Please read the whole thing before bashing the idea.
I'm sure it has been mentioned before (possibly recently, i don't go to UHall very often), but this game needs to merge some shards together. The game is just too dead on many shards (there are a few open luna housing locations on LA currently....), and all that does is cause more people to leave, and when people do come back to the game (which they do all the time) they don't stay long because nobody is around. I understand there are some problems with doing this, namely housing. I would propose leaving the shards as they are but merging some together simply through the moongate feature. On shards that are merged when you enter a city moongate you will have a tab to choose the shard you wish to go to before choosing the facet and city. Any runes in your runebook will simply take you to the location in it on whatever shard you happen to be on at the time, and i propose a vendor that sells shard teleportation books which will let you teleport to a different shard in the same location you are currently standing (moved to a close location if that location is blocked).
There are of course other issues with this, a couple i can think of are:
People with shard shields may complain that their vet reward has become a little less useful (possibly offer a vet reward trade-in vendor that allows you to trade in a reward for one of the same or earlier year reward).
There are probably some people that actually enjoy the low population, but this is an MMORPG which in itself outright states multiple players.
Logistically I am not sure what doing this would entail, but it has to be worth it. There are very few shards prospering and many shards dying, and not everyone is able to take all of their belongings to another shard with more people/commerce/etc... and a lot of times those are the people that quit.
This method is in my opinion the best way to retain returning players, which is a lot easier endeavor than even considering bringing in new players.
It could also have a cool storyline added to it... some powerful wizard getting his hands on some shard of the Gem of Immortality and finding a way to fuse some of the pieces together... waves crash... volcanoes erupt... a new threat possibly emerges?....
@Mesanna - make it happen
I'm sure it has been mentioned before (possibly recently, i don't go to UHall very often), but this game needs to merge some shards together. The game is just too dead on many shards (there are a few open luna housing locations on LA currently....), and all that does is cause more people to leave, and when people do come back to the game (which they do all the time) they don't stay long because nobody is around. I understand there are some problems with doing this, namely housing. I would propose leaving the shards as they are but merging some together simply through the moongate feature. On shards that are merged when you enter a city moongate you will have a tab to choose the shard you wish to go to before choosing the facet and city. Any runes in your runebook will simply take you to the location in it on whatever shard you happen to be on at the time, and i propose a vendor that sells shard teleportation books which will let you teleport to a different shard in the same location you are currently standing (moved to a close location if that location is blocked).
There are of course other issues with this, a couple i can think of are:
People with shard shields may complain that their vet reward has become a little less useful (possibly offer a vet reward trade-in vendor that allows you to trade in a reward for one of the same or earlier year reward).
There are probably some people that actually enjoy the low population, but this is an MMORPG which in itself outright states multiple players.
Logistically I am not sure what doing this would entail, but it has to be worth it. There are very few shards prospering and many shards dying, and not everyone is able to take all of their belongings to another shard with more people/commerce/etc... and a lot of times those are the people that quit.
This method is in my opinion the best way to retain returning players, which is a lot easier endeavor than even considering bringing in new players.
It could also have a cool storyline added to it... some powerful wizard getting his hands on some shard of the Gem of Immortality and finding a way to fuse some of the pieces together... waves crash... volcanoes erupt... a new threat possibly emerges?....
@Mesanna - make it happen
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