OOC:
o eating food pulls from the Random Number Generator and thus helps if the RNG seems stuck
o If a GM or EM hands your bonded non-pack-animal pet something, it creates a pack for your pet, and thereafter, your pet will be able to hold things up to 400 stone and 125 items that are dropped onto it, and those items can be retrieved via the "drop" command. The pet may even be stabled with items in its pack. The pack is destroyed with the pet's next death, unfortunately.
o Some people do not get webbed by Navrey Night-Eyes. There is a way for someone who is not like this to become like this. Ditto pets.
o There is a way to become stuck with luck or stats or other buffs from armor that you were wearing, even after you take the armor off.
o There is a way to make a fourth floor for a castle that covers the entire footprint of the castle
o Every now and then, an energy vortex will appear as a purple-hued llama
o Killing stuff in the upper level of Covetous will occasionally yield a "leet" item as loot.
o Killing the ogre chef in Wrong will occasionally yield moonstone jewelry as loot
o Killing Lady Melisande will occasionally yield a crimson cincture as loot
o It is possible to get full sets of Greymist armor, Assassin armor, Hunter's Garb armor, Juggernaut, Leafweave armor, Marksman, of the Grizzle armor, Death's Essence, of Honor armor.