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You will continue to get rings from the currently available method of getting wedding rings, not in the package. There are no invitations in the package, since that can be accomplished with current in game methods (books).@Kyronix in the past (think it was called a power up service?) They also gave engraved scrolls with the date and time and location-invitations as it were.
And also blessed rings to bride and groom engraved per the couples requests.
Will these also be a part of the package?
Books aren't as nice... I still have my lovely wedding certificate that I treasure... and I'm sure many others do too... also I still have invitations from old friends long gone. These things were special and well... appreciated. While I know it had to be done by a GM at the time (still remember that and the name change that also came with it)... I certainly don't think it'd be that hard to whip up something like the Valentines cards that you could target groom/target bride and then add date/time/place to.You will continue to get rings from the currently available method of getting wedding rings, not in the package. There are no invitations in the package, since that can be accomplished with current in game methods (books).
YES, grid style containers in CC!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!The CC game window looks great.
I was hoping to see an option to switch to grid style containers in CC. Could this be added in future pubs @Kyronix ?
Prob won't happen, but do it only if they can keep the art now, not that tiny unrecognizable stuff in the EC gridYES, grid style containers in CC!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
The CC game window looks great.
I was hoping to see an option to switch to grid style containers in CC. Could this be added in future pubs @Kyronix ?
Won't make me go back to the CC, but yeah, give them grid containers with an option to toggle that on and off AND give them auto dress macros.
And a better map too. They should be able to enjoy some of the nice fun toys we EC users have without having to rely on third party software.
Those are two completely different pieces of software! You can' just cut/copy functionality from one and paste it into the other one, that's not how it is working.Why can't we just have CC Graphics with the ECUI now that they are making the display larger.
Exactly!Pretty sure the size change was just a bone thrown. Don't bet on slot of changes coming up
I am well aware of the implications that implementing those will have. Software development and engineering has been my job for the last 18 years. I know this madness well.Those are two completely different pieces of software! You can' just cut/copy functionality from one and paste it into the other one, that's not how it is working.
They had a good reason, why they didn't put LUA support into the CC, or rewrite the CC macro system or add functionality to the inventory/bag-system or whatever else.
Instead they opted for writing a new client from scratch! (Multiple times unfortunately, though)
If you write software without being extensible for future features or completely modular in the first place, you're opening a can of worms every time you touch it. That's especially true for a 20+ year old code base, when even noone of the original coders are around anymore.
If they would really add all those features, nothing would be left of the CC. And it would be probably even more bug ridden than the EC. At least then you could ***** about two clients...
Everything is possible. It just costs time, money and manpower. The real question is, if it is feasible, not just possible.It won't be copy paste, but even with the archaic, poorly documented C code they have at their hands for the CC, it would still be doable to code that from scratch. It would take a fair bit of time and cause @Bleak to go insane faster, and get his body hair grey way before than it should happen, but it is still possible.
That's my main issue with it. Spending a huge effort for just half of the player base. And it doesn't matter if that half are the CC players or the EC players. In neither case it would be recources spent good.And would make the CC user base happy. I am fine with that, even though I use EC myself and won't be turning back.
Pretty sure they know the exact number, since there's a file in every client now that tracks it. The cc is still here because they know exactly how many accounts are still using it, otherwise there's no way they would still be maintaining 2 separate ones.Are we sure half the player base uses the EC?
Be interesting to see some real numbers on hours logged in EC vs CC...not propaganda, but real numbers
You miss understand, let us pick CC with the EC not add all this stuff to the CCUIThose are two completely different pieces of software! You can' just cut/copy functionality from one and paste it into the other one, that's not how it is working.
They had a good reason, why they didn't put LUA support into the CC, or rewrite the CC macro system or add functionality to the inventory/bag-system or whatever else.
Instead they opted for writing a new client from scratch! (Multiple times unfortunately, though)
If you write software without being extensible for future features or completely modular in the first place, you're opening a can of worms every time you touch it. That's especially true for a 20+ year old code base, when even noone of the original coders are around anymore.
If they would really add all those features, nothing would be left of the CC. And it would be probably even more bug ridden than the EC. At least then you could ***** about two clients...
Exactly!
