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EM new drop rates myth or fact?

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Old Vet Back Again

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Once again, there are conversations flying around that a certain "highly regarded" rares collector is getting insider information and that the Devs have changed the current drop system for EM events. Seeing as how I participate in events I would like clarification on this supposed implementation.

This is the description of the "new" system that this collector is stating is currently in effect.

"As long as your character does damage, receives damage, heals damage, you get points towards receiving an automatic drop in addition to the random drop system, but those points reset every time you get a drop whether by points or random."

@Mesanna @Bleak @Kyronix

Any chance you can shed some light on this situation and let us know if this is true or not?
 

TimberWolf

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Do you go to the event just to get the drop.....maybe just go for the event and the story line....and the community involvement....and then if you get a drop it is a bonus.....and then you get to ignore all those people whining about not getting a drop at the end of each event....because you got what you wanted....a fun experience :)
 

Jirel of Joiry

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Okay ya know what? I am SICK of all the whining about drops I wish to God that the had NEVER, EVER, EVER started them! I used to love the EM events, and drops were kahunas- a bonus.

Then after witnessing event after event ruined by A-holes disrupting and disrespecting the EMs by screaming/demanding their item. God forbid if it is an event that doesn't have a drop because then they trash the event. @Mesanna, @Kyronix, and the rest of the Devs do NOTHING. The GMs, what a joke! They do NOTHING, claiming its the EMs responsibility, and EMs cannot do anything because Mesanna has made damn sure their hands are tied. According to former EMs Miko and Helios, EMs are NOT allowed to squelch, toss in jail, or anything else those disrupting.

Imagine trying to participate in an event and you have an a-hole doing a combination of Eddie Murphy and Sam Kinison in the event chat channel. Why? Because HE wanted a drop HANDED TO HIM! The event ended and he howled even more cause he didn't get a drop. Yes, we tried using ignore, but how in the bluest of blue hell do you ignore a guy with at least 5 accounts and seven chars on each? Especially when he'd figure out he was on ignore, he'd switch to a new character. I recall I had 10 to 15 chars blocked that were ALL this dude.

I have been turned off of them. I rarely if ever attend events. I wish they'd either do vending machine only items, shard bind them, or do away with them. But OMG then the rares collectors would throw a fit,god forbid we piss THEM off. I truly HATE event item drops, they're nothing but trouble because every idiot thinks it's his GOD GIVEN RIGHT to make 10 billion gold selling event rares. Personally they can stick em where the SUN DON'T SHINE!

Go ahead :flame::slap::twak: , but you know I'm right.
 

Angel of Sonoma

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Overall I like the chance of getting a drop at an EM event.

I don't think there is any such thing as an automatic vs. random drop. My understanding is the drops are random and you must damage the boss or heal other players to get a chance at the drop.

Prior to an event, the EM designates what the drop will be and the quantity.

Maybe what you were told is true for the global events only? The EM/dev team is trying to ensure all players get a drop from the global events. The first event (Sapphire Eye of Doom) didn't exactly work out that way. But during the 2nd event players were getting multiple drops but the folks healing weren't getting drops. Whatever the EM/devs did to trigger the multiple drops was a huge improvement. Hopefully the next global events will follow suit.
 

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Jirel,

This your experience on Legends? My limited experience of 4ish events there have all been super positive. There are some off shard folks, sure, but generally it is the Legend regulars participating, and they are great.
 

Scribbles

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I wouldnt doubt that certain players get inside information for EM events. I wont name names, but yeah i would be willing to bet a castle or two on it. I say this with my whole heart. The EM system is corrupt, plain and simple. Always has been always will be.

With that said I will say the current system is the fairest system i have ever seen.


Personally, Momma always told me to bring enough for everyone or no one. There was probably a good reason why she said that. Either get rid of the drops or make it an everyone drop. Plain and simple the most fair way to do things, that allows for the actual story line to be the focus of the event.
 

MalagAste

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Personally, Momma always told me to bring enough for everyone or no one. There was probably a good reason why she said that. Either get rid of the drops or make it an everyone drop. Plain and simple the most fair way to do things, that allows for the actual story line to be the focus of the event.
This has been my opinion since day 1. Those coming for just the item are happy and those attending to enjoy the event are happy and have something to remember it by. Everyone is happy and if I hear any BS about "Rares" they can go jump in a lake.

I'm so sick and tired of the greed ruining this game. Since all this began it seems to me that there is less and less community and no one wants to do things as a group because god forbid someone other than them might get a drop and they won't.

Between that and the fact that almost anything in game can be solo'd the sense of community and such is at an all time low. Don't even get me started about trying to do events anymore. If you don't have some multimillion dollar reward NO ONE wants to go.
 

Old Vet Back Again

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I am bringing this to the publics attention because of 2 reasons:

1) If this has in fact changed, why is this person getting insider knowledge from someone trusted within the EM/Dev community and not the rest of us?
2) To let everyone else know that if it has changed, this is what the new system is. You know, equal playing field...

Everyone's always asking why the same people always get the drop. Well, it might be because there is someone getting insider information. That would explain it best, no?
 

Scribbles

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Types of insider info that makes it easier for certain players.

1. Slayer wep - There are a few people i watch regularly to see what slayers to use. They always have the wep out and ready before they could possible know what was coming. Also, sometimes the EM gets "clever" and release a dragon as the boss and then has the slayer be something other than dragon. I usually suspect this is the EM trying to swtich things up, however its to easy to think its to give his friends an advantage.

