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Me too and thieves browsing my backpackI see reds in Malas every day.
That would defeat the purpose of reds existing though. The game turns them red as a punishment for their crimes, if they were still allowed to go to trammel when red there would be pretty much no reason to get forged pardons anymore, and they wouldn't really be "paying for their crimes" like the game wanted.I feel, reds should be able to go to Trammel zone as they can't hurt anyone there and they did not do their crime in Trammel zone, but that's my opinion.
Killing other players should hardly be considered a crime now.. After all you can only do it in Fel, the only facet out of the several available where there is open PvP. You go there knowing you are entering a PvP zone.. Almost all players who go to Fel are well aware of this. Only reason why reds were made was before Trammel and such, when PKing was more rampant and there needed to be an actual deterrent for player killing.That would defeat the purpose of reds existing though. The game turns them red as a punishment for their crimes, if they were still allowed to go to trammel when red there would be pretty much no reason to get forged pardons anymore, and they wouldn't really be "paying for their crimes" like the game wanted.
That do not make sense, they did the crime in Felucca and is punished there with being red and can be attacked for free there. If other punishes are needed, they should only be in effect in Felucca.That would defeat the purpose of reds existing though. The game turns them red as a punishment for their crimes, if they were still allowed to go to trammel when red there would be pretty much no reason to get forged pardons anymore, and they wouldn't really be "paying for their crimes" like the game wanted.
I agree somewhat if we are red our punishment is we cannot leave Felucca, but on the other hand then you all escaped to all the other lands to which you have plenty of now.. So as far as I see it Felucca for us reds should have no other punishments as we are stuck there and guard zone should be removed and Felucca should have no safe haven for any Blues to make it fair. Frankly you blues want all your Trammel Lands to be safe zones but you also want to comet o fefl and not be attacked and be safe there as well , to what I say is why should you as a blue get all the perks for every land while reds are punished in the one land.. Give us Reds our land on our Terms for a change if you as a blue come into our lands you sought to escape many years ago let it be on our terms that you freely choose to mine, fish, etc to get double the benefits That in Our One Land we have the right to attack you freely with out the fear of Guards being called.. As you said its our choice to be Red and attack, its your choice to venture into our land , why should you get the perk of guards as well there along with all the others you already have...That do not make sense, they did the crime in Felucca and is punished there with being red and can be attacked for free there. If other punishes are needed, they should only be in effect in Felucca.
You need to find punishments, that lower killing of innocent in Felucca. It have to be something that limit the reds in what they can do in Felucca. Could have to do with Insurance, 2x loot/fame, where to rez.
The entire system was destroyed anyway the minute they added forged pardons to the game. Horrible idea imo. Many formerly red guilds became blue with no accountability.That would defeat the purpose of reds existing though. The game turns them red as a punishment for their crimes, if they were still allowed to go to trammel when red there would be pretty much no reason to get forged pardons anymore, and they wouldn't really be "paying for their crimes" like the game wanted.
I will give ya that on Siege that is probably true.. but on Atlantic errr ummm... well, let's just say these reds were pains in the butt from the word go. So... I guess in short what I am trying to walk on eggshells and say is that the reds who use exploits, hacks and the like (as these clowns did in this case) are usually nothing more than thorns in the side of every player they come across. Griefers from the word go.Char color have nothing to do with a players honor.
Yup. I remember it being possible via boat recalling, but I believe that was fixed many years ago. I myself never did it...though I don't remember if I had a Red at that point. I wouldn't know how to do it now either. I have two Blues anyway, so it doesn't even matter - I take both of them into Fel on a regular basis.Reds have been able to do that for quite awhile, i'm not sure if i would be allowed to post how here, since it would be spreading a bug...but it really isnt to difficult to do it. (although i have never attempted it personally)