Could work, depending on how long players have been gone. I can definitely see it helping for new characters as well. But actual content that isn't pointless (which is 99% of the game) would be a MUCH better option than this, IMO.Title of the thread says it all. More Incentives to log into the game on a regular basis for new/returning/older players.
The majority of the content being added is end game and does very little for new/returning players who will be already overwhelmed with the amount of content, properties, skills, races, cities, etc etc etc that have been added to this game.Could work, depending on how long players have been gone. I can definitely see it helping for new characters as well. But actual content that isn't pointless (which is 99% of the game) would be a MUCH better option than this, IMO.
No... just NO....The majority of the content being added is end game and does very little for new/returning players who will be already overwhelmed with the amount of content, properties, skills, races, cities, etc etc etc that have been added to this game.
But something as simple as power hour, may restore some of the nostalgia to them and give them a reason to log in at least once a day.
And skill training in it's current form stops players from already doing this, how so? With SOT's and SOA's freely available, skill gain has never been so easy - more so than power hour ever was...Title of the thread says it all. More Incentives to log into the game on a regular basis for new/returning/older players.
And the majority of said end-game content is simply not worth doing. ML Peerless? Loot sucks. Crimson Cincture, Paroxy Swamp Dragon, and Mark of Travesty are worth it though. Exodus/Shadowlord/Shadowguard all have good loot, but Ararat drops aren't that great, Scrolls of Valiant Commendation usually sell well, and Shadowguard speaks for itself. Corgul/Scalis: Scalis has 1-tile soul forge, I'm not sure off the top of my head what Corgul has. Same with the Stygian Abyss bosses (except Slither from Medusa and Tinker Legs) & Navrey (outside Tangle.) I've seen some decent Harrower loot, but by & large, I'd venture to say that most Fel Champ loot SUCKS (although they do have Powerscrolls & a couple replicas are worth the effort.)The majority of the content being added is end game and does very little for new/returning players who will be already overwhelmed with the amount of content, properties, skills, races, cities, etc etc etc that have been added to this game.
But something as simple as power hour, may restore some of the nostalgia to them and give them a reason to log in at least once a day.
Heh.. same ideaI'll say yes IF they let us choose when to turn it on. Just having it turn on when you logged in was crap.
A newbie dungeon worth anything would be nice too since they ruined Despise.
I'd be for this.I'll pass on a new power hour as well, it simply got in the way of people playing the game.
However, I might be amenable if it were a player toggle-able hour of enhanced gains (sans an additional SoA boost) which reset at server up instead of the god-awful "24"-hour timer. Meaning the player says/does something to initiate it at time of their choosing.
Fun? You think having to continually grind out crap is "fun"? What warped sense of reality do you live in?Skills should decay over time, that would be fun. Pets should age and eventually die. There should be no such thing as pet bondage. Especially if it's available as a liquid in the store.
Gear and houses should rot and decompose. Let's free up some castle plots.
Broadsword should try to concentrate on making UO more fun.
Crafting armour today basically means... abusing Excel. Excel calculations are not the kind of fun I'm looking for in a game.
I know that my suggestions never will be taken into consideration. Nor would they be able to resurrect UO. But I really don't understand most of the game changes at least since UO:SA. Balance here, nerf there... where is the fun, though.
I could see some degree of skill deterioration... but it would probably have to be slow.Skills should decay over time, that would be fun. Pets should age and eventually die. There should be no such thing as pet bondage. Especially if it's available as a liquid in the store.
Gear and houses should rot and decompose. Let's free up some castle plots.
Broadsword should try to concentrate on making UO more fun.
Crafting armour today basically means... abusing Excel. Excel calculations are not the kind of fun I'm looking for in a game.
I know that my suggestions never will be taken into consideration. Nor would they be able to resurrect UO. But I really don't understand most of the game changes at least since UO:SA. Balance here, nerf there... where is the fun, though.
Uo did die and was resurrected it's called shroud of the avatar. Check it out!Fun? You think having to continually grind out crap is "fun"? What warped sense of reality do you live in?
First off... IRL yes pets die... fact of life... but it's heartwrenching and in a world where YOU don't die... if you wanted to get "technical" than all you humans should already BE dead. No one lives 500 years. Save Elves and the immortal.
Secondly... there are castles around today that are still maintained and fully functional 500+ years later... and will be here yet likely if still maintained in another 500+ years IRL so the idea that a lived in castle would just rot away is ridiculous. Also... well built armor from that period has also been maintained and yes is still around today... as well as swords, halberds and many other weapons of old. Granted they aren't used and abused everyday but I imagine if they were and were maintained they YES would still be just fine today... It's called repairing it... that's part of what Blacksmiths do... IRL and in-game.
Nothing is fun about grinding.
If you want to resurrect UO first it has to actually DIE and then it should be reborn in full 3d. And it'll have to stop being subscription based and move to the pay for every tiny thing they add model as most "new" generation players have the attention span of a gnat and don't want to pay for anything at all.... no matter how good it is. And they don't stay at anything long. Most want to "beat" or "win" the game and move on... but since there is no end to UO it really doesn't work for that.