2. coming prepared. Whether thats the right runes, equipment, tamed animals or template specific events... Sometimes im sure players that have played an ems events long enough can pick up on little tid bits of info better than the average player. However, its pretty easy to assume some players are getting this info ahead of time.

3. Type of dmg boss will do. Knowing when a boss is going to a massive AoE or Dot Spell or what type of monster the boss is going to model. So many times i watch certain players react to things better than other players. This again be because the EM has become predictable to them or it because they knew it was going to happen ahead of time.

4. when to gate in their "alt toons" Its really funny to watch certain players gate in their "alt toons" to get a better chance at a drop. Its even more fun when they do it when there is no apparent reason to do it and then it happen to be the perfect time.

5. EMs waiting for certain players. I have seen EMs wait for certain players to make it to a location but not others. Their discretion when and when not to continue seems extremely biased at times.

6. Just knowing when an event is going to happen. Some EMs are amazing at posting early enough for all players to mark the date. Some EMs absolutely refuse to be timely with schedules. Some EMs post only in certain areas of the web. Some i havent found out where they post. Some still post to stratics. Some are facebook... etc etc etc. None of the EMs post to one area alone, a hub if you will. Players that are friends with EMs have a better chance at knowing when an event is going on.



All this is absolutely just observations of my own. None of it is proven, most of it cant be proven. Just the opinion of a guy thats had a lot of time to sit and watch. To be honest, even if certain players were getting information like the above, it doesnt bother me much. I get drops just fine with out any "extra help". Im happy to share methods with any of you about how to improve your chances at a drop. Like i said above, this is by far the most "fair" system we have had that i have seen. I still think it should be an everyone or no one drop system, but if not this is the best we are going to get.
 

StealYourFace

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I've seen where an em took a boss away that was half way dead for everyone to catch up. The only problem is that it gave people time to get their alts there. It went from there being about 40 people to about 70 or 80. Of course there was a drop and 20 min later you have people selling multiple drops .

Also it's funny how some people only show up for events that have a drop . Now this is easy to guess if it's the last event of the month and there hasn't been one but sometimes they show up at the 2nd event when there are 2 more scheduled and there's a drop. Or if more than one shard with an event at same time and they can guess the right one to attend.

I can tell if there is going to be a drop by which players / guilds are there.
 

Old Vet Back Again

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How bout this, Scribbles...re-read that description of what the new drop rate "supposedly" is and then see if you can come up with a template that is easily exploitable in this situation. Now, once you come up with that template, think about the people who run that template...It shouldn't be that hard to come up with. What template would put out high levels of damage, be able to tank high levels of damage and also have enough HP to heal high amounts of damage. Looks like the system just catered to the majority of the templates these "insiders" play.

Now, to add further to this, supposedly the guaranteed drop from the accumulated points will stack with the random drops. So, in essence say you have 30 players at an event. Let's use Napa, since it just dropped last night for sake of discussion. Napa used to drop 10 (tbh the best drops out of all EM's), and now it drops 15. With 30 players there and 15 of them randomly getting a drop; that's a 50% chance. Now say the other 15 who did not get a drop hit the threshold of the guaranteed drop. That would make it so ALL 30 players just received the drop. This just devalued the rare...If that is the case make it everyone drop or just get rid of the system all together.
 

Smoot

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Types of insider info that makes it easier for certain players.

1. Slayer wep - There are a few people i watch regularly to see what slayers to use. They always have the wep out and ready before they could possible know what was coming. Also, sometimes the EM gets "clever" and release a dragon as the boss and then has the slayer be something other than dragon. I usually suspect this is the EM trying to swtich things up, however its to easy to think its to give his friends an advantage.
crimson dragons and platinum dragons dont have slayers (so any slayer is just as good as another) Stygian dragons do have dragon / reptile slayer. There are also some shards that you can pretty much know the boss type, because the EM uses the same mob 90 percent of the time. Like Great Lakes is is undead slayer.
 

CovenantX

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"As long as your character does damage, receives damage, heals damage, you get points towards receiving an automatic drop in addition to the random drop system, but those points reset every time you get a drop whether by points or random."

Any chance you can shed some light on this situation and let us know if this is true or not?
Based on my experience, it seems to be true, I don't do events as often as I should, but I've gotten a couple event items just by taking damage maybe landing a hit or two (Slasher's aren't very "melee-friendly" at events).
 

Jirel of Joiry

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Jirel,

This your experience on Legends? My limited experience of 4ish events there have all been super positive. There are some off shard folks, sure, but generally it is the Legend regulars participating, and they are great.
Sweetie, you are relatively new to Legends. We have had some real jerks in the past. Between college and my avoidance of EM events I haven't attend an EM event in two years or more. I think the last one I attend was hosted by EM Mayu. My sister Luc, she attends ever now and again. The two main troublemakers seemed to have vanished from Legends and UO. Shoot me a PM and I'll tell you who they were. Maybe I shouldn't be so harsh, but I just got a bad taste after watching the same jerks destroy events. I've been on Legends 13 yrs, and I guess I've become a crusty, cranky, cantankerous old fart! Hey! Does this mean I qualify for COF Cranky Old Farts Guild?
 

