I have to say that for the first time in a while, PvP has been alot of fun and entertaining. I think the devs did a great job with the new system. I disagree with the total removal of factions, I mean, it wasn't hurting anything, but that was their decision and we have to live with it. I digress so soon! Anyway, nice rewards, not too hard of a grind to obtain, lots of fighting, stealing, and in some cases all out murder! And all sanctioned by the dev team, wow! So much fun.
As of today, however, its all gone. Poof! Cities are empty. Sigils remain unstolen. I go to a city, I am all alone. No chaos, no poison fields and rising colossuses roaming the streets. Just me and my trusty ethereal beetle. And why is that, what could have caused this? There is no reward points any longer. Well, ok, there is 20 points (down from 400) that you earn from "winning" the battle. so, to obtain a top tier reward, you only have to occupy 500 towns!!! OK now we have the return of the grind!!! At a minimum of 5 min per towns, thats 2500 minutes for a banner! ALRIGHT NOW WE'RE TALKING! THAT is what i want to do with my UO time! *cheers*
Why did they do this to us? Because people were hiding in the towns by the bank? Well if you were doing that with say 5 accounts on my shard, and I picked you up on tracking, then you just scored me 5 kill points!! Fine with me. I mean, it really wasnt a big deal. So what if people were getting points sitting there? Find them, kill them; rinse, wash, repeat.
It baffles me that the devs would dedicate almost a YEAR to finish this system up, and do such a marvelous job, (my opinion) only to ruin it in 2 weeks. OF COURSE there were going to be people taking advantage of the reward points, this is UO, right? But really what harm were they doing? Now those of us who were really enjoying the fighting away from the yew gate for a change, are left holding a handful of silver points and no one to kill. Such a shame to destroy this once fine system. R.I.P., VvV
-Blitz of Catskills
As of today, however, its all gone. Poof! Cities are empty. Sigils remain unstolen. I go to a city, I am all alone. No chaos, no poison fields and rising colossuses roaming the streets. Just me and my trusty ethereal beetle. And why is that, what could have caused this? There is no reward points any longer. Well, ok, there is 20 points (down from 400) that you earn from "winning" the battle. so, to obtain a top tier reward, you only have to occupy 500 towns!!! OK now we have the return of the grind!!! At a minimum of 5 min per towns, thats 2500 minutes for a banner! ALRIGHT NOW WE'RE TALKING! THAT is what i want to do with my UO time! *cheers*
Why did they do this to us? Because people were hiding in the towns by the bank? Well if you were doing that with say 5 accounts on my shard, and I picked you up on tracking, then you just scored me 5 kill points!! Fine with me. I mean, it really wasnt a big deal. So what if people were getting points sitting there? Find them, kill them; rinse, wash, repeat.
It baffles me that the devs would dedicate almost a YEAR to finish this system up, and do such a marvelous job, (my opinion) only to ruin it in 2 weeks. OF COURSE there were going to be people taking advantage of the reward points, this is UO, right? But really what harm were they doing? Now those of us who were really enjoying the fighting away from the yew gate for a change, are left holding a handful of silver points and no one to kill. Such a shame to destroy this once fine system. R.I.P., VvV
-Blitz of Catskills