I personally do not want them playing with the CCUI because it tends to get broken when ever they try to "FIX" it."I don't use EC because it's bug ridden" "More CC features!"
Why is it these sentiments seem to come from the same people, and why do these people not realize these ideas are almost like circular logic?
Mesanna said some time ago that it was about 50/50... they try to do polls here but IMO that is very inaccurate considering that much of the playerbase doesn't even use Stratics and of those that do even fewer post here and of those many are old timers who refuse to change. So the poll always comes out in favor of the CC... More and more folk switch to the EC all the time... very few go backwards (unless they learned that the true and serious script "cheats" are all written for the CC).Are we sure half the player base uses the EC?
Be interesting to see some real numbers on hours logged in EC vs CC...not propaganda, but real numbers
So you want to use the EC but with CC graphics instead of EC graphics?You miss understand, let us pick CC with the EC not add all this stuff to the CCUI
%200 agree with DO NOT TOUCH THE CC Client but how could being able to pick which graphics break the EC. If I picK CC Graphics then just disable the resize and zoom features and any other features that would mess up the screen. If they can do this then maybe there is a way to also allow KR Graphics. Alls we hear from the EC Users is how great and versatile the EC is and you really think by just allowing us to pick which graphics we want to see is going to break it. Did allowing the EC users to use the CC backpacks break the EC? Please explain how using CC Graphics could break the EC? Everybody screams ONE CLIENT and if you allow CC access in the EC dont you think this may just be a way to accomplish it?I'm glad they're throwing a bone to CC users with the increased window size, but it's wishful thinking for folks to get their hopes up to suddenly get a bunch of other EC features in the CC client.
Same goes for EC. There is a lot of hay made out of the less desirable graphics in EC, but at the end of the day, neither client is giving us superior modern graphics. Having access to CC graphics in EC would be nice, but I don't think it's worth risking screwing up the EC client, or any limited developer resources for that matter.
Having played this game on and off for 20 years, I've learn to expect the unexpected.%200 agree with DO NOT TOUCH THE CC Client but how could being able to pick which graphics break the EC. If I picK CC Graphics then just disable the resize and zoom features and any other features that would mess up the screen. If they can do this then maybe there is a way to also allow KR Graphics. Alls we hear from the EC Users is how great and versatile the EC is and you really think by just allowing us to pick which graphics we want to see is going to break it. Did allowing the EC users to use the CC backpacks break the EC? Please explain how using CC Graphics could break the EC? Everybody screams ONE CLIENT and if you allow CC access in the EC dont you think this may just be a way to accomplish it?
You mean how KR allowed you to switch between higher resolution CC art and the KR art? Both of which still exist in the EC files. Its kind of ridiculous, right now there are three versions of art in the EC files. The old beautiful KR, the properly upscaled CC art and what we have now in the EC.%200 agree with DO NOT TOUCH THE CC Client but how could being able to pick which graphics break the EC. If I picK CC Graphics then just disable the resize and zoom features and any other features that would mess up the screen. If they can do this then maybe there is a way to also allow KR Graphics. Alls we hear from the EC Users is how great and versatile the EC is and you really think by just allowing us to pick which graphics we want to see is going to break it. Did allowing the EC users to use the CC backpacks break the EC? Please explain how using CC Graphics could break the EC? Everybody screams ONE CLIENT and if you allow CC access in the EC dont you think this may just be a way to accomplish it?
?? Huh?The EC also allows u to differentiate between and use properly lose and loose. EC ftw...
And you don't think they are already doing it now and have been for a long, long time. 3rd party sites have been undercutting UO prices from day one and continue to do it still today, they never stopped.I'm easily picturing a situation where someone figures a way to make fake sovereign/item codes. (Which has happened in the past.) Those codes are applied to a dummy account, items are purchased/redeamed, then the items are vendored or otherwise sold for gold. Broadsword eventually catches the fake codes, blocks the dummy account... and deletes the items from those who unsuspectingly bought the items.
I'm not disputing that. My point is, that policy from Broadsword is itself problematic, in that it only punishes the person who actually didn't do anything wrong.And you don't think they are already doing it now and have been for a long, long time. 3rd party sites have been undercutting UO prices from day one and continue to do it still today, they never stopped.