Old Vet Back Again

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Based on my experience, it seems to be true, I don't do events as often as I should, but I've gotten a couple event items just by taking damage maybe landing a hit or two (Slasher's aren't very "melee-friendly" at events).
Aye, it has become much easier for others to get drops once it switched from top damage. But, considering how most shards have a set number to drop they were usually all accounted for. With this supposed "new" system that set number, say 15 again, will drop and then on top of that anyone who hit that threshold will also get a drop.

So tbh depending on when you got that drop it could have been merely "luck" because it was a randomized system based on if you got looting rights. Which doesn't take much damage to do.

The reason I think this "new" system is in place is because Napa drops 15, but last night the drop was bugged for some of us. It was stuck in our pack and weighed a ton. Mesanna had us all get in line if we had a bugged drop and there was more than 15 people in line. Thus making the "new" system seem to be in place because it went above the normal 15 drop. Now, I did not stick around to see if the EM gave a total of how many dropped. If there was a statement that a number different than 15 dropped, someone feel free to correct me.
 

MalagAste

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How bout this, Scribbles...re-read that description of what the new drop rate "supposedly" is and then see if you can come up with a template that is easily exploitable in this situation. Now, once you come up with that template, think about the people who run that template...It shouldn't be that hard to come up with. What template would put out high levels of damage, be able to tank high levels of damage and also have enough HP to heal high amounts of damage. Looks like the system just catered to the majority of the templates these "insiders" play.

Now, to add further to this, supposedly the guaranteed drop from the accumulated points will stack with the random drops. So, in essence say you have 30 players at an event. Let's use Napa, since it just dropped last night for sake of discussion. Napa used to drop 10 (tbh the best drops out of all EM's), and now it drops 15. With 30 players there and 15 of them randomly getting a drop; that's a 50% chance. Now say the other 15 who did not get a drop hit the threshold of the guaranteed drop. That would make it so ALL 30 players just received the drop. This just devalued the rare...If that is the case make it everyone drop or just get rid of the system all together.
This is the way it's been for some time now. And I think that people higher up do it on purpose. And I know for a fact that often the "Boss" who drops this is even more catered to certain templates. And when I brought this up one time at an EM event I knew I hit the nail on the head as certain folk got EXTREMELY defensive about it. I've heard many, many times how certain folk get insider information and it wasn't coming from the EM it was coming from someone "higher" up the scale supposedly. I told this person what I was hearing and it was denied... But I can say it seemed to me and everyone on my shard that a certain group always seemed to "know" and show up in force and great numbers every single time there was going to be a drop. Seems odd to me that they would somehow know that we were going to have a drop and then bring the whole guild... but what do I know?

I personally think they should just stop giving drops all together or just do some clicky at then end and quit catering to the rares greed fest.
 

Old Vet Back Again

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While I agree with what you said @MalagAste, if the system has not changed it allows players to play whatever template they choose. The only thing you have to make sure of is getting looting rights and then your name is basically thrown into a hat and picked at random.

If this new system has been implemented it will create a cookie cutter template for events. Now people can still choose to play whatever they want and go only off the random drop, but those that are there only for the drop will begin utilizing this template to increase their odds at getting it. I mean, why wouldn't they increase their chances if their primary goal is to sell it? Build up your points and get a guaranteed drop and also have the chance of getting it random...
 

MalagAste

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While I agree with what you said @MalagAste, if the system has not changed it allows players to play whatever template they choose. The only thing you have to make sure of is getting looting rights and then your name is basically thrown into a hat and picked at random.

If this new system has been implemented it will create a cookie cutter template for events. Now people can still choose to play whatever they want and go only off the random drop, but those that are there only for the drop will begin utilizing this template to increase their odds at getting it. I mean, why wouldn't they increase their chances if their primary goal is to sell it? Build up your points and get a guaranteed drop and also have the chance of getting it random...
I go to events on the character that makes sense to be there... I don't change his template to the flavor of the month club..... he is what he is... He has a job to do and he does it. What irks me is that I give care about the event for the event.... I care what happens in Britannia... I love the RP of it. And instead of just being able to enjoy the event for the RP aspect of it and the work that the EMs and DEVs have put into the story that I really enjoy .... I have to put up with a bunch of whining imbeciles who are only there to make a buck... they don't give a rats about the event and constantly interrupt the story with cries of "getting on with it" and "STFU and spawn something".... "Where is the boss, Are we getting a drop when is the drop.. etc.... etc.... Until I just want to puke. It's hard to follow the story when everytime we stop somewhere 33 people spawn 50 Evs, RCs and EEs... RIGHT on the EM. IT's hard to follow when 15 times during the event some A-Hole thinks its cute to spawn a gate to Fel in the center of all the action or right next to the EM gate.

So while trying to maintain character I have to put up with all this BS going on because the rare crap can be sold for 2 billion in gold or some ****.... when honestly all I'd like to do is enjoy the event and keep a memento for myself to remember the fun times we are having.

I understand why dozens of folk I know no longer bother to go to the events because they are FED UP.

If it didn't make such RP sense for me to be there... I would tell them where to stick it all too... but I'm not an ostrich and I can't just put my head in the sand and hope it all goes away... And I really do enjoy the stories and events... for they bring a lot of life to the game that honestly if it wasn't there I probably wouldn't still be playing...

