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NPC hirelings for arcane focus ??

GarthGrey

Grand Poobah
Stratics Veteran
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Ok so I tried this just to see. I hired 2 NPCs and stepped on the thingy and did the thing and it said "There are not enough Spellweavers yada yada....so I logged on my 2nd account and hired 2 more (thinking i guess that y ou have to have 6, even though the spellweaving book says you have to have 4. But here's the weird thing. I had 2 characters and 4 hirelings, and got a Level 3 focus ?? So my 2 accounts, had I done them by themselves, would have given me a 3 ? , or did the 4 npcs account for 1 ? This makes no sense, hope someone can clear it up. Yeah I know, shout out in gc that you want a blah blah blah blah blah...I thought I could hire npcs and accomplish it, since we all had 0 weaving. I was not too terribly surprised that the game disagreed..
 

Victim of Siege

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Ok so I tried this just to see. I hired 2 NPCs and stepped on the thingy and did the thing and it said "There are not enough Spellweavers yada yada....so I logged on my 2nd account and hired 2 more (thinking i guess that y ou have to have 6, even though the spellweaving book says you have to have 4. But here's the weird thing. I had 2 characters and 4 hirelings, and got a Level 3 focus ?? So my 2 accounts, had I done them by themselves, would have given me a 3 ? , or did the 4 npcs account for 1 ? This makes no sense, hope someone can clear it up. Yeah I know, shout out in gc that you want a blah blah blah blah blah...I thought I could hire npcs and accomplish it, since we all had 0 weaving. I was not too terribly surprised that the game disagreed..
if you did the one at the WBB it gives a +1 bonus i believe meaning that what should have been a 2 was a 3
 

GarthGrey

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if you did the one at the WBB it gives a +1 bonus i believe meaning that what should have been a 2 was a 3
Then the NPCs account for squat, which is bs imo. These devs need to stop thinking that every little thing is OP and will ruin the game. No children, you can NOT have more than one escort at a time because you'll make too much gold and ruin the game, No children, you can't gain in that virtue again for today because you'll get too powerful and ruin the game. No children, you can NOT hire an npc and do anything worthwhile with them because you'll be too powerful, kill too many people and ruin the game....good freakin grief.. I paid those NPCs, they were green to me just like a Guildy, they were humans with joat SW just like me, they damn well should have counted as Spellweavers......just........like........me.
 

MalagAste

Belaern d'Zhaunil
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The whole arcane circle thing just needs to go away. It should have gone away a long time ago.
Well I did suggest that they take the stupid quest out of Heartwood and put it in Haven take the silly requirement off the skill and let people pick it to begin with.... that whole thing was rolled into Styngian Abyss anyway... the Mondains Legacy is ancient history anyway. If it was something you could start a character with in the first place then I think more folk would have the skill and therefor it wouldn't be so freaking hard to get a circle... but they keep adding stupid crap to it and it's more of a grind anyway younger players can't get the skill at all... they have got to have someone good to help them do it. Stupid quest in the first place and it's high time that it was ended.

Just my opinion on the matter.
 

MalagAste

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What do you mean "high time", spellweaving only been out for about 11-12 years.. /sarcasm
Well seems to me that everytime I've brought this up in the past I've caught a lot of flack from folk saying Oh but you have to have a reason to go to Heartwood... and my thought is it's more important to have players knowing about and using spellweaving than to keep folk going there.... If folk want the fey thing they can go do the heartwood quest. And folk don't go to heartwood unless they are scripting the quests in there for the runic kits anyway.
 

Poo

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get a mastery book, eat a master book.
go cast spell by yourself.
if you have 2 account have both of them eat books and you get get max crystal with just yourself.

i dont see why they should make this any easier then it already is.

you use to have to go half way through PoL to get a level 6.
now you can get one at brit bank.
now they've put in mastery books so you dont even need anyone else around to get a crystal.
now you can get a max crystal by yourself if you have 2 accounts.

i suppose we could just log in and a crystal can deposit itself into our packs with our daily allotment of gold and loot then we can just log out and go about our lives.
or......
we can stop demanding to be spoon fed.

here i think i have a 'Participation Medal' here for you guys somewhere.
 

