Everyone at UO who ever knew the old CC client code has been FIRED or quit long time ago when EA had them moving all over the place and yanked them out of Austin. Bleak is the only coder as far as I know at UO anymore. Misk is only the tester, Mesanna while the Producer started as a Tester, Onifrk is an artist and IMO not that good of one, which leaves Kyronix. Now he was just a player and whether or not he knows the code I really don't know. But his love for UO is strong without question and infact I would never question the love any of the team has for UO. But Bleak said himself he's been with the company only 8 or 9 years. Which my guess is he wasn't working on the old CC code. My guess is he started KR/EC... So that he knows. There are NO other DEVs on the Team as far as I know. Hope that explains the situation for you. But that's it in a nutshell.It has continually amaze me for eyars and years that we are always given the "can't manipulate the CC client to do that because of the old code" excuse. In the late 90s we had people that could program it, why can't anyone program in the CC now?
I'm no programmer, but I don't understand this. We don't use DOS anymore but I bet you could still find some DOS programmers out there LOL.
I'm sure there are coders out there who would know the old system used at UO to run the CC.... however most of them probably have LONG since moved on to better things to work with than what UO was coded in LONG time ago and wouldn't want to go back into the dark ages of coding.... not to mention I highly doubt that they are hiring a new coder. Seems to me this is the size of the "team" for the foreseeable future. Besides which anyone hired to go back through all that code would likely spend the next 3 years doing nothing but that and wouldn't really "help" anything current.