I have no predictions for the outcome of uo. I will say with as little money as I spent and as many hours of enjoyment I got out of it, I can let it go happily enough. I will always have a fond spot in my mindfor the game, it was one of the few I enjoyed enough to invite people to play it. That being said I think it got me at just that right time to have such an impact on me, and other games have not engaged me in such a way since. And many of the 'classical' keep em paying 'n playing techniques of the industry do not apply to UO, but they still tried it, like low % drop rates, gear treadmill, etc.. but the gear was not what got me about uo. It was literally a little recreation of fantasy life.. got tired of romancing a digital hottie, or get mad at them go grab a beat stick and kill some ogres, and place a 7x7 by the sea, and sell some recall scrolls for a little recurring income. Meet back up with your ex digi hottie and tell them how stupid u were back in the early 2000s.. just the total tasty randomness. No real structure to it, no real sense to be had in it. PvP totally optional unless you feel u need a powerscroll and don't want to pay for it. The nearly limitless scope of the game is what got me. Build a house, betray your guild, build up your guild, lead hunts, kill someone because they robbed u, learn how to make weapons and armor, sell your wares, corner markets, dress however u want. Solo hunt, guild hunt. Share spoils however u want. No real outside structure. and the bit that I found like how items drop in pack can be worked around, like I used to hunt melisande with friends and if I got a cc, or a hatchet I'd ask around if someone needed, or sell it, no soul bound no obstacle to getting peoplegear if they needed help. i never betrayed my guilds, but i know a bunch of people get their kicks causing drama, I just rather run with people I can give my all with and for the most part uo is generally comprised of these types. But the few who do rob from their homies have made their niche within the game, and I begrudge them none either. Everybody plays as they want, riding whatever hot new template or going totally bizzaro mage/blacksmith swordsman. And the game accommodates just about everybody. No such business in almost all other mmorpgs. I suppose to many it is a weakness also. I dunno, until I see a real deal 'successor' to hi in that sense, I'll never get into another online game like this one. I'm jabbering, but i just enjoy uo. Loved uo