Petra Fyde

Peerless Chatterbox
Alumni
Stratics Veteran
Stratics Legend
Ok so I tried this just to see. I hired 2 NPCs and stepped on the thingy and did the thing and it said "There are not enough Spellweavers yada yada....so I logged on my 2nd account and hired 2 more (thinking i guess that y ou have to have 6, even though the spellweaving book says you have to have 4. But here's the weird thing. I had 2 characters and 4 hirelings, and got a Level 3 focus ?? So my 2 accounts, had I done them by themselves, would have given me a 3 ? , or did the 4 npcs account for 1 ? This makes no sense, hope someone can clear it up. Yeah I know, shout out in gc that you want a blah blah blah blah blah...I thought I could hire npcs and accomplish it, since we all had 0 weaving. I was not too terribly surprised that the game disagreed..
Why were you under the impression hiring NPCs would help?
 

GarthGrey

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
get a mastery book, eat a master book.
go cast spell by yourself.
if you have 2 account have both of them eat books and you get get max crystal with just yourself.

i dont see why they should make this any easier then it already is.

you use to have to go half way through PoL to get a level 6.
now you can get one at brit bank.
now they've put in mastery books so you dont even need anyone else around to get a crystal.
now you can get a max crystal by yourself if you have 2 accounts.

i suppose we could just log in and a crystal can deposit itself into our packs with our daily allotment of gold and loot then we can just log out and go about our lives.
or......
we can stop demanding to be spoon fed.

here i think i have a 'Participation Medal' here for you guys somewhere.
I guess I haven't been playing as long as you and have no clue what Eat a mastery book means.
 

Grace of Minoc

Sage
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Stratics Legend
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Both of my characters in question have level 2 SW mastery, and it still only gave me a lev 3 focus, I'm assuming what Poo meant was, if both characters are level 3 mastery, then the arcane circle will produce a lev 6 focus ? then why didn't it give us a levl 4 for only being 2x lev 2 ?
both chars within 20
points of eachother?
 

Merus

Crazed Zealot
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If you stoned off the spellweaving to try and match the NPC, you don't have the 90 skill to get the mastery bonus?
 

Arroth Thaiel

Seasoned Veteran
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Stratics Legend
...i dont see why they should make this any easier then it already is.

you use to have to go half way through PoL to get a level 6.
now you can get one at brit bank.
now they've put in mastery books so you dont even need anyone else around to get a crystal.
now you can get a max crystal by yourself if you have 2 accounts.

i suppose we could just log in and a crystal can deposit itself into our packs with our daily allotment of gold and loot then we can just log out and go about our lives....
Poo, I agree completely. However, it feels as though there are few of us left.

both chars within 20
points of eachother?
Neither of his characters had Spellweaving. He was using the human "Jack of all Trades" bonus, to replicate 20 Spellweaving skill.

Well I did suggest that they take the stupid quest out of Heartwood and put it in Haven take the silly requirement off the skill and let people pick it to begin with.... that whole thing was rolled into Styngian Abyss anyway... the Mondains Legacy is ancient history anyway. If it was something you could start a character with in the first place then I think more folk would have the skill and therefor it wouldn't be so freaking hard to get a circle... but they keep adding stupid crap to it and it's more of a grind anyway younger players can't get the skill at all... they have got to have someone good to help them do it. Stupid quest in the first place and it's high time that it was ended.

Just my opinion on the matter.
My opinion is the exact opposite. I happen to like the fact the character has to "learn" a bit about the skill to use it. I would say they should go the opposite direction you suggest and create individual quests for each of the spells. Faster more simple quests to get started, scaling up to much harder quests to get the high level spells. Place half in Heartwood and half in Sanctuary so that for a character to get maximum potency from Spellweaving, the character would have to interact with both halves of Elven culture in UO.

I would also pull the level 6 circle from the Brit bank and make it only available in Heartwood/Sanctuary. Actually, I'd make it a level 8 circle in Heartwood/Sanctuary (just to keep continuity with the idea of 8 virtues) and rescale the skill so a level 8 focus would be what a level 6 is now. To make it so individual players could still get a high level focus with one account (and alleviate some of the difficulty in herding 8 people to do anything together) Spellweaing NPC's would be located near the circle and could be hired for gold based on NPC skill.

