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My Spellweaving/ Gargoyle B & M Post

Jirel of Joiry

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Okay I got a few things about Spell weaving & Gargoyles that stick in my craw. Okay with spell weaving why for the love of all that is UO can't a GM scribe make spell weaving scrolls???? I understand why not for the book because you get the book when you do the quest to learn spell weaving. Really its the only scroll required magic that we CAN NOT craft the scrolls....Grrr!
Okay shifting gears to the gargoyle complaint...Why....why...why...WHY for the love of the VIRTUES is there NO way to change to a gargoyle other than the race change tokens? There was SUPPOSE to be a quest chain or something added in later. Ah "later" that magical time in UO that NEVER comes...grrr. Now with the new rules forbidding us trading tokens at all in game or out no one will ever be able to change a char to a gargoyle unless they delete the char and make a new one! OMG, how bone-headed is that? I would understand IF origin store sold race change tokens, BUT they don't. These have been the two biggest glaring omissions from the game and in my opinon worse than the incomplete tile sets in the house customization which is an aggravation for another thread.

BTW, I know a software development student that would love to fix the broken stuff in UO for the experience. You know its one thing to to learn the stuff from the book, but its really different in real world application. She is a senior level student, but since she hasn't graduated she really doesn't want to relocated to VA. Its an idea: use student labor, student gets experience, and UO get things fixed while the Devs work on making new content. Its both Quid pro quo and a win - win! Oh Wait, There's a name for that ----INTERN! lol
 
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Val'lyn De'ana

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There are very strict rules for interns. For bug fixing a company would have to pay an hourly wage. No experience for intern work unless it like filing or answering phones.

-Val'lyn
 

Jirel of Joiry

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Okay so an Intern who's degree field is Information Technology: Software Design and Multimedia can only answer phones, filing and fetch coffee? Okay that's sorta silly...I can see that for a BSBA.

I realize Broadsword has limited resources, I was trying to help. Everyone one complains about the state of the game but I don't see anyone else offering ideas how to get things fixed. FYI I am attending University, there are paid and unpaid internships. The unpaid are for experience or course credit.

From Wikipedia:

An internship is a job training for white-collar and professional careers.[1][2] Internships for professional careers are similar in some ways to apprenticeships for trade and vocational jobs, but the lack of standardization and oversight leaves the term open to broad interpretation.[3][4] Interns may be college or university students, high school students, or post-graduate adults. These positions may be paid or unpaid and are usually temporary.

Generally, an internship consists of an exchange of services for experience between the student and an organization. Students can also use an internship to determine if they have an interest in a particular career, create a network of contacts or gain school credit. Some interns find permanent, paid employment with the organizations for which they worked. This can be a significant benefit to the employer as experienced interns often need little or no training when they begin regular employment. Unlike a trainee program, employment at the completion of an internship is not guaranteed.
I was just thinking of a way to fix broken stuff like crap stuck in the air, vendors/heralds/bar keeps that remains after IDOCs, stuff like that. Stuff the GMs think is beneath them . For example: I asked about deleting a stuck barkeeper that had been next my keep since 2004 the GM came off as if I'd asked him to pick up dog-doo. o_O It finally vanish last year.

I am familiar with the law as it was part of my principles of management class curriculum this semester.

If I'm coming off like a "B" I apologize. I'd just like to see UO thrive, but then again I am beginning to think that is just a diluted dream,
 
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MalagAste

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IMO Spellweaving is LONG overdue for an overhaul... first off yes while it was "new" I could see the forcing people to do the stupid quest and all.... but now that it's no longer the latest and greatest thing it's BEYOND time that the stupid quest was done away with and Spellweaving brought into New Haven for youngs and olds alike to start with... No more quest BS let us get the stupid book and be able to choose the skill to begin with and that includes with the Mythic tokens.

And yes we ought to be able to inscribe the stinking scrolls all but the 2 you need to do the quest for. You can keep the silly quest in for those but it's high time to make Spellweaving more obtainable and stop making it so difficult. You know it's likely that if they did away with the silly quest and let folk actually use mythic tokens and the like to GET spellweaving there wouldn't be all this pissing and moaning about not being able to get a level 6 focus. That's my opinion.
 

Zeke

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IMO Spellweaving is LONG overdue for an overhaul... first off yes while it was "new" I could see the forcing people to do the stupid quest and all.... but now that it's no longer the latest and greatest thing it's BEYOND time that the stupid quest was done away with and Spellweaving brought into New Haven for youngs and olds alike to start with... No more quest BS let us get the stupid book and be able to choose the skill to begin with and that includes with the Mythic tokens.

