Ran out of refutals?Hopefully if a dev reads this (unlikely) he/she has the discerning mind to recognize your utter lack of game knowledge.
Ran out of refutals?Hopefully if a dev reads this (unlikely) he/she has the discerning mind to recognize your utter lack of game knowledge.
Shouldn't you be figuring out how to make parry work as a stand alone skill?I love running templates designed to play in stat because that holds more weight than a fully functioning char.
Refutals to what? your only reason for not wanting it is because you think everyone will be playing 40 fencing 40 tactics toons with +60 skill increase on their suit to do an AI.Ran out of refutals?
Nah, I just can't seem to help you see how poorly thought out everything you say is. Either a troll or dumb.Ran out of refutals?
Virem has a great template and amazing jewel combo. Chad has a pretty similar one that I like a little bit more because it was cheaper to build. Reason I like that it was cheaper to build is mainly because it proves you don't need a godly suit to make it.Refutals to what? your only reason for not wanting it is because you think everyone will be playing 40 fencing 40 tactics toons with +60 skill increase on their suit to do an AI.
The templates you are afraid of already exist, the question is just if its fair for only certain skills on jewels to allow for them to exist.
I repeated back to you what you were telling me. Unless of course you don't understand what you are arguing.Nah, I just can't seem to help you see how poorly thought out everything you say is. Either a troll or dumb.
Refutals to what? your only reason for not wanting it is because you think everyone will be playing 40 fencing 40 tactics toons with +60 skill increase on their suit to do an AI.
The templates you are afraid of already exist, the question is just if its fair for only certain skills on jewels to allow for them to exist.
You're an idiot, the mage weapon is for blocking %.Virem has a great template and amazing jewel combo. Chad has a pretty similar one that I like a little bit more because it was cheaper to build. Reason I like that it was cheaper to build is mainly because it proves you don't need a godly suit to make it.
I mean, playing a fencing mage with -mage on his weapon designed to get to 120 magery while in stat could do just as much damage as the temp in that video, AMIRITE?
What does that even mean?pretty equal
Okay I tell you what, I'll concede the point if you can reasonably refute the rest.There is NO reasonable template that could be made with weapon skill/tactics On the suit, and removing the real weapon skill requirement, that can't already be made with other skills being increased instead of the weapon skill/tactics.
Once you understand that. Everything else is pointless.
Oh I'm not saying it wasn't important..... since it is and so are many other posts... When they are generating POSITIVE feedback and relative discussion and not just generating self importance and arrogance...... along with negativity and misdirection.A lot of folks are likely logging in and seeing this thread. 163 posts... 80% is pissing contest or going over the same things over and over and over.
Get used to having people disagree with you, or even just dismissing some of your ideas/thoughts/interpretations.
A thread as important as this should be respected and responded to thoughtfully.
Or we could just piss a lot. I am good at skipping nonsensical BS... Some are not.
Discussion or Drama, yer call.
Show me a pvp template with only 40 fencing / 40 tactics and + 30 skill in each that any one would actually consider a threat.Okay I tell you what, I'll concede the point if you can reasonably refute the rest.
Otherwise you're repeating yourself.
120 MageryShow me a pvp template with only 40 fencing / 40 tactics and + 30 skill in each that any one would actually consider a threat.
Okay, now is it impossible to build the end form of this template with other skill increase than +30 Fencing +30 Tactics.120 Magery
40 Fencing Use -15mage wep assassin spike for dp
40 Tactics
80 Poisoning
120 Eval
120 resist
100 scribe
100 alchemy
55 lmc studded
30sdi
100 lrc
45/45 hci dci
I'll kill people all day
No I didn't think that's what you were getting at. I'm not sitting here saying it can't be done otherwise. I was just super hyped about making a templates when asked. You could get 30 Magery and 30 eval with the same result. That's what I've been saying, at least once I realized what was being asked. You still need 70 real or modified skill to use specials. "Correct?" Not removing a skill needed for specials.Okay, now is it impossible to build the end form of this template with other skill increase than +30 Fencing +30 Tactics.
tactics Mage but way to side step it againShow me a pvp template with only 40 fencing / 40 tactics and + 30 skill in each that any one would actually consider a threat.
Your mana pool will be horrible with 55lmc. Makes more sense to be 40lmc in a medable suit seeing as how you have 0 med or focus. DP is rather useless in today's loot pub with everyone hitting 50ep with ease. I would be more afraid of your Exp/FS dump then you hitting me with dp and then attempting to either cycle or dump me. Your Nox fields would be the only useful part about DP. Not to mention you are needing +75 skill points in that template (not the original +60).120 Magery
40 Fencing Use -15mage wep assassin spike for dp
40 Tactics
80 Poisoning
120 Eval
120 resist
100 scribe
100 alchemy
55 lmc studded
30sdi
100 lrc
45/45 hci dci
I'll kill people all day
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You just can't admit when you're wrong can you? He is setting up his argument to go step by step in order to hopefully get you to stop the "I cannot be wrong" mentality you have.tactics Mage but way to side step it again
You haven't proved anything wrong.You just can't admit when you're wrong can you? He is setting up his argument to go step by step in order to hopefully get you to stop the "I cannot be wrong" mentality you have.
The point he is making is there isn't a single template that can be made if the real skill requirement was removed that would instantly become a PvP GOD.
Your mana pool will be horrible with 55lmc. Makes more sense to be 40lmc in a medable suit seeing as how you have 0 med or focus. DP is rather useless in today's loot pub with everyone hitting 50ep with ease. I would be more afraid of your Exp/FS dump then you hitting me with dp and then attempting to either cycle or dump me. Your Nox fields would be the only useful part about DP. Not to mention you are needing +75 skill points in that template (not the original +60).
That template would be stronger if you dumped the 220 skill points into parry/anatomy.
If 70 Fencing + 70 tactics is > 70 magery + 70 Eval as far as sheer damage goes That will always be true. Players can do that now. So its an irrelevant comparison. Hence "Show me a template you can make using +30 Fencing +30 tactics that you can't make already with other skill increase"Because if the same templates are available either way then there is no reason to change it.
Let alone these are not direct trade offs. How are you comparing +15 skill for spell damage increase to +15 skill letting you use a special?
I think price value is moot in this discussion.
I do agree the same 15 skill should be weighted for damage value.
Opinion, and only yours. Everyone who has approached me for Hybrid suits DON'T Want to rely on mage weapons, Especially archers. Not only does this force them to find jewels with +magery on them for their template(Limiting their options right at the front door), but They'd rather invest the Skill into their template to increase their chance to hit, and free up more mods on their weapons. Compensating for stat loss now that the timer has been reduced and they added the potions..... is a joke.People using hybrid templates aren't going to put swords at 120. They don't do that now.
I don't see many templates using 40/40 templates either.That is exactly what i've been getting at.
If 70 Fencing + 70 tactics is > 70 magery + 70 Eval as far as sheer damage goes That will always be true. Players can do that now. So its an irrelevant comparison. Hence "Show me a template you can make using +30 Fencing +30 tactics that you can't make already with other skill increase"
Opinion, and only yours. Everyone who has approached me for Hybrid suits DON'T Want to rely on mage weapons, Especially archers. Not only does this force them to find jewels with +magery on them for their template(Limiting their options right at the front door), but They'd rather invest the Skill into their template to increase their chance to hit, and free up more mods on their weapons. Compensating for stat loss now that the timer has been reduced and they added the potions..... is a joke.
You'd think if your defense on the subject were so profound and irrefutable that more players would be agreeing with you.