I've always participated in events... global or otherwise.

And if all that wasn't bad enough you see two or three regulars who bring 5 characters at least each all doing EXACTLY the same things wearing EXACTLY the same stuff... and it's 100% obvious like the nose on your face that they are scripting... Multiboxing whatever you want to call it because NO ONE can do the same actions on 5 accounts all at one time... I don't care how good you are. Not without using some sort of 3rd party macroing system. And it just amazes me that this is allowed... and that nothing is done about and that GMs/DEVs can't or won't put a stop to it... and I don't know dare I say are too blind to see WTF is going on or they just don't care... but it shouldn't come as a shock when the same people ALWAYS have the drop item for sale(sometimes in multiples)..... no matter what shard or anything...
 

Longtooths

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"As long as your character does damage, receives damage, heals damage, you get points towards receiving an automatic drop in addition to the random drop system, but those points reset every time you get a drop whether by points or random."

@Mesanna @Bleak @Kyronix

Any chance you can shed some light on this situation and let us know if this is true or not?

What does this mean, "...but those points reset every time you get a drop whether by points or random"??? Does that mean that if there are two EM's per shard, thus two drops, and you get the first drop that you have no chance on the second drop?

**How do I get on the advanced notice list?
 

Old Vet Back Again

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What does this mean, "...but those points reset every time you get a drop whether by points or random"??? Does that mean that if there are two EM's per shard, thus two drops, and you get the first drop that you have no chance on the second drop?

**How do I get on the advanced notice list?
Here is how I interpreted it. Let's say you have to hit 100 points in order to get the guaranteed drop. Again, I'll also use Napa as the example. If you go the first month and don't get a drop based on the "random" selection method but acquire 75 points towards the "guaranteed" drop then next month you go into it with the 75 points. In the next month you hit the 100 point threshold so you will earn a drop regardless of the selection method. I.E. if you miss out on the random method you will get the guaranteed method due to your points, or, you hit the random method. Either of which will erase your points back to zero.

Now, let's take the first example again. You earn 75 points when the boss dies. You are 25 points shy of the threshold so you will not be getting the guaranteed drop, but let's say you hit the random method. This would also drop you back down to zero points starting you over for the next month.

Now in regards to the above I have many questions, questions only the devs can answer. Such as, say the drop is on the last event of the month. Do I accumulate points on the previous 3 events of that month for that shard that I attended and killed the boss? Or, do I only get them when the actual boss that drops the rare is in place?

I too would love to get advanced notice list, should I find a way I will post it publicly because I feel that would be the most fair to all...

**edit** Sorry, missed your question about two EMs on one shard. I would assume based on points and also the random method you could get both, because I have just based on the random method. Not everytime but there have been those lucky times. Just keep in mind, based on my interpretation if you get the first drop all of your points would be erased and you would be starting back at zero even though we are still in that same month of events.
 
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TimberWolf

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I don't think you need to be Sherlock Holmes to figure out the corruption of the EM events.... EMs are players on other shards.....so let's say I am an EM on Catskills....but I play on Izumo. I know all the other EMs attend the same meetings discuss the global story lines....you don't think the EM on Izumo knows who my character is....or drops me clues if I don't already know exactly what to expect?? So as I said I am the EM. On Catskills ... You dont think I know who the EMs are that have players on the shard I host.....and give them hints. I have always thought a lot of the event cross sharders are probably EMs from other shards....or their closest friends and buddies.....it just makes sense.

EMs are just long time passionate players.....makes sense they would cross shard to get drops worth 100s of million.....
 

Gamer_Goblin

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I may be a returning player, but I've played previously and I play a lot of MMOs. I'm not saying you do, but I want to just point out that players CAN put people on ignore and not announce the fact that they are doing so. If you don't tell them, they won't have reason to swap to multiple characters. They can continue to type their fingers to nubs and you won't see it.

Imagine trying to participate in an event and you have an a-hole doing a combination of Eddie Murphy and Sam Kinison in the event chat channel. Why? Because HE wanted a drop HANDED TO HIM! The event ended and he howled even more cause he didn't get a drop. Yes, we tried using ignore, but how in the bluest of blue hell do you ignore a guy with at least 5 accounts and seven chars on each? Especially when he'd figure out he was on ignore, he'd switch to a new character. I recall I had 10 to 15 chars blocked that were ALL this dude.
 

Jirel of Joiry

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I may be a returning player, but I've played previously and I play a lot of MMOs. I'm not saying you do, but I want to just point out that players CAN put people on ignore and not announce the fact that they are doing so. If you don't tell them, they won't have reason to swap to multiple characters. They can continue to type their fingers to nubs and you won't see it.
Especially when he'd figure out he was on ignore, he'd switch to a new character.
Did you miss this? I didn't tell him. He'd just figure it out. We had two that would do this. One is a known troublemaker on multiple shards, he just unfortunately called Legends home. No one announced they were putting him on ignore. :gee: You'd think after blocking 10 or more chars the dude might get a clue NO ONE wanted to talk him or hear his mouth. I've wondered if at least one EM might have been in cahoots with him, since one EM turned into Mega-jerk after he quit as EM. Legends folks know WHO I'm talking about.
 

Corpin

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It shouldn't be that hard to come up with. What template would put out high levels of damage, be able to tank high levels of damage and also have enough HP to heal high amounts of damage. Looks like the system just catered to the majority of the templates these "insiders" play.