'Course, I would also pull the moongate from in front of Brit bank (and move the one in Luna to it's moonstone circle) and have players actually use the base map in the way it was originally intended.

Poo, we are a dying breed.
 

GarthGrey

Grand Poobah
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UNLEASHED
Poo, I agree completely. However, it feels as though there are few of us left.



Neither of his characters had Spellweaving. He was using the human "Jack of all Trades" bonus, to replicate 20 Spellweaving skill.



My opinion is the exact opposite. I happen to like the fact the character has to "learn" a bit about the skill to use it. I would say they should go the opposite direction you suggest and create individual quests for each of the spells. Faster more simple quests to get started, scaling up to much harder quests to get the high level spells. Place half in Heartwood and half in Sanctuary so that for a character to get maximum potency from Spellweaving, the character would have to interact with both halves of Elven culture in UO.

I would also pull the level 6 circle from the Brit bank and make it only available in Heartwood/Sanctuary. Actually, I'd make it a level 8 circle in Heartwood/Sanctuary (just to keep continuity with the idea of 8 virtues) and rescale the skill so a level 8 focus would be what a level 6 is now. To make it so individual players could still get a high level focus with one account (and alleviate some of the difficulty in herding 8 people to do anything together) Spellweaing NPC's would be located near the circle and could be hired for gold based on NPC skill.

'Course, I would also pull the moongate from in front of Brit bank (and move the one in Luna to it's moonstone circle) and have players actually use the base map in the way it was originally intended.

Poo, we are a dying breed.
Yeah, ya'll are a dying breed, except when it's something that affects YOU. :)
 

Arroth Thaiel

Seasoned Veteran
Stratics Veteran
Stratics Legend
Yeah, ya'll are a dying breed, except when it's something that affects YOU. :)
Ah, too true.

I do remember vigorously opposing "free" shards.

Also, the way that EA account management works has drawn quite a vocal and negative response from me.

As has the mystifying (to me at least) reasoning behind the way the Origin Store handles UO.

***
On your topic though....
I was thinking about the hiring NPC's idea.

If we could hire Spellweaving NPC's, wouldn't we want them in one place (say an Arcanist's Guild) instead of having to find them?
(Going with Spellweaving over Magery NPC's here, just for thematic purposes...)
If so, once we hired them, wouldn't some people just leave with them? What would the respawn rate be?
If the NPC's are blue, can't I just kill them so you can't get them? If they are yellow, can I use them as a meat wall in the dungeon?
What happens if people brought back their NPC's and dropped them off? Some just go poof?
What if I hire a bunch and then just sit there? Do new ones spawn so you can use them?
How many NPC's will spawn in a room? What if I have a guild with 20 people and we all just hire 5 NPC's?
How many NPC's can you fit in a room before the server crashes?
Clearly, there has to be some limit on how many NPC's are there? But how do you limit it, and yet still provide NPC's for everyone playing to be able to use?
We could put a time limit on the NPC's and say you have 1 min to get into the circle and make the focus, then they leave your employ. What happens if I just start rehiring after that to grief you and prevent you from getting the 5 you need?

If we time employment and limit the NPC's movement to just the building (so that they are always available), do they all have to follow us to the circle?
Wouldn't it be easier just to have 5 Arcanists standing in a circle and pay a guildmaster for the focus?
Do we even need the NPC's to go through the animations or should we just buy the focus from the guildmaster?

Nargh. Such a simple concept and yet so many questions and variations. And this is just off the top of my head. Imagine having to actually design this out.

You know, we could just make a book that lets you power up and get a level 3 focus. That way with only 2 powered-up players you could get a level 6 focus.
 

MalagAste

Belaern d'Zhaunil
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The reason you can't hire them is because Elves don't deal in Gold. They like trades. Hence the Quests in the first place.
 

