sos440
Adventurer
I returned UO about 2 months ago, and has lumberjacked quite a huge amount of boards/resources. Based on my owns statistics, it seems that
ordinary 72.92%
oak 16.54%
ash 4.64%
yew 2.42%
heartwood 2.05%
bloodwood 1.03%
frostwood 0.41%
This is probably inexact because I gathered them from both human/elf characters since around 30 lumberjacking. But if this is exact, I would get only about 4000 frostwood boards out of one million boards! This is really insane.
Q. Is it that I am simply out of luck? Or is there anyone having a better statistics or even an exact data from dev?
I've literally piled up hundred thousands of boards, so in view of the law of large numbers I think this is quite close to the exact probability...
p.s. For resources, I got
bark fragment 61.62%
luminiscent fungi 18.78%
switch 12.77%
parasitic plant 6.25%
brilliant amber 0.57%
So my theory is that
bark : fungi : switch : parasitic : amber = 100 : 30 : 20 : 10 : 1
Also, the estimated probability that I get a resource from a chop is 16.47%, so the theory is that you get a resource out of 6 chops.
ordinary 72.92%
oak 16.54%
ash 4.64%
yew 2.42%
heartwood 2.05%
bloodwood 1.03%
frostwood 0.41%
This is probably inexact because I gathered them from both human/elf characters since around 30 lumberjacking. But if this is exact, I would get only about 4000 frostwood boards out of one million boards! This is really insane.
Q. Is it that I am simply out of luck? Or is there anyone having a better statistics or even an exact data from dev?
I've literally piled up hundred thousands of boards, so in view of the law of large numbers I think this is quite close to the exact probability...
p.s. For resources, I got
bark fragment 61.62%
luminiscent fungi 18.78%
switch 12.77%
parasitic plant 6.25%
brilliant amber 0.57%
So my theory is that
bark : fungi : switch : parasitic : amber = 100 : 30 : 20 : 10 : 1
Also, the estimated probability that I get a resource from a chop is 16.47%, so the theory is that you get a resource out of 6 chops.
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