Simple poll, would you still play UO if there werent non-spawning, non-store item rares to collect?
and, as a topic of discussion, how do you feel broadsword should handle new items? store items? Like if a Phoenix suit or server births were added to the UO store, or any rare item really. How many rares would it take being made "non-rare" by any means before it would make you think about leaving the game?
we all know that technically nothing is "safe". there is no guarantee that anything will remain a "rare" forever, and that some are safer than others. by their nature, promotional items and serverbirths are the riskiest class of rares, with EM items and "old tagged" items generally the least risky of identical items being released or become spawning.
thankyou all for voting and discussing this topic, its been something ive always wondered about.
and, as a topic of discussion, how do you feel broadsword should handle new items? store items? Like if a Phoenix suit or server births were added to the UO store, or any rare item really. How many rares would it take being made "non-rare" by any means before it would make you think about leaving the game?
we all know that technically nothing is "safe". there is no guarantee that anything will remain a "rare" forever, and that some are safer than others. by their nature, promotional items and serverbirths are the riskiest class of rares, with EM items and "old tagged" items generally the least risky of identical items being released or become spawning.
thankyou all for voting and discussing this topic, its been something ive always wondered about.