Tanivar

Crazed Zealot
Stratics Veteran
Stratics Legend
I have a master 3 for Spellweaving on my gatherer, I stone off his skill, take him and my no SW skill crafter to Britain Circle and get a two hour 6 focus. Everyone else who comes to join in adds an hour to the duration up to 5 hours. Then stone his skill back on.
 

ysolt

Seasoned Veteran
Sure you can use mastery to get focus easier ,but then you will not be able to use any other mastery,IF you do switch to any other mastery after you get a six focus, the focus will turn back to less than a six focus.
 

GarthGrey

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UNLEASHED
So you have to be "on" the SW mastery to get this benefit, you can't just be a level 1-3 ? As for the other questions, you can only hire 2, they respawn pretty quickly, and they take upwards of an hour to disappear once you dismiss them. Anyway I've given up on the idea already, thanks for those that did respond and feel free to continue to talk about it though.
 

kelmo

Old and in the way
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No one else is sad that Garth has to rent friends?
 

ysolt

Seasoned Veteran
So you have to be "on" the SW mastery to get this benefit, you can't just be a level 1-3 ? As for the other questions, you can only hire 2, they respawn pretty quickly, and they take upwards of an hour to disappear once you dismiss them. Anyway I've given up on the idea already, thanks for those that did respond and feel free to continue to talk about it though.


Yes,you actually have to be using the mastery to be able to get a easier focus.The ability is not active passively even if you have ate a spellweave mastery 3.
 

Tanivar

Crazed Zealot
Stratics Veteran
Stratics Legend
If you switch masteries, do you lose your focus ?
O.k.

With SW mastery on, stoned Tanivar's SW, took Tanivar and Landreu to WBB circle and cast Arcane Focus giving Tanivar a 6 focus and Landreu a 3 focus, both two hours. Changed Tanivar's mastery to Magery and his focus remained a two hour 6 focus. Stoned SW back on Tanivar and casted Gift of Life, the focus remains a 6 for two hours.

Apparently not. :)
 

ysolt

Seasoned Veteran
O.k.

With SW mastery on, stoned Tanivar's SW, took Tanivar and Landreu to WBB circle and cast Arcane Focus giving Tanivar a 6 focus and Landreu a 3 focus, both two hours. Changed Tanivar's mastery to Magery and his focus remained a two hour 6 focus. Stoned SW back on Tanivar and casted Gift of Life, the focus remains a 6 for two hours.

Apparently not. :)


Try moving the focus gem around in your back pack after you change mastery then report back.
 

ysolt

Seasoned Veteran
To clarify thing's further,if you switch mastery to other mastery other than spellweave after you get a lvl 6 focus you will lose your lvl 6 focus,time remaining will stay the same,if you switch back to spellweave mastery after you switched off it, it will go back to lvl 6 focus.But if you stay on other mastery other than spellweave after you get a lvl 6 focus and dont go back to spellweave mastery afterward's,it will stay lower than a lvl 6.
 
Last edited:

Spock's Beard

Sage
Stratics Veteran
get a mastery book, eat a master book.
go cast spell by yourself.
if you have 2 account have both of them eat books and you get get max crystal with just yourself.

i dont see why they should make this any easier then it already is.

you use to have to go half way through PoL to get a level 6.
now you can get one at brit bank.
now they've put in mastery books so you dont even need anyone else around to get a crystal.
now you can get a max crystal by yourself if you have 2 accounts.

i suppose we could just log in and a crystal can deposit itself into our packs with our daily allotment of gold and loot then we can just log out and go about our lives.
or......
we can stop demanding to be spoon fed.

here i think i have a 'Participation Medal' here for you guys somewhere.
The arcane focus mechanic was ill-considered in the first place and is obsolete now as anything but a reason to screw around multi-clienting for a couple minutes. It should be heavily altered or else removed and forgotten.

Also, I have zero patience for this kind of attitude anymore. Screwing around logging on five clients to get a focus isn't difficult, challenging, or interesting. Wanting to skip it doesn't make one an inferior in need of scolding by some smug e-grandpa waving his cane and acting like having a high tolerance for pointless repetition is something to be proud of.
 