I'm not sure if you are being facetious or not but regardless this screams truth. Sure, corruption or a nice conspiracy can always be present but it's even more common to have more casual or lesser informed players being snide with those familiar to the mechanics of the game.

You are always free to play whatever you want in any game but the undeniable fact is "cookie cutter" builds are popular for their top of the line capabilities. One can't shun players using such templates, it's simply smart for the best outcome possible. These templates are no mystery either. From these forums to myuo search they are widely available and easy to achieve.

The bottom line is there are people that play games and then their are gamers. People that play games simply log in and play for the sheer enjoyment. Gamers on the other hand learn the mechanics, formulas and algorithms of the game. They test every combination on a template or tactic and apply the greatest results. Gamers find their enjoyment by pursing the most encompassing ways to handle any situation and maximizing effectiveness to achieve the most "leet" gear and methods available. Games such as diablo 3 and WoW are specifically targeting gamers as such that they are simply made to grind for the most powerful gear. As far as EM bosses go it's very easy to instantly identify what slayer is needed just by seeing what graphic the boss is followed by what the boss actually is and defending against it's mechanics. What the boss ACTUALLY is will rarely be the correct slayer to use.

Although undoubtedly cheaters and 3rd party programs are used by some players and are most prevalent in PvP it doesn't mean they all are. When a legit by the books gamer faces off with someone that just plays the game be it PvM or pvp they are almost certain to be labeled a cheater even if they are not.


TL;DR - hardcore gamers will calculate everything to maximize rewards while casual players will feel skeptical and powerless in comparison. That is not meant to be derogatory, it simply expands to all areas of life. IE, some people strum a guitar at campfires, others live it and become world renowned musicians.
 

Lord Arm

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I just pray that they only do 1 to 3 drops per event, its supposed to be fun. it would really mean something if u got one like the old days. over-all the ems are great. a lot of jerks out there harass and cry they didn't get one. if u want to complain, do it about the multi accounts and cheating, and do it to the devs not ems. but I do have to admit, it does seem like some groups know when theres a drop but I don't know. u will notice it at beginning of the month. did u see how many people, I mean chars lol, at napa event weds. unbelievable. it will just get worse and worse. lol
 

Old Vet Back Again

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@Corpin , great write up and all, but you failed to really understand what was stated. I said based on these changes look at the community that has started running these templates. With insider information they have successfully given themselves the upperhand without the general population even knowing there has been a change. That is the point of this entire thread, to find out if there has been a change. I never said anything about understanding game mechanics, and how some people are gamers or casual players. I stated with this change there will be a cookie cutter template that everyone will switch to and these people are already running it. And, that post was directed at Scribbles because he attends events rather regularly and would get the description I was giving out about the template.

So with all that being said, I think you failed to understand the point of my thread.

I am waiting on a dev to state whether this change in fact did happen or not. And if it did, WHY are people aware of it before the announcement is made??
 

Klapauc

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That super secret drop system that you did describe is old news for the biggest part. Doing damage, taking damage and healing do officialy count for quite a while now. That there may be a point system and/or some other variables in addition to plain rng is nothing new either and easy to suspect if you play for long enough and keep your eyes open, not only for em drops. Yes, and if people run multiple accounts, ofc they will get a chance for multiple drops.
The whole rares scene is actually quite important for the game as those guys run lots of accounts and create a steady high demand for the wares from the official store. Thats why the uo team does make sure that there are enough carrots to keep them playing. Nothing new either.

As for templates at em events, there has always been only a limited choice as to what you can use if you want to take an active role in the fighting. For max damage output and good self heal so that you can take damage, you are basically limited to archer or thrower anyway, melee is to risky with all that lag if you are going for drops. Mystics and tamers are usable, but cannot deal the same amount of damage. Barding skills do not work on event mobs, so they are only good as buff&heal droids for a group. Does leave little choice in templates to begin with.
 

Corpin

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@Old Vet Back Again I delved into the subject a lot deeper and from a slightly different angle then had been taken. I understand where you are coming from but what I meant is gamers are efficient in their ability to develop gear and templates that cover every base possible. As long as the events are not purely RNG templates like a whammy thrower will exceed the minimums and essentially be able to meet the drop requirements no matter the system.
 

Uvtha

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Do you go to the event just to get the drop.....maybe just go for the event and the story line....and the community involvement....and then if you get a drop it is a bonus.....and then you get to ignore all those people whining about not getting a drop at the end of each event....because you got what you wanted....a fun experience :)
I have hated EM drops since nearly the beginning, and I have gotten several myself. The event should be about the story and the adventure, and the fun of teaming up with people to do something new. Reward items should be nothing more than souvenirs for having attended, and everyone should get them via a clicky or whatever. The random drops cause too much crying and moaning and make the whole experience ONLY about what you can GET, and how many billions you can make.
Make any event items for everyone or just get rid of them, that's what I say.
 

Mesanna

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Hello everyone,

It seems no matter what we do we can not make everyone happy. Yes we changed the top attacker system to give extra rewards for the players that are on the shard and do not transfer off. There is NO WAY for a EM to make sure one specific person gets a reward. The EM's do not set up the mobs they just tell us what they would like to have and its set up by us.

