Kyronix, here are some questions about the sigils in this new system:
- Does the thief need to have 100 real skill in stealing, or can part of their stealing skill come from items?
- Can the thief who stole the sigil hand it off to another character on the same side in the system, even if in another guild? Can they hand it off to a character on the opposing side? (I hope not.)
- Does any character who wants to carry the sigil need to have 100 stealing skill?
-Is there a time limit on how long a character can hold onto a sigil or will it disappear if not handed off to a priest, or if allowed, to another character?
- Will there be any visible indicator to show that a character is holding the sigil?
- If your character kills a character that is holding the sigil, what happens to the sigil? Does it just vanish or does the killer acquire the sigil?
- If you are holding the sigil, how will you know if you are close to stepping outside the city region and are in jeopardy of making the sigil go poof?
- Can you use any spells or abilities to move your character to another location while holding a sigil, e.g., recall, gate, sacred journey, teleport, shadow jump? Can you get in a boat within the city region while holding the sigil?
Here are some random questions about VvV unrelated to sigils. I'm sure I'll have more later:
- Can you self-rez while in a VvV area? (Asking because you can't do it now within faction strongholds.)
- Will there be any wandering healers in an active VvV area? (Not asking for this but just wondering about it.)
- What will the rules be regarding using blocking items in an active VvV battle area? Will it be "anything goes," as it is currently within faction strongholds, or will it be the normal rule for outside faction strongholds that you must leave some kind of a path?
- How long does it take to exit the VvV system and what will the process be? (I'm still confused about whether or not guild leaders will eventually be able to add their entire guild to the system or not. And with factions now, you have to first quit your guild and then quit the faction. You're out in 3 days and you can ask while in Fel what your faction status is to find out how much time remains until you get out.)
- Can you fight members of guilds that belong to the opposing side while outside of Fel even if your guild is not at war with their guild? (I'm only asking this because you made a comment not long ago that made it sound like you'd be able to fight outside of Fel if enrolled in this system.)
Edited to add: The patch notes say "Stat loss will be applied on death to those players participating in VvV." Is this only true if you were killed by an orange character? Or is true for any death that a VvV participant has anywhere in the game?
And regarding "Any non-VvV player that aggresses or performs a beneficial act on a VvV player will flag orange to all VvV players." Is this only true in Felucca? Also, will you be able to rez VvV characters using a non-VvV character?