Tanivar

Crazed Zealot
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Stratics Legend
To clarify thing's further,if you switch mastery to other mastery other than spellweave after you get a lvl 6 focus you will lose your lvl 6 focus,time remaining will stay the same,if you switch back to spellweave mastery after you switched off it, it will go back to lvl 6 focus.But if you stay on other mastery other than spellweave after you get a lvl 6 focus and dont go back to spellweave mastery afterward's,it will stay lower than a lvl 6.
Logged back into the game and the focus was 3, changed to SW mastery the crystal remained a 3, moved the crystal and it became a 6. Interesting... *chuckles*

So the trick would be, get the 6 focus, restore the 120 SW, change to another mastery and do not log out until done playing nor move the crystal focus so you keep the 6?
 

ysolt

Seasoned Veteran
Logged back into the game and the focus was 3, changed to SW mastery the crystal remained a 3, moved the crystal and it became a 6. Interesting... *chuckles*

So the trick would be, get the 6 focus, restore the 120 SW, change to another mastery and do not log out until done playing nor move the crystal focus so you keep the 6?
This is just a display glitch, even if it say's lvl 6 cause you didnt move it,when you try to do for example a word of death at a monster's last 30% health,it wont let you, just like how sometime's when you enhance something but the enhancement bonus doesnt show up on the item untill you move it but it already enhanced.

So no trick will work for this hehe.

Bottom line is if you want a easier to get focus via spellweave mastery,you have to stay on spellweave mastery without switching mastery.
 
Last edited:

Tanivar

Crazed Zealot
Stratics Veteran
Stratics Legend
Bottom line is if you want a easier to get focus via spellweave mastery,you have to stay on spellweave mastery without switching mastery.
The 6 focus with only my 2nd character required is why I got the mastery 3 primer. The Word of Death spell is very nice when hunting high hp monsters. Beats the tar out of having to cast dozens and dozens of Ebolts to finish off that last 1/3 of a monsters hp.
 

Arroth Thaiel

Seasoned Veteran
Stratics Veteran
Stratics Legend
So you have to be "on" the SW mastery to get this benefit, you can't just be a level 1-3 ? As for the other questions, you can only hire 2, they respawn pretty quickly, and they take upwards of an hour to disappear once you dismiss them. Anyway I've given up on the idea already, thanks for those that did respond and feel free to continue to talk about it though.
Hey Garth, rather than me posting a wall of questions about why we couldn't do something, let me try the opposite and run this by you.....

______________________
***The problem: It is difficult for players to find other Spellweavers to create a focus. This is especially true at off peak times or on small population shards.

***Proposed solution
Make a group of NPC Arcanists (Spellweavers - thematic consistency) available for hire.

Create an Arcanist's Circle in both Heartwood and Sanctuary with 5 Yellow (Invulnerable) NPC's permanently stationed at the 5 "points" of the circle.

4 of the NPC's are Arcanists, the 5th is an Arcanist Guildmaster (Garth the Arcanist Guildmaster!).

If interacted with, the Arcanists give a bark to "Speak with the Guildmaster"

If interacted with the Arcanist Guildmaster produces an NPC shopkeeper menu

Arcanist Guildmaster menu has 2 items: +/- Focus Power Level and +/- Skill Level

+/- Skill Level begins by default at "Match my skill level"

Cost for hiring the Arcanist's Circle is equal to skill level (at 1 gold per skill point, up to 120 gold) multiplied by the Focus Power Level (number of NPC's hired).

When a player completes the purchase transaction and "hires" the Arcanist's Circle, the player has 30 seconds to "use" the Arcanist's Circle (step into the circle and cast Arcane Circle).

To keep the player aware of the time a system message displays a countdown at 30, 20, 10, 5 seconds.

If interacted with while hired the Arcanist Guildmaster barks a message (Character X currently employs the services of this circle.)
_______________________

So, this is my attempt at being more positive. It doesn't come naturally. Also, I doubt that the few of us without level 3 primers who are still struggling to get a group together and make a focus are high on the dev's priority list. Especially after the primers just came out. In a year, we'll probably all have level 3 primers, but that's still a year away.

Anyway, hopefully using something like this would provide an option for those who have difficultly putting together groups for a focus, while leaving the entire current system in place and maintaining the thematic portion of the game (The World of Sosaria - Woot!).
 

GarthGrey

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Hey Garth, rather than me posting a wall of questions about why we couldn't do something, let me try the opposite and run this by you.....

