...
Let's see... a few more UO-style features (and improvements)...
- Armor has meaning again. Plate has the best protection, but sets your mana regen to almost zero. Cloth has the least physical protection but allows free regen of mana. Leather and other materials fall in-between. Think of the just-pre-AOS days of heavy and light archer suits and the like.
- Weapon sizes will have range attached to them so you can hit from father away with a halberd than you can a dagger.
- "Pre-casting" is the norm allowing you to cue up a spell and move to the needed location before you let it go. Improvements include a visible circle showing the spell's range from your character when the spell is ready and the 4 piece target cursor lights up each piece as the spell is cast showing the progress without adding in a casting progress bar.
- While the current test shard (Ueran) has a more pre-UO:R ruleset, when you die you keep your equipped items and drop the items you have in your backpack.