Siege is actually having a growth right now... With players that do things! Hell, Doc is even showing Freja some PvM moves. Tyr is not going to completely quit and rebuild after the harvest is in. It really is a good place to play. I will not stop fighting this battle.
One thing is to get more to join Siege, an other thing is to keep them.
The crafters and farmers want to sell their items but if the PvP community can't survive, they have to few customers.
I was against VvV artifacts because I did not want to see the damage Faction Artifacts did to Siege however the game is different now and I had changed my opinion about them.
It was not only GIL, who stopped them on Siege, I did my part to it too
As long they are curced and useable for all, I say go for it. I believe suits will be builded of a mix of Imbued pieces, farmed items and VvV items.
I also believe it would give more action in VvV towns. Yes stealthers farming this items running sigels could be a problem but maybe lower the price for mana pike to 500 silver
I don't know how much silver this VvV artifacts should cost, maybe 2 k silver a piece? Some will say expensive but will give a reason to hang out in battle towns.
I still would like to see 2x resources and 1000 basis luckand Tokuno artifacts turned on on Siege.
I was there when Siege almost died. Factions was pretty cool back in the day. PvPers asked for tweaks... Fartys. Those and greater dragons ... That ended PvP. Good Lord all the pancakes and moaning trying to hold suits for ransom... Trying to buy them back. These were account bound Fartys. So... It was not difficult to gear up. Just farm silver. The folks learned to blend into the environment. The wolves ran short of prey and rather than turn on each other they left for richer hunting grounds.
It was really bad at that time, that's for sure but now PvP is so ded that it can only help, there is no PvP'ers it can hurt.
The problem with gear now is, it's to hard to put together. If PvP'ers could drop their loot in a guildhouse and members easy could grap pieces for a new suit, it would work.
I don't know if the mods are the same as on the normal artifacts, but I do not believe they will be that bad now, but as I don't know the mods on them and how a suit made of only them would look, it are hard for me to say.
From UO guide I found this:
Crimson Cincture, Dex 5, HPI 10, HPG 2 (+5 Dexterity ) -- Can't be imbued so won't hurt crafters
Fey leggins, HPI 6, DCI 20, 50 resist (Better resistances: 15% 11% 10% 4% 22%) -- not that bad, will help with DCI and resist
Heart of the Lion, DCI 15, 50 resist (Better resistances: 20% 15% 15% 15% 15%)--I use Violet Courage, almost same mods. Good for DCI and resist
Tome of Lost Knowledge 15 magery, Int 8, SDI 15, LMC 15 [Mana Regeneration 3 ) -- we have it blessed on Siege so if this are curced, I see no problem
Spirit of the Totem, Str 20, RPD 15, HCI 15 [Better resistances: 20% 10% 10% 10% 10% )
Crystalline Ring, magery 20, focus 20, HPR 5, MR3, SDI 20 (Faster Cast Recovery 3 )
Folded Steel Reading Glasses, Night Sight, Str 8, DCI 15, 60 resist (+10% Defense Chance Increase )
Ornament of the Magician, FC2, FCR 3, LMC 10, LRC 20 (Mana Regeneration 3 )
I know there are more items. Do VvV artifacts have the extra mods faction artifacts had?
Sorry I don't play Prodo so hard for me to know.
What suit would a VvV'er on Siege make, if we got the VvV artifacts?
To build a perfect suit for a template.
What imbued items would you look for on vendors. type of item and mods.
What farmed items would you look for on vendors
To help Siege players to understand and re-evaluate it would be nice if someone can help with some data about this items