______________________
***The problem: It is difficult for players to find other Spellweavers to create a focus. This is especially true at off peak times or on small population shards.

***Proposed solution
Make a group of NPC Arcanists (Spellweavers - thematic consistency) available for hire.

Create an Arcanist's Circle in both Heartwood and Sanctuary with 5 Yellow (Invulnerable) NPC's permanently stationed at the 5 "points" of the circle.

4 of the NPC's are Arcanists, the 5th is an Arcanist Guildmaster (Garth the Arcanist Guildmaster!).

If interacted with, the Arcanists give a bark to "Speak with the Guildmaster"

If interacted with the Arcanist Guildmaster produces an NPC shopkeeper menu

Arcanist Guildmaster menu has 2 items: +/- Focus Power Level and +/- Skill Level

+/- Skill Level begins by default at "Match my skill level"

Cost for hiring the Arcanist's Circle is equal to skill level (at 1 gold per skill point, up to 120 gold) multiplied by the Focus Power Level (number of NPC's hired).

When a player completes the purchase transaction and "hires" the Arcanist's Circle, the player has 30 seconds to "use" the Arcanist's Circle (step into the circle and cast Arcane Circle).

To keep the player aware of the time a system message displays a countdown at 30, 20, 10, 5 seconds.

If interacted with while hired the Arcanist Guildmaster barks a message (Character X currently employs the services of this circle.)
_______________________

So, this is my attempt at being more positive. It doesn't come naturally. Also, I doubt that the few of us without level 3 primers who are still struggling to get a group together and make a focus are high on the dev's priority list. Especially after the primers just came out. In a year, we'll probably all have level 3 primers, but that's still a year away.

Anyway, hopefully using something like this would provide an option for those who have difficultly putting together groups for a focus, while leaving the entire current system in place and maintaining the thematic portion of the game (The World of Sosaria - Woot!).
Good responses, I play on Siege, and the shard is absolutely community driven and announcing a Focus needed, would easily get enough people together, that really wasn't my problem. I just made an assumption that a hired NPC would count as a participant and decided to test it, and was disappointed to find it it doesn't. Thanks again for the reponse.
 

GarthGrey

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Seemed funnier last night. Just joking my friend.
Ahh, so you were in there for Grimlex and his idea of fun ? Yeah he's a real riot and I can see why everyone on Siege just loves him so much.
 

kelmo

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I did not log in at all last night. I pay no attention to grimlex anyway.
 

Poo

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The arcane focus mechanic was ill-considered in the first place and is obsolete now as anything but a reason to screw around multi-clienting for a couple minutes. It should be heavily altered or else removed and forgotten.

Also, I have zero patience for this kind of attitude anymore. Screwing around logging on five clients to get a focus isn't difficult, challenging, or interesting. Wanting to skip it doesn't make one an inferior in need of scolding by some smug e-grandpa waving his cane and acting like having a high tolerance for pointless repetition is something to be proud of.
chin up pumpkin, you'll get through this.

 

Spock's Beard

Sage
Stratics Veteran
chin up pumpkin, you'll get through this.
Yeah, that's about the level of comeback I expected. Toothless and pathetic.

Look, I understand that you're really desperate for something to feel superior about, but when you find yourself sticking up for random crap like "log on some other accounts to get a focus" not just as a matter of game design but as something that entitles you to adopt that smug-ass judgemental tone, maybe you should re-examine your priorities.

Like maybe at least wait until someone comes up with something "hard" to complain about rather than something that's just annoying. You'll still sound like a toolbox for caring but at least you'll have a logical leg to stand on.
 

Poo

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Yeah, that's about the level of comeback I expected. Toothless and pathetic.

Look, I understand that you're really desperate for something to feel superior about, but when you find yourself sticking up for random crap like "log on some other accounts to get a focus" not just as a matter of game design but as something that entitles you to adopt that smug-ass judgemental tone, maybe you should re-examine your priorities.

Like maybe at least wait until someone comes up with something "hard" to complain about rather than something that's just annoying. You'll still sound like a toolbox for caring but at least you'll have a logical leg to stand on.
sorry, looks like we need some Extra Strength for this one.

 
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