And yes we ought to be able to inscribe the stinking scrolls all but the 2 you need to do the quest for. You can keep the silly quest in for those but it's high time to make Spellweaving more obtainable and stop making it so difficult. You know it's likely that if they did away with the silly quest and let folk actually use mythic tokens and the like to GET spellweaving there wouldn't be all this pissing and moaning about not being able to get a level 6 focus. That's my opinion.
You can get the SW skill from a mythic token, you just have to do the quest first. But yeah a scribe should be able to create the scrolls provided they have a full book (just like all the others).
 

MissEcho

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Personally I like it that you have to 'obtain' the scrolls in spellweaving and would rather they be left as is. I have a gm scribe and yes the 'easy' way would be for me to just scribe them but it is actually nice to have a few items in game that are actually only obtainable as monster loot. There are very few 'must haves' that are. Perhaps making it so you have 3-4 levelling spells (other than the original 2) obtainable from an npc for training, ie, taristree, essence of wind, wildfire to allow a person to train the skill to above 80 but leave the rest as loot. Personally I would like 'more' stuff only via monster loot than there currently is. It creates markets, gives a purpose to pvm and encourages interaction.

I also like the 'quest' and think more skills should have a quest attached to be able to 'use' them, however you should still be able to 'buy' skill of npc trainers and also have it available to pick off a token or on character start up. You just can't 'use' it until you have done the quest as it stands.
 

Marisa Kirisame

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If you can cast weaving spells from a scroll with less skill required, that would have indeed been a case to complain about because scrolls can be essential to some precalculated templates with lower skills. Think focused mage.
 

MalagAste

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You can get the SW skill from a mythic token, you just have to do the quest first. But yeah a scribe should be able to create the scrolls provided they have a full book (just like all the others).
Something you CAN'T do on a newly created character. So you can't have much skill when you use a Mythic token since it won't work if you have more than 250 skill points so NO you can't use a token to get the skill.

And new players don't know anything about Spellweaving since it isn't something they can train in Haven either... which it's no wonder then that it's impossible to get a circle on many shards.
 

Zeke

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Something you CAN'T do on a newly created character. So you can't have much skill when you use a Mythic token since it won't work if you have more than 250 skill points so NO you can't use a token to get the skill.

And new players don't know anything about Spellweaving since it isn't something they can train in Haven either... which it's no wonder then that it's impossible to get a circle on many shards.
Yes, but with soulstones and frags, you remove the skills you used to get the quest done. I've done this before. Created a Mystic/Mage, did the quest, used stones/frags to get down to 200 points then used the mythic token. And as far as "New Players", not sure who you're talking about, since those are few and far between. I have 5 accounts and each account has at least a GM SW on it, one of which I used a mythic token to create.
 

MalagAste

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Yes, but with soulstones and frags, you remove the skills you used to get the quest done. I've done this before. Created a Mystic/Mage, did the quest, used stones/frags to get down to 200 points then used the mythic token. And as far as "New Players", not sure who you're talking about, since those are few and far between. I have 5 accounts and each account has at least a GM SW on it, one of which I used a mythic token to create.
If I wanted to go to all that trouble of doing crap like that I'd just do the stupid quest. The fact is most folk don't want to bother doing all that junk and therefore most folk don't work spellweaving because it's not worth the effort.
 

BeaIank

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Something you CAN'T do on a newly created character. So you can't have much skill when you use a Mythic token since it won't work if you have more than 250 skill points so NO you can't use a token to get the skill.

And new players don't know anything about Spellweaving since it isn't something they can train in Haven either... which it's no wonder then that it's impossible to get a circle on many shards.
3 of my 4 weavers were done through the use of the mythic token, so you can do it.
It is just a massive pain to do it, and I would rather have the quest requirement for it dropped.

And as someone with 15 years of software development in her back, the last thing I would want to see is intern developers messing with legacy code that span from even before I started my professional career.
It is a sure way to have things break and break BADLY.
 

Keith of Sonoma

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Something you CAN'T do on a newly created character. So you can't have much skill when you use a Mythic token since it won't work if you have more than 250 skill points so NO you can't use a token to get the skill.

And new players don't know anything about Spellweaving since it isn't something they can train in Haven either... which it's no wonder then that it's impossible to get a circle on many shards.
I think you CAN make it work, you just need help from other players (to heal etc.., and maybe gate you to where you need to go). I did the quest on a char with about 350 skills, and I assume (ouch) that I could have then stoned some skill to get under 250, and then used a mythic token to raise it to 90. Just a guess though, as I have never tried it. I am going to make another weaver though and try it. I will post the results :).
 