We give out a high number of rewards when its at the end of an arc of the EM's otherwise each EM is allowed 1 reward a month.

I do take favoritism or cheating by my EM's very serious but if you are going to accuse one of something, I hope you have proof and atleast give me a name so I can investigate. Let me repeat myself again just incase I was not clear. An Event Moderator can not give out items to players because all the items they make can not be picked up by a player. An Event Moderator can not make sure his/her friends get the rewards from the Top Attacker mobs, that is purely based on interaction with the mob such as damage and healing.

I hope this has cleared up some of the confusion.
 

Larisa

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First off, let me say thank you for coming here to clarify things!

Secondly....about this:

Yes we changed the top attacker system to give extra rewards for the players that are on the shard and do not transfer off.
That's all fine and good....but it doesn't really do much because most *Off-sharders* have characters built on every shard and just transfer the item on another character or have the buyer pick it up on the shard it dropped on, so while it's a really great idea, it doesn't help much.

I don't know about other shards, but on Origin, right after an event with a drop I immediately go to the rares forums to see who's selling the drop, and 99% of the time it's someone who doesn't use Origin as their home shard....and 99% of the time it's the same people.

I will say that the drops ARE random, the last event we had in the arc our EM is doing now I got a drop (That Fuddy Wuddy Goblin's Treasure Box), the most recent one, one of my guildmates got a drop (Rare Fuddy Wuddy Goblin Ale) and I did not, though I did get looting rights.

The point system is the same one they use in Doom in the gauntlet correct? When they implemented that I was pretty excited so that's pretty cool if that's the case now with EM drops.
 

Old Vet Back Again

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Stratics Veteran
That super secret drop system that you did describe is old news for the biggest part. Doing damage, taking damage and healing do officialy count for quite a while now. That there may be a point system and/or some other variables in addition to plain rng is nothing new either and easy to suspect if you play for long enough and keep your eyes open, not only for em drops. Yes, and if people run multiple accounts, ofc they will get a chance for multiple drops.
The whole rares scene is actually quite important for the game as those guys run lots of accounts and create a steady high demand for the wares from the official store. Thats why the uo team does make sure that there are enough carrots to keep them playing. Nothing new either.

As for templates at em events, there has always been only a limited choice as to what you can use if you want to take an active role in the fighting. For max damage output and good self heal so that you can take damage, you are basically limited to archer or thrower anyway, melee is to risky with all that lag if you are going for drops. Mystics and tamers are usable, but cannot deal the same amount of damage. Barding skills do not work on event mobs, so they are only good as buff&heal droids for a group. Does leave little choice in templates to begin with.

OK! Let me kindly ask you to re-read my intial post. I have clearly stated that it went from Top Damage to a new system that is split into 3rds; Top damage, Tanking and healing. Supposedly now there has been another change that only these "insiders" are aware of and have built their templates accordingly. By my vague description of the template they are running was my way of pointing my finger at who these "insider" are. Why I left it vague was to not break and RoC of stratics, while also making the people whom actively participate in these event aware of who these suspects are. I have ICQ conversations that are a direct copy and paste from them stating that these changes have gone into effect, and that is why I wanted to bring it up and see if it was a rumor or truth.

I hope this has cleared up some of the confusion.
It has not, my question was: Has there been a recent (as in, past few months) change to how the drop system works. What I have gotten is ICQ messages stating that there has been an update to the current system and it has been implemented recently. Here is the new description of how they are stating the EM drops are working; "As long as your character does damage, receives damage, heals damage, you get points towards receiving an automatic drop in addition to the random drop system, but those points reset every time you get a drop whether by points or random."

The new system that you updated to after top damage included; healing, tanking and top damage. When doing so, you are entered into a 100% random possibility at a drop. What I would like to know is if the above has been instated. Has there been a point system added to the current system. So not only do you have a chance at getting a drop at random meeting the tanking/healing/damage criteria, but do you also now accumulate points that will guarantee you a drop once you hit the threshold of points, and, will these automatic drops stack on top of the EM's cap of amount requested to drop.

I do take favoritism or cheating by my EM's very serious but if you are going to accuse one of something, I hope you have proof and atleast give me a name so I can investigate.
Would ICQ logs of the individual stating such things be sufficient enough? Because I have entire conversations that I can send you along with matching the ICQ# with other affiliated sites to cross reference and show it was in fact them.
 

DreadLord Lestat

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Would ICQ logs of the individual stating such things be sufficient enough? Because I have entire conversations that I can send you along with matching the ICQ# with other affiliated sites to cross reference and show it was in fact them.
You cannot post any private message (Stratics PM or outside means of messaging) without approval from all parties involved in the messages. RoC, E http://stratics.com/community/pages/rules/
 

Klapauc

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OK! Let me kindly ask you to re-read my intial post. I have clearly stated that it went from Top Damage to a new system that is split into 3rds; Top damage, Tanking and healing. Supposedly now there has been another change that only these "insiders" are aware of and have built their templates accordingly. By my vague description of the template they are running was my way of pointing my finger at who these "insider" are. Why I left it vague was to not break and RoC of stratics, while also making the people whom actively participate in these event aware of who these suspects are. I have ICQ conversations that are a direct copy and paste from them stating that these changes have gone into effect, and that is why I wanted to bring it up and see if it was a rumor or truth.



