Well the storage problem can easily be avoided.
Add a time limit of 30 days for sale.
I say easily loosely mind you, because apparently nothing is easy in UO according to the bench coders. But with that said...
The whole vendor system would need to be altered. When you place an item on a vendor a gump comes up that will show exactly where and how the money will come out. So six different spaces think of it as a excel spreadsheet.
Price (that you sell for)
House owner cut(house owners cut)
Loyalty Tax(how much of the sale goes to the town of your choice if NONE it defaults to the UO Gods)
Vendor Tax( the % that goes to the dark space, basically a gold sink)
Sale (what you'll get when it sells)
Time Limit (30 days to start)
Once the 30 day time period comes up you will be charged a "re-stocking" fee of 5% which goes directly to "black space" that's the price your paying to "store" or sell..
Now to change the price or remove an item, wether it's lowering or raising the price or removing the item. It's accomplished by single left clicking the item to get a context menu with different options (Move, Change Price, Remove)
-Move would be free
-Change price changes based on amount that would show the intial gump that alters all fields previously that would need to again be accepted. And have a % fee let's say 1% for the sake of argument. So if the price is 1,000,000 gold and you'd like to change the price to say 950k to sell faster you are charged a 1% restocking fee at that point directly out of the bank if no gold is on the vendor. So you would need to pay 10k to to that.
-Remove item - if you decide the item isn't selling and wish to remove it you are charged with a 5% Storage Fee. So again an example would be if the item is set at 1,000,000 gold a fee would come out of your bank or vendor depending on funds of 50k. Again that would go to the "dark space".
If the funds are not there for any reason you then have a 7 day grace period to retrieve or pay off your debt where the item is removed from vendor search, if the debt is not satisfied the item goes into another 15 day period of "not for sale" where then the owner can purchase item back for the fees accrued. If that is not done the item then drops to FREE. Happy hunting to the new profession "vendor idocers"
..now it all sounds very confusing at first but really read it and think about the effect it could have "positively" on Merchants, and the community at whole. It isn't an idea to bolster a sellers market or even a buyers, it's an idea and or thought to enrich the system currently to make it more user friendly, and less daunting of a task to sell lower end items. It's actually an incentive for people to sell their items on any shard. Not hoard them or move them to a more populated one.
..granted at this stage of the game it may be too little too late for such a small population. Like it or hate it, it's my idea and opinion. Take it as that rather than definitively haters
Sent from my iPhone using Tapatalk