MalagAste

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I think you CAN make it work, you just need help from other players (to heal etc.., and maybe gate you to where you need to go). I did the quest on a char with about 350 skills, and I assume (ouch) that I could have then stoned some skill to get under 250, and then used a mythic token to raise it to 90. Just a guess though, as I have never tried it. I am going to make another weaver though and try it. I will post the results :).
You CAN make it work with the use of Soulstones YES but that's NOT The point. The point is that it is one skill that young players don't even get to experience because it's still stuck up in a silly tree in the middle of Yew FAR away from Haven. They took out the quests for Bushido and Ninjitsu long time ago and moved them into Haven... WHY can't they do that with Spellweaving??? There honestly is no reason for the stupid quest to begin with anymore. Seriously they ought to make a less daunting quest and move it to Haven. And Scribes OUGHT to be able to inscribe Spellweaving scrolls if they can cast them. Save the 2 you need to do the quest for.
 

Merus

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I think you CAN make it work, you just need help from other players (to heal etc.., and maybe gate you to where you need to go). I did the quest on a char with about 350 skills, and I assume (ouch) that I could have then stoned some skill to get under 250, and then used a mythic token to raise it to 90. Just a guess though, as I have never tried it. I am going to make another weaver though and try it. I will post the results :).
I don't think anyone is questioning the ability to stone off skills to get below the skill cap, provided you have the soul stones available... But that kind of defeats the purpose of the mythic token.

I mean why would I want to manually train half the skills I wanted to use the mythic token for before I can use the mythic token?
 

MalagAste

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I don't think anyone is questioning the ability to stone off skills to get below the skill cap, provided you have the soul stones available... But that kind of defeats the purpose of the mythic token.

I mean why would I want to manually train half the skills I wanted to use the mythic token for before I can use the mythic token?
Exactly... Having worked up 100's of characters I'm so over that these days... Yes I can train up a warrior type in under a day and all but Why bother? I hate it. Boring grind. I want to play the game not grind out skills. Most folk who use the Mythic tokens are old vets... we know how to use and work the skill just don't want to spend the hours on end grinding them out anymore .... yes willing to pay for instant gratification. But the quest is just outdated and needs to come to New Haven for younger players.
 

cazador

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The quest takes literally 10-20 minutes tops!

Yes to a trainer in Heartwood..30 skill!

No to removing the circle requirements..

No to crafting the scrolls. Go out and get them! IMO you shouldn't even be able to craft level 7+ Magery
Half of the mystic scrolls
There should be quests for necro/paladin spells..you guys literally want EVERYTHING for free..it's insane!


Sent from my iPhone using Tapatalk
 

Spock's Beard

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Spellweaving is a complete mess. From the stupid quest, to the circle requirement, to the rarity of the scrolls, it's just not worth bothering with.

But hey devs don't you dare fix any of this, just let it sit year after year. You've got some hackneyed boondoggle of a vanity project to shoehorn into the game where it will be ignored, I'm sure.
 

Aran

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Something you CAN'T do on a newly created character. So you can't have much skill when you use a Mythic token since it won't work if you have more than 250 skill points so NO you can't use a token to get the skill.

And new players don't know anything about Spellweaving since it isn't something they can train in Haven either... which it's no wonder then that it's impossible to get a circle on many shards.
I thought the issue was just getting six people online at once who are willing to come to one spot
 

Tjalle

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If anyone need SW scrolls on Siege, PM me.
 

MalagAste

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The quest takes literally 10-20 minutes tops!

Yes to a trainer in Heartwood..30 skill!

No to removing the circle requirements..

No to crafting the scrolls. Go out and get them! IMO you shouldn't even be able to craft level 7+ Magery
Half of the mystic scrolls
There should be quests for necro/paladin spells..you guys literally want EVERYTHING for free..it's insane!


Sent from my iPhone using Tapatalk

NO I want to play the game not grind out crap to try to play... I want to play... why does everything have to be such a grind... what happened to fun and community and stuff?

Not everything in the game needs to be such a freaking chore and bore.
 

cazador

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NO I want to play the game not grind out crap to try to play... I want to play... why does everything have to be such a grind... what happened to fun and community and stuff?

Not everything in the game needs to be such a freaking chore and bore.
How is any of it a grind? You go do the 10-20 minute quest
Buy a book, the scrolls, heck I don't know "play" the game and get them. What you're saying is you want to "play" the game just not that specific part of it. Then don't do it! Don't come to stratics daily begging for them to make an easy game even easier! Heck soon it'll be..why can't I just say set skill on production shards too..!! I just want to play!