It has not, my question was: Has there been a recent (as in, past few months) change to how the drop system works. What I have gotten is ICQ messages stating that there has been an update to the current system and it has been implemented recently. Here is the new description of how they are stating the EM drops are working; "As long as your character does damage, receives damage, heals damage, you get points towards receiving an automatic drop in addition to the random drop system, but those points reset every time you get a drop whether by points or random."

The new system that you updated to after top damage included; healing, tanking and top damage. When doing so, you are entered into a 100% random possibility at a drop. What I would like to know is if the above has been instated. Has there been a point system added to the current system. So not only do you have a chance at getting a drop at random meeting the tanking/healing/damage criteria, but do you also now accumulate points that will guarantee you a drop once you hit the threshold of points, and, will these automatic drops stack on top of the EM's cap of amount requested to drop.



Would ICQ logs of the individual stating such things be sufficient enough? Because I have entire conversations that I can send you along with matching the ICQ# with other affiliated sites to cross reference and show it was in fact them.
I got some insider information here that uo will be dead in a year, if that new and last chance expansion does fail to meet expected returns. The reason EA did outsource uo is to be able to close it without negative publicity for themselves, as the game is on its last leg compared to others. So be as happy or unhappy as you want about imaginary pixels as they wont last long. Maybe there is some big buck to be made from 3d printing uo rares into real stuff, so that people got something to hold on after servers do close forever.
 

MalagAste

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OK! Let me kindly ask you to re-read my intial post. I have clearly stated that it went from Top Damage to a new system that is split into 3rds; Top damage, Tanking and healing. Supposedly now there has been another change that only these "insiders" are aware of and have built their templates accordingly. By my vague description of the template they are running was my way of pointing my finger at who these "insider" are. Why I left it vague was to not break and RoC of stratics, while also making the people whom actively participate in these event aware of who these suspects are. I have ICQ conversations that are a direct copy and paste from them stating that these changes have gone into effect, and that is why I wanted to bring it up and see if it was a rumor or truth.



It has not, my question was: Has there been a recent (as in, past few months) change to how the drop system works. What I have gotten is ICQ messages stating that there has been an update to the current system and it has been implemented recently. Here is the new description of how they are stating the EM drops are working; "As long as your character does damage, receives damage, heals damage, you get points towards receiving an automatic drop in addition to the random drop system, but those points reset every time you get a drop whether by points or random."

The new system that you updated to after top damage included; healing, tanking and top damage. When doing so, you are entered into a 100% random possibility at a drop. What I would like to know is if the above has been instated. Has there been a point system added to the current system. So not only do you have a chance at getting a drop at random meeting the tanking/healing/damage criteria, but do you also now accumulate points that will guarantee you a drop once you hit the threshold of points, and, will these automatic drops stack on top of the EM's cap of amount requested to drop.



Would ICQ logs of the individual stating such things be sufficient enough? Because I have entire conversations that I can send you along with matching the ICQ# with other affiliated sites to cross reference and show it was in fact them.

Email these things straight to Mesanna.
 

The Craftsman

Certifiable
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So are you trying to tell me that EM events are corrupt? Surely not!! Who, knew eh.

/end sarcasm
 

Old Vet Back Again

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Stratics Veteran
Don't worry if this rumor is proven to be true, I will be exposing it to the entire public. Don't worry @DreadLord Lestat it won't be done on stratics.

The funny thing about it is, the last change in EM events about 12ish months ago (from top damage to the replica of doom/champspawns) some how was leaked as well. Take a look at this old thread http://stratics.com/community/threa...t-em-drop-system-need-revamping.311923/page-3

You will find all the evidence you need that a few people had this information prior to the change and even went as far as making very bad puns about it...

If it's not true, I will admit that this is probably the best troll to have ever been pulled on me.

Patiently waiting your response @Mesanna
 

Ashlynn_L

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There are one or two names linked to a certain EM or so that have been doing the rounds for a while. =P
 

Merus

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Hello everyone,

It seems no matter what we do we can not make everyone happy. Yes we changed the top attacker system to give extra rewards for the players that are on the shard and do not transfer off. There is NO WAY for a EM to make sure one specific person gets a reward. The EM's do not set up the mobs they just tell us what they would like to have and its set up by us.

We give out a high number of rewards when its at the end of an arc of the EM's otherwise each EM is allowed 1 reward a month.

I do take favoritism or cheating by my EM's very serious but if you are going to accuse one of something, I hope you have proof and atleast give me a name so I can investigate. Let me repeat myself again just incase I was not clear. An Event Moderator can not give out items to players because all the items they make can not be picked up by a player. An Event Moderator can not make sure his/her friends get the rewards from the Top Attacker mobs, that is purely based on interaction with the mob such as damage and healing.

I hope this has cleared up some of the confusion.
So if there was a change, why did it need to be kept a secret except for a few people who apparently get inside information? Why not just be upfront with the entire community? Not accusing anyone of cheating, just wondering why the only way we get any response about this from the Dev's is someone posting about some rumor?
 

Zuckuss

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There is a lot of speculation occurring within this thread. A question was asked and a question was answered. This has since evolved into some discussion about corruption and insider information. Information pertaining to such should be submitted through the proper channels, because it's not going to continue here.
 

