will continue to lose its sense of danger and challenge.
100% yes. I have been trying to point this out for a long time.
I got told to adapt, so I'm building a Tamer and Sampire now...
(Just wanted to make the game even more the same...)
So I care less overall, but the issue for Pure Mages is still there, and it does affect me, as it's my favourite playstyle.
Trying to understand Sean's logic, as I know we never willingly agree on anything...
I don't think Sean strictly believes in what he has posted here as he doesn't really give a monkey's about any templates, but he has posted it for a reason, not sure what.
My best guess is that Sean has run out of people to pvp against in Fel, as you only run into the odd Sampire here and there soloing spawns now?
The mages have pretty much quit - as Sean say's, there is no reason for them anymore really, not the best at pvm (only low level), can't compete against weapon user hybrids in pvp.
I think Sean wants more teams to fight against in Fel, and the backbone of the fun teams are mages.
Onto other areas discussed.
1. Yes, a Sampire can solo anything in game with ease. To Merlin, you need to see our Sampires - even Roof.
2. The Tamer patch for Tamers was a huge success, I'm enjoying it. But ultimately, it has not made Tamers that much stronger or OP. It has given them more customisation, it allows them to customise pets for encounters, it allows lower level tamers to be more involved and enjoy far more of the game content, but ultimately they are not that much stronger than GD days, and still don't really compete with a Sampire. A huge enjoyable patch was introduced, that did not upset the status quo - well done developers.