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MalagAste

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How is any of it a grind? You go do the 10-20 minute quest
Buy a book, the scrolls, heck I don't know "play" the game and get them. What you're saying is you want to "play" the game just not that specific part of it. Then don't do it! Don't come to stratics daily begging for them to make an easy game even easier! Heck soon it'll be..why can't I just say set skill on production shards too..!! I just want to play!


Sent from my iPhone using Tapatalk
I'm not about to go stone on skills to go get the stupid quest and do it to stone off skills to go and get the Mythic token to work to stone back on stuff to stone off things... to do a stupid quest that quite honestly is outlived it's uselessness that is more hassle than it's worth just to put on a skill that I'm not really going to use on many characters just so I can get a Circle by myself since I could do that with the number of accounts I have...

But honestly I'm talking about losing the hassle that keeps MANY players from using the skill..... to make it nicer and easier to play the game and not make it such a hassle when it really doesn't need to be for newer or returning players. I fail to see why it has to be such a pain... but Hey who am I to give a rats ass about new players... ..... what the heck keep the stupidity and keep wondering why people don't want to come back to UO or play the game.... yes...... keep things ridiculously over complicated and hidden... so newer players get irritated and give up. If that's what you want...

I'm just saying it's high time that it was brought out of the cellar and into the light. But whatever. Trying to find things to improve so I don't have to see people crying about getting a Circle 400 times a day.
 

Keith of Sonoma

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I'm not about to go stone on skills to go get the stupid quest and do it to stone off skills to go and get the Mythic token to work to stone back on stuff to stone off things... to do a stupid quest that quite honestly is outlived it's uselessness that is more hassle than it's worth just to put on a skill that I'm not really going to use on many characters just so I can get a Circle by myself since I could do that with the number of accounts I have...

But honestly I'm talking about losing the hassle that keeps MANY players from using the skill..... to make it nicer and easier to play the game and not make it such a hassle when it really doesn't need to be for newer or returning players. I fail to see why it has to be such a pain... but Hey who am I to give a rats ass about new players... ..... what the heck keep the stupidity and keep wondering why people don't want to come back to UO or play the game.... yes...... keep things ridiculously over complicated and hidden... so newer players get irritated and give up. If that's what you want...

I'm just saying it's high time that it was brought out of the cellar and into the light. But whatever. Trying to find things to improve so I don't have to see people crying about getting a Circle 400 times a day.
You get "butthurt" a lot don't you?
 

MalagAste

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You get "butthurt" a lot don't you?
I'm tired of playing an MMO solo. I want people back in the game... so if my opinions of how to make things better makes me "butthurt" than fine I"m "butthurt". But I guess then I shouldn't give a rats about people quitting but hey if you like not having anyone around well have fun.... no longer playing when they close the doors on the game.

I fail to see how wanting to simplify things and make a skill easier to get and use makes me "butthurt" but whatever. I fail to see how trying to make things better for younger players is bad.

Younger players and newer players don't have banks of soulstones and skills to put on and off just to get spellweaving.... Never understood the reasoning behind requiring you to basically be an advanced character in order to get the skill in the first place. So whatever.
 

Spock's Beard

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But but but you want something to be more convenient!

And convenient = easy!

And easy = lazy!

Thankfully we have an MMO Masochist on hand to stick up for decency and hard work by supporting obtuse software design! Sure the rest of society may have succumbed to sloth and sensible design principles, but not him! He's a real hero, here defending the integrity of the game by making sure you have to click around and screw with soulstones enough to EARN your gameplay!

/s

If I ran this board, snotty references to how someone else wants things on "a silver platter" would equal an insta-ban.
 

petemage

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I'm tired of playing an MMO solo. I want people back in the game...
You should then start giving up that attitude of not leaving your dead-end shard. On Atlantic I run into random people a lot. But well, you know all of that old talk, nothing new here :p

On the other hand I never met a person saying "That word of death spell rocks, but I totally cant get myself to grind that quest for like 10 overseers and a couple of fish steak.".

Isn't the token and quest case a rare corner case? I've done the quest with a lot of new players, basically each mage that happens to roll with me for a bit. I would say 4 out of 5 say "that was fun". Most of the time they venturing the Ish parts I show them for the first time. It's a real adventure for them.

Way better entertainment than getting told by a banksitting vet: "There is an NPC for that over there."
 
