@Kyronix
I'm not asking for easy button changes, though I am asking for a some of the tedious things to be lessened. Since cooking really isn't a game changing system, this stuff should have little ripple effect impact.
First of all, STACKING. Every food or ingredient that can stack, should stack.
We have to buy "prepared food," eat it, then use its bowl to prepare other food. From an economic standpoint, that's crazy. Please add wooden bowls to the carpentry menu requiring one board.
The Sugar Conspiracy
Big Sugar has Sosaria by the testes... We can get it from paragons (rarely) and growing it from seed (after collecting them from some of the most obnoxious creatures in the game). The bags are ONE USE(!) even though they are the same size as a sack of flower. (Does Mylan have the patent on insulin in Britannia?)
NPCs need their quantities increased. Selling in lots of 20, especially for items such as green tea baskets, is painful. Very. Painful. Nobody sane enjoys working up NPC stock, especially if they have limited play time. Please increase stocks of ingredient foods and all reagents to 500 with instant price-adjusted respawn. (FYI: Great Lakes seems to have only one NPC who sells green tea baskets. ONE.)
Tribal Tedium
Contrary to what Mesanna said onHokum Hokuto, tribal berries did grow on trees. There used to be several growing just SE of Borgthorn's castle in Ilshenar, but now they are just charred trunks. (They were peach trees with added tribal berries.) So there IS valid UO lore. The berries have to come from somewhere, after all.
He instance on there not being a way to grow them, or a coffee-plant-like berry giver is...perplexing. The savages are 18 year old content, so giving us more ways to get berries isn't going to invalidate them as content...time did that already.
Just upping their spawn rate, and the quantity in which they spawn, is a Band-Aid at best.
I'm not asking for easy button changes, though I am asking for a some of the tedious things to be lessened. Since cooking really isn't a game changing system, this stuff should have little ripple effect impact.
First of all, STACKING. Every food or ingredient that can stack, should stack.
- Chocolate ingredients
- Pizza (there is already a stacked graphic for uncooked, cooked pizza should stack as well!)
- Baskets of green tea
- A bowl of X (peas, carrots, potatoes, lettuce, etc.)
- Yeast, based on resistance
- etc.
We have to buy "prepared food," eat it, then use its bowl to prepare other food. From an economic standpoint, that's crazy. Please add wooden bowls to the carpentry menu requiring one board.
The Sugar Conspiracy
Big Sugar has Sosaria by the testes... We can get it from paragons (rarely) and growing it from seed (after collecting them from some of the most obnoxious creatures in the game). The bags are ONE USE(!) even though they are the same size as a sack of flower. (Does Mylan have the patent on insulin in Britannia?)
- Have sugarcane grow seeds. If it was possible to make cocoa trees grow seeds, then surely its possible for sugar.
- Sugarcane is the ONLY growable, resource-giving plant that doesn't produce seeds
- Make sacks of sugar have multiple uses like a bag of flower have (say 10--15)
- Sell sugar on cooks in quantities of 500.
- Allow honey to substitute for sugar
NPCs need their quantities increased. Selling in lots of 20, especially for items such as green tea baskets, is painful. Very. Painful. Nobody sane enjoys working up NPC stock, especially if they have limited play time. Please increase stocks of ingredient foods and all reagents to 500 with instant price-adjusted respawn. (FYI: Great Lakes seems to have only one NPC who sells green tea baskets. ONE.)
Tribal Tedium
Contrary to what Mesanna said on
He instance on there not being a way to grow them, or a coffee-plant-like berry giver is...perplexing. The savages are 18 year old content, so giving us more ways to get berries isn't going to invalidate them as content...time did that already.
Just upping their spawn rate, and the quantity in which they spawn, is a Band-Aid at best.