No more useful items that can't be made for players that weren't playing at the time. *Smacks hand after looking at the Power Scroll Books.* I'm all for pretty deco or interesting items though.
Hence why I said things like that ought to be a recipe.... not only does it give your crafter a useful commodity for the future... but it makes sure that things of that nature will be available for the future generations of UO players. Imagine if instead of the book we were given a recipe that allowed any inscriptionist to craft the Power Scroll, Alacrity and Transcendence books. Had they done that the recipe scrolls are worth points to turn in for those who don't care keep them... You can craft as many as you want.... and you could be selling them to folk who don't have them... years later... instead we got the book which unless you kept every one you had returning players aren't going to have the opportunity to have.
Things like the Heritage token are nice... but are we going to keep getting those? And how much do you think needs added to the Spring Clean? Really things like the dressers, Tables, and furniture should have been given as a recipe... Even if it has to be a "deeded" item that's fine and dandy with most players. Even the sun/moon dial would be better as a recipe... unless it's going to be something like the plate that has a collectible phrase or something of that nature like the towels (Which incidentally ought to be dyable or should have come in a variety of colors including some "rare" colors) .... are fine as items the way they are... but clocks, and such ought to have been a recipe for crafters.
Mesanna worries about silly stuff like moving the Spellweaving Quest to New Haven with the rest of skills and clinging to that ancient quest which is great and all except when your trying to get new players and things and they don't even know it's a skill choice. And she doesn't want to make the Scrappers or spellbooks Imbuable because she thinks it will detract from crafters when infact you have to have the base item to imbue... so it's not detracting anything but the overly difficult waste of making thousands of scrappers in a feeble attempt to make a "slayer" book... making it so mages are WAY behind the damage basis of most other skill sets if they can't get a decent slayer. Yet she's more than happy to churn out hundreds of items as items and bypass Carpenters, Blacksmiths, Tinkerers and Tailors... Makes ZERO sense.... IMO... and Mystics don't get slayers either without 5million attempts... Good thing they can equip a mage book and use that..... oh wait..... that is nearly impossible to get a slayer either... and lets not even get into trying to get enough Taint...
Keeping things hidden away isn't the answer... and making things too easy isn't either... new players don't even know about Heartwood when they build their template How are they going to know to leave 120 skillpoints open to get a skill that isn't even on the starting menu???
What would be the harm in doing away with the quest and letting folk chose it as a starting skill???
People won't go to Heartwood? Well they don't anyway unless they are going their to script unattended for hours on end trying to get runics... Since most folk with any sanity quit wasting their time up there LONG time ago. You have to go there to get the Quest to go into the Twisted Weld... You still need to go there to get the Summon Fey Quest..... so what would be the harm in removing the first quest for the book and allowing players to start with some spellweaving and recieve the book.. or have an elf in New Haven give them a more "new player" friendly quest for Spellweaving? Do we not want to have spellweavers, so you can really have a hard time getting the level 6 focus? And don't give me that crap about the spellweaving mastery giving you a free focus since we all know that a level 3 or 4 focus is NEVER going to fly with most folk.... they want a level 6... PERIOD. If I wanted a low level focus I'd send 2 or 3 of my own characters there to get one... Mondains Legacy was YEARS ago.... People have not stopped doing the Peerless... They still want Paroxy Dragons, Crimson Cinctures and Hair Dye... It's time to move on though... and modernize and make things more accessible... Easier to explain... Moving the quest won't take away the fun or the need for ML... It might just make more folk take up spellweaving.
That's like saying people won't go to Doom without the Doom Event. So if no one will go to Heartwood then no one would go to the Twisted Weld... You know there are Nightmares, Unicorns and Kirins in Malas now but that doesn't mean that no one tames them in Illshenar anymore...
So do you think no one goes to Tokuno at all if the Treasures of Tokuno isn't active?
So no one would use Inscription if they could Imbue a Scrappers? Well you need to have a Scrappers to Imbue a Scrappers. FYI... If you want to imbue a regular spellbook you need a regular spellbook to imbue.... So your saying that I don't need a tailor because my Imbuer can Imbue me a Leather Tunic???? NO I need my Tailor to make me a base Tunic to Imbue first!!!
Just like other things need to be revisited... like are we ever going to be able to get a new Horn Style as a gargoyle??? How about being able to "paint" or "Dye" your horns spiffy colors like Humans and Elves can dye their hair???
*sigh*