• Hail Guest!
    We're looking for Community Content Contribuitors to Stratics. If you would like to write articles, fan fiction, do guild or shard event recaps, it's simple. Find out how in this thread: Community Contributions
  • Greetings Guest, Having Login Issues? Check this thread!
  • Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
  • Hail Guest!
    Please read the new announcement concerning the upcoming addition to Stratics. You can find the announcement Here!

Loot revamp question

Lug

Lore Master
Stratics Veteran
Stratics Legend
Once the loot revamp goes live will loot off monsters be the same as shame loot, or will there be areas where some loot properties be more likely to drop?

Lets say I'm wanting to build a suit with max stam and dex, will there be dungeons with monsters that will have a higher chances of dropping the said items?
 

Naxatilor Feluka

Sage
Stratics Veteran
Stratics Legend
The new system they are implementing is called the "Random Magic Item Generation System" - it will be the same as shame
 

Lug

Lore Master
Stratics Veteran
Stratics Legend
Thanks guys. I figured as much. :(

Adding the 50k of hit points to all monsters is not funny! :p
 

Smoot

Stratics Legend
Stratics Veteran
Stratics Legend
Thanks guys. I figured as much. :(

Adding the 50k of hit points to all monsters is not funny! :p
if everyone has more access to shame loot, 50k monsters go down no problem :)
 

Smoot

Stratics Legend
Stratics Veteran
Stratics Legend
Minus the insane HP's for monsters. Maybe they are adding 50k Hit points to all monsters
the lowest things that have "shame loot" are around the range of mud elementals. not sure exact hp but might be around 300? so, even if shame loot drops off everything, killing mongbats or cats or even trolls wouldnt be all that profitable. it really gets nice when farming peerless, or the actual peerless loot itself. creatures with around 200 - 500 gold would probably be good to farm with luck suits. and of course champ spawns. will have to work on fast looting cause as it is right now i can barely keep up with spawn to progress a hard champ solo. so, if you want to loot, the new system would also promote multiplayer spawning / need for other players. good thing for the game at this point.
 

Winter

Lore Keeper
Stratics Veteran
... so, even if shame loot drops off everything, killing mongbats or cats or even trolls wouldnt be all that profitable. ...
These low-end spawn might be good to farm with a luck suit to get jewelry with one or two high intensity properties. But there is no way to know that if that is true until we actually get low-end mobs of that caliber.
 

Cupid

Lore Keeper
Supporter
Stratics Veteran
Stratics Legend
UNLEASHED
Well I certainly hope map spawn does not get any boost in hit points, would be crazy with anything over level 2.
 

Winter

Lore Keeper
Stratics Veteran
A boost of some spawns wouldn't hurt, but there still needs to be a path for new characters. I'm sure the developers are aware of this and have that in mind.
 

Uriah Heep

Grand Poobah
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
I was wondering when this would be brought up. Here we go again, maybe, with the never ending boost loot/weapons, then boost mobs to level it out, then boost gear, then boost mobs. It's a never ending cycle. :rant2:
 

Winter

Lore Keeper
Stratics Veteran
Change isn't always a bad thing, and without it people get bored and leave the game. How many times can you keep killing mongbats bafore you want a bit more challenge? Sheesh...
 
Top