That is a cash grab scam, not a game. Garriott should be ashamed.Uo did die and was resurrected it's called shroud of the avatar. Check it out!
Eh. First of all - stop the personal attacks.Fun? You think having to continually grind out crap is "fun"? What warped sense of reality do you live in?
What @Dot_Warner said... really... Why people think he's some genius he isn't I'll never know.Uo did die and was resurrected it's called shroud of the avatar. Check it out!
I wasn't personally attacking..... I asked a question...Eh. First of all - stop the personal attacks.
All I did was: I woke you up. This thread made me think everybody in here in this thread is asleep. Much like UO - you look around and the whole world seems asleep. Even the players, if you bother meeting any of them. So if you don't like the word "resurrect", take a "wake up" instead. Wake up UO!
Actually I agree with you that the never ending grind is any fun. Don't take everything I said word by word, please. It's more like a "read between the lines, too" thing.
Thank you very much for this highly appreciated reply. I thoroughly enjoy the fact that you disagree on many or most of my pretty... strange suggestions. My ideas, however, are not unique. Houses usually always decay if you stop paying for your account right now So we... kind of... have that already.I give you credit for proposing some unique ideas though. I concur that it shouldn't take an Excel sheet to have to put together a suit, but I don't have any solution to fixing that either.
I couldn't agree more.What @Dot_Warner
The never ending grind multiplied by a factor of 10 and then some since every single thing added in the last 2 or 3 years has been yet another grind... is getting old. .
I kinda disagree with Excel sentiment. It does not take Excel to put together a suit. You can even put a pretty good one together without spreadsheets. However, it you want an top end, highly optimized suit, yeah - Excel would help (although I know a crafter who gets away with using flashcards instead). I see nothing wrong with that just as I don't see a problem with PvPers and top PvE players dissecting damage formulas. This is what gives UO depth, but it's also completely optional.I concur that it shouldn't take an Excel sheet to have to put together a suit, but I don't have any solution to fixing that either.
GSG is fine.I just made a new character and it took me the whole of 5 days to max 6 skills out at 120. No need for a power hour anymore
Get a two handed weapon (any will do if you don't have a weapon skill, otherwise pick one that isn't of your weapon skill) and hit old haven. Get a few zombies and skeletons on you and enjoy your fast parry gains.GSG is fine.
Took me less than two days to grind out a new wrestle parry Mage with the exception I need to finish parry from 90 to 110.
Not sure why they nerfed Jhelom pits for that. Female fighters now do damage and none of them spawn in the pit which a slight annoyance.
Thanks for the tip, I'll give it a shot.Get a two handed weapon (any will do if you don't have a weapon skill, otherwise pick one that isn't of your weapon skill) and hit old haven. Get a few zombies and skeletons on you and enjoy your fast parry gains.
I always preferred 9 sheep.Thanks for the tip, I'll give it a shot.
I think they should put back the ability to use both at the same time for the super duper gains! A 5.0 pink + an alacrity would be anywhere from 10-25 points of skill.Old "Power Hour" was just an hour... I like more the new version+, it's much better
I'll have to see how this works. The Pitts are still pretty quick up to around 85 parry. After that the gains are horrendous.I always preferred 9 sheep.
If you have bushido, you hold a 2 handed non-skill weapon.
Without bushido, you hold a shield and a 1 handed non-skill weapon.
Doing this tonight, wayyyyyy better than jhelom pits.Get a two handed weapon (any will do if you don't have a weapon skill, otherwise pick one that isn't of your weapon skill) and hit old haven. Get a few zombies and skeletons on you and enjoy your fast parry gains.
With two alacrities, I went from 0 to 120 in less than 3 hours doing this before. It is most effective.Doing this tonight, wayyyyyy better than jhelom pits.
The gains are almost ridiculous in comparison.
Thanks again!
That's what i did is an eat an alacrity. the difference is just disgusting lolWith two alacrities, I went from 0 to 120 in less than 3 hours doing this before. It is most effective.
Your 10th suit of the same type can be boring or mundane. Not boring at all when you are learning how for the first time. Not boring when you are trying to improve on your last creation and experimenting with possibilities in *gasp* Excel. And it's very exciting when your creation comes together and it's better than what you made before.Well, real skill to put together a suit? Mh, I disagree. It feels more like a grind to me. You'll need more endurance than skill.
Even if I were to agree that it requires real skill, I'd still call it a boring and very mundane task.
Flash cards aren't any better than Excel to me. I want to have a system in game ready. A system that guides me, a system that makes playing the game actually feel like playing a game.
I am sure people can be proud of their insane suits, especially if it took a whole month to plan out, gather resources and possibly artifacts.
I finished parry in less than an hour all the way to 120 with Beas suggestion and eating two alacrity scrolls.Parry and Resistance are the two fastest skills to 120... They can both be done in just a few hours if you know what you're doing.
I highly recommend that everyone building characters acquire themselves a suit of Virtue Armor!