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MalagAste

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You should then start giving up that attitude of not leaving your dead-end shard. On Atlantic I run into random people a lot. But well, you know all of that old talk, nothing new here :p

On the other hand I never met a person saying "That word of death spell rocks, but I totally cant get myself to grind that quest for like 10 overseers and a couple of fish steak.".

Isn't the token and quest case a rare corner case? I've done the quest with a lot of new players, basically each mage that happens to roll with me for a bit. I would say 4 out of 5 say "that was fun". Most of the time they venturing the Ish parts I show them for the first time. It's a real adventure for them.

Way better entertainment than getting told by a banksitting vet: "There is an NPC for that over there."
It's not an adventure unless someone holds your hand... for most of us old vets its more of a chore than an adventure... and NO I don't want to go to illsh and farm mobs that are packed in with a half a dozen or more paragons half stuck in places you can't reach them at... NO I don't want to do it. And it's NOT just a couple of fish steaks it's a pile of wood NO character can actually carry... some fish... a half a dozen stupid requests... followed by killing things in an area that newer characters certainly should NOT be on their own... it's outdated and should be added to Haven for young players to have a better opportunity to actually try, instead of being hidden away in a place FEW go. We want to put the game on steam and have new players what you want to spend all your time taking them to illsh and holding their hands? Or do you want them to be able to start out with 30 skill points and learn it in Haven with the other skills for young players? I think it would be better to be in Haven.... to remove the stupid quest and bring it out of the shadows and into the light where newer players might actually enjoy it. THAT's what I'm talking about. I'd rather get newer players started in one spot.

And Atlantic in my experience is full of trash and people who are rude. I wouldn't play there if it was the only shard left. I have ZERO desire to move 12 accounts to a shard with NO WHERE to live. NONE. And I'll tell you what at 3am my time...... NO ONE is on Atl much either. And certainly not folk who are nice save the guy I helped do his first pirate run with... and it just amazed me that NO ONE would answer him and help him capture and turn in a pirate. Supposedly 100's of people on Atl and not a soul would respond to the poor newb. So I taught him to do pirates. He had a great time. Until he realized that there is little to no reward for all the exhaustion of the resources you have to put in to get one pirate. 10k and a light flame cannonball is not a reward for turning in a pirate that has cost you tons in resources for the ammo, the powder, the boat, cannons, etc..... and 99% of folk don't even USE a light cannon. Give up the attitude of not leaving my Dead-End shard for a shard full of stuck up snobs.... I don't think so. At least on my shard people are nice and if you say your going to do something like corgul or medusa or whatever you are pretty sure at decent hours to get a group to go with you. My problem has NOTHING to do with people not wanting to do things with me during normal hours... my problem is that there is for starters little in UO to do that will entertain a group of people for more than half an hour... and the hours that I play NO ONE is on. Everyone goes to bed around midnight..... leaving me 5 or 6 hours of boredom... before I go to bed.
 

petemage

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Yea, but don't complain about no player then. There are places to live. There are more nice than bad players. Monsters in Ish are not half of the time stuck in places you cant reach. It's only 250 boards, which every char can carry if it is not an old vet carrying 100 rares. It's only 7 mobs you need to kill. I could go on.

Your post is so full of wrong statements, it almost hurts. Keep telling your year old tales about that one guy in chat, nobody dared to help.

Then again, for what do you even need spellweaving, if hunting 7 monsters is too much? :D

http://www.uoguide.com/Patience

I gladly repeat: Most new players I roll with find this quest fun. I rarely roll with old vets, because many have this elitist bored-of-everything attitude you seem to bring along your post very well.
 
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Lady CaT

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... for most of us old vets its more of a chore than an adventure...
Personally I enjoyed the arcanist quest and the story behind Heartwood when I made my spellweaver. I enjoyed every bit of the adventure of finding the spells for my spellweaver book and exploring each of the new quests Heartwood offered. Checking out the new peerless bosses in each of the new dungeons, learning the new recipes the elves offered, trying out all the new elven weapons and elven clothes, travelling to sanctuary to get my summon imp spell, or the Friend of the Fey quest or all the individual quests to enter the new dungeons.

Just because old vets find it boring and a chore, why would you want to take away all that game play from a new player to enjoy? So what if they have to find scrolls and travel to Yew. Why dilute it down to just,"Hey here is a spellweaver book I scribed for you and talk to the NPC over there to get your skill? That makes no sense at all and honestly doesn't sound much like playing anything. A lot of veterans THINK they are helping a new player with all their clever shortcuts, gold and equipment help. In reality they are continuously robbing new players of a lot of fun, game history and experiences.
 
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