Please devs add it in so that shatter pots break trap boxes or cause them to explode or something !!!! I'll luv u long time!
"The mechanic traps needs time to reset" 3 seconds between uses. 2 at 50 tinkering, and 1 at gm.it would be the end of playing without resisting spells in pvp, I like it.
You can't insure a container. It hurts so it's balance IMO... if you have to open it several times in a row you're going to die regardless and if the lame mages would stop casting Para on you long enough to cast something harmful they would kill you much faster... stopping to cast para every other spell is silly.... just get the job done. The box is nice once in awhile but it's not going to work 10 times in a row you'll kill yourself. It does do damage... which is the point. But putting 120 resist on my character just in the off chance I come against a para ganking group of mages is more lame than the box. I don't need 120 resist for anything else since it honestly doesn't do much else and you can argue till your blue in the face and your fingers fall off with that one but as for poison and every other spell under the sun I can pretty much ignore being poisoned as is.... so having that lessened really isn't that big of deal... and most other things are gone the second I cast remove curse... which I can do fairly often. So the resisting spells is NEVER worth the 120 skill points.I believe it is very balanced. Now I don't if the box can be insured on normal shards, else make a trapped box cursed, then you can loot it, when you kill the guy.
Mana Vamp. You won't be casting anything if you get Mana Vamped with 0 Resist.I don't need 120 resist for anything else since it honestly doesn't do much else and you can argue till your blue in the face and your fingers fall off with that one but as for poison and every other spell under the sun I can pretty much ignore being poisoned as is.... so having that lessened really isn't that big of deal... and most other things are gone the second I cast remove curse... which I can do fairly often. So the resisting spells is NEVER worth the 120 skill points.
For a VERY short time. Wouldn't take long to get it back first animal that I came across I'd have it back.Mana Vamp. You won't be casting anything if you get Mana Vamped with 0 Resist.
That's it...I'm coming to your Castle and blocking your recall spotPlease devs add it in so that shatter pots break trap boxes or cause them to explode or something !!!! I'll luv u long time!
I'd like to make it where you could trap pressie boxes. Like this :
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Lol!I'd like to make it where you could trap pressie boxes. Like this :
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Hello! I think this would be the way to survive in empty shards like mine, because if you get caught walking alone, by a group of pkillers, (they always attack in two or three) ... you have no chance!Please devs add it in so that shatter pots break trap boxes or cause them to explode or something !!!! I'll luv u long time!
Actually it will be even more difficult to escape. If a pk casts omen/para on you, there is no escaping without a trapped box. 120 resist won't save you.Hello! I think this would be the way to survive in empty shards like mine, because if you get caught walking alone, by a group of pkillers, (they always attack in two or three) ... you have no chance!
This will force them to give up at least two skills to make resist spell in 120!
and maybe I have a chance against a group, even if escape
It hurts to have to agree with you, but something had to be done so that you have at least a fair fight,Actually it will be even more difficult to escape. If a pk casts omen/para on you, there is no escaping without a trapped box. 120 resist won't save you.
dexers with 120 resist would have no way to counter omen/para or omen/mana vamp combo. Unlike mages, they can't cast magic arrow on themselves after getting hit with evil omen.it would be the end of playing without resisting spells in pvp, I like it.
You can in you are human.... and carry just enough regs or some sort of lrc or something to cast it. magic arrow is a low spell.... but I don't play humans.dexers with 120 resist would have no way to counter omen/para or omen/mana vamp combo. Unlike mages, they can't cast magic arrow on themselves after getting hit with evil omen.
Humans are so 1997 arent they? *chuckles*You can in you are human.... and carry just enough regs or some sort of lrc or something to cast it. magic arrow is a low spell.... but I don't play humans.
LOL they are.Humans are so 1997 arent they? *chuckles*
There are ways to counter it before para hits you even without a box. all you do is cast a spell that freezes you in-place, use spiritspeak, use a wand while someone is trying to para you..dexers with 120 resist would have no way to counter omen/para or omen/mana vamp combo. Unlike mages, they can't cast magic arrow on themselves after getting hit with evil omen.
Only when omen is used, IF you have resist, if you don't well.... there you go. Spells would still work, if said 3 mages aren't good (at all). you cannot be para'd if you're already frozen....Hmm.. so while 3 mages are para spamming me All I have to do is use Spirit Speak. Got it.