so ive been picking away at the merchant quests for the last year.
when i get some down time i do a couple.
trying to hit the 150 mark.
but i dread..... DREAD doing any of them that require me taking a boat out.
what the heck spell do the sea critters cast that one hit kills a 120 resist mage wearing a all 70 suit with 140HP?
because i want that spell!
bloody brutal!
Deep Sea Serpents and Krakens.
i know they get a boost because im 6x120 - but one hit killing?
really?
brutal!
like i understand that they are scaled up to match your skill level but you have to be able to at least take a hit to fight them!
when they spawn and insta kill you where is the fun in that?
this REALLY takes away from the quest.
my last year doing merchant quests.
do a couple, get a boat one, go do a boat one, die, get ticked off and dont do any for a month.
get bored, go do a couple merchant quests, get a boat one, die, dont do any for a month or 2.
get bored.... (see a pattern here?)
one hit killing = not fun = people dont wanna do it!
when i get some down time i do a couple.
trying to hit the 150 mark.
but i dread..... DREAD doing any of them that require me taking a boat out.
what the heck spell do the sea critters cast that one hit kills a 120 resist mage wearing a all 70 suit with 140HP?
because i want that spell!
bloody brutal!
Deep Sea Serpents and Krakens.
i know they get a boost because im 6x120 - but one hit killing?
really?
brutal!
like i understand that they are scaled up to match your skill level but you have to be able to at least take a hit to fight them!
when they spawn and insta kill you where is the fun in that?
this REALLY takes away from the quest.
my last year doing merchant quests.
do a couple, get a boat one, go do a boat one, die, get ticked off and dont do any for a month.
get bored, go do a couple merchant quests, get a boat one, die, dont do any for a month or 2.
get bored.... (see a pattern here?)
one hit killing = not fun = people dont wanna do it!