Nexus

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This thread is being allowed to continue, but due to the controversial nature of this topic, please assure it remains civil, and implications of misconduct alluding to specific individuals be kept absent from here on. Stating there is a belief that misconduct is or has occurred is fine, there can be no finger pointing. If anyone has clear evidence of such please e-mail it to Broadsword, as Stratics is not the proper medium for disclosing such information.
 

Gidge

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When I go to an event, I take a slayer for each group and I take a few weapons that are 100%'s. (death= $$$) I rarely get looting rights even though I hit the big things from the moment they spawn till it dies. I know for a FACT I am a wimpy player at these events. My characters are designed for solo playing survival style and taking big things down alone (even thought it may take 10 x longer than other templates, I ain't complaining! :D) I have my self started an event with one char, and changed to another. meaning like my archer vs my warrior vs my mage.

When I am at the event, I know the sound of the monsters even if they are redecorated. Our previous EM Falcon had this long ongoing thing with spiders. So we knew for like months it was going to be spiders. One of the most common questions before/at the start of any event is... What slayer do I bring? Even if you don't know what slayer you can still come prepared and if you don't want to die a bunch, I recommend archers and mages and standing back and potions for extra damage, which seems to be the trigger for the drops, as opposed to healing as someone stated above.

Regardless if someone knows where, when, what and how, it is still random and everyone gets a chance.

I use to like it when our EM's before Falcon would pull us through a night of a few peerless without having to get keys. I don't know what freedoms they have now vs then but the event's don't have to be about the stand alone hack and slash scenes but it seems to be the magnet.

Clues! I like clues.
 

TimberWolf

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Hello everyone,

It seems no matter what we do we can not make everyone happy. Yes we changed the top attacker system to give extra rewards for the players that are on the shard and do not transfer off. There is NO WAY for a EM to make sure one specific person gets a reward. The EM's do not set up the mobs they just tell us what they would like to have and its set up by us.

We give out a high number of rewards when its at the end of an arc of the EM's otherwise each EM is allowed 1 reward a month.

I do take favoritism or cheating by my EM's very serious but if you are going to accuse one of something, I hope you have proof and atleast give me a name so I can investigate. Let me repeat myself again just incase I was not clear. An Event Moderator can not give out items to players because all the items they make can not be picked up by a player. An Event Moderator can not make sure his/her friends get the rewards from the Top Attacker mobs, that is purely based on interaction with the mob such as damage and healing.

I hope this has cleared up some of the confusion.

This confuses me to NO end.... I know for a fact I have been passed drops by EMs...on various different shards and from as long as 10 years ago to as little as 2 weeks ago I have had this happen??? I also know for a fact I wasnt the only one that had this happen.... I am not suggesting Mesanna just outright lied...but it is obvious that we are not getting all the information because it cant be both ways! And this leads further to the general level of mistrust inherent when you have players involve in rewarding other players.

Does corruption exist...of course it does! Corruption exists everywhere from low level civil bureaucrats to Police officers but yet somehow we are to believe it doesn't exist with EMs in UO??? They are above this because "Mes takes corruption seriously" ...oh great let me call the newspaper....corruption is eliminated if the boss would just take it seriously...whew!!!!
 

Smoot

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When I am at the event, I know the sound of the monsters even if they are redecorated.
its the skin / "redecoration" that the slayer applies to, not the base mob. if the boss is a slasher, but appears as a spider, its a spider slayer.
 

MalagAste

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@Gidge I bring so many different bows I think my character must sound rather like a windchime when he walks with them all banging together... I'm often surprised he can walk. Between the 10+ bows, 3 full quivers and 200+ bandages he honestly has very little room to ever loot. It's been so long since I've looted gold it's not even funny. Mostly he picks up gems, jewelery, and talismans and such that weigh 1 stone... anything else will quickly put him overweight. I don't like to risk getting cursed and weakened into not being able to get out of harms way so I really don't like to pick up much.

He does pretty good since the last change went into effect I can pretty much get a drop every other event or so. Back at the start when it was all about looting and such I used to get a drop almost every time... sometimes 2 or 3 which was great for my friends. But then when they changed it to top damagers only I quit getting them at all... Now after the change it's nice to be getting them again on occasion.
 

Old Vet Back Again

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This confuses me to NO end.... I know for a fact I have been passed drops by EMs...on various different shards and from as long as 10 years ago to as little as 2 weeks ago I have had this happen??? I also know for a fact I wasnt the only one that had this happen.... I am not suggesting Mesanna just outright lied...but it is obvious that we are not getting all the information because it cant be both ways! And this leads further to the general level of mistrust inherent when you have players involve in rewarding other players.

Does corruption exist...of course it does! Corruption exists everywhere from low level civil bureaucrats to Police officers but yet somehow we are to believe it doesn't exist with EMs in UO??? They are above this because "Mes takes corruption seriously" ...oh great let me call the newspaper....corruption is eliminated if the boss would just take it seriously...whew!!!!

Hello friend and other future posters,

I would like to take the time to just say that this thread was locked and then re-opened and I thank @Ron Bron and @Nexus for giving us the second chance. It will most likely be monitored very closely so please do your absolute best to post your frustrations while keeping them inside the RoC of stratics.

I just like many of you would like to get to the bottom of this, but if we give them a way to escape such as by locking this thread that would only harm those of us wanting to know the truth.

While I agree with pretty much everyone's rants within this thread, let's do our best to tone them down until we get a direct answer from Mesanna.
 
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