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Event items, is there anyone who earned them who actually keeps them ?

Uriah Heep

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You know once you are in a party you can set your own corpse as lootable by other party members...

But when party gets dropped, that goes away... I dont understand what is hardd to understand about that, and I wont speak on it again, gonna go back to topic
 

RockoNV

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I have been away for a few months or longer, but when I left they had just added a "healer" side to the drop chance. Has that been taken away recently? With healers being given a drop chance players do not have to build the uber suits to do tons of damage, they just need to build a suit with mr and pull all the health bars of those taking damage.
I don't know of anyone getting a drop from healing exclusively (it could be, I am just not aware of one.) As far as I know you are right it is still a part of the drop chance.
 

popps

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Making event items locked on the shard they were created, I can understand that a little. However, a person moving to another shard may not intend to sell the rares, they may simply want to keep the items with them as a reminder of their home shard.

Keep them as a reminder of their home shard ? I would love to know, for 1 player changing shard for good, wanting to "keep an Event item as a reminder of his/her home shard", how many other players are out there who move Event items out of their generating shard to another, for mind blasting figures sales.....

Besides, how odd is it, that most Event items end up all to the same one Shard, Atlantic.....
 

Deraj

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Drops go to the highest damage dealers.
Sometime back the Napa EM, Vereor, stated at an event that this was no longer the case, and that the system was changed such that the drops were random amongst the participants, and that merely by "hitting the boss", one had as much chance as anyone else to receive an item, regardless of amount of damage done. Would appreciate some clarification if I am misinformed in some way, or this is not actually the case.
 

DanteSignas

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Keep them as a reminder of their home shard ? I would love to know, for 1 player changing shard for good, wanting to "keep an Event item as a reminder of his/her home shard", how many other players are out there who move Event items out of their generating shard to another, for mind blasting figures sales.....

Besides, how odd is it, that most Event items end up all to the same one Shard, Atlantic.....
You sound like a bitter guy that's complaining for the sake of complaining. I don't think you really care or want to take into consideration any one else's view on this.

One thing seems to be pretty unanimous is that you have a very small world view and for that I feel sorry for you.

When it comes down to it, its a game and people will play how they want. And as long as its within the rules and no one is cheating or harming anyone then I am all for that and you should be too.
 

Promathia

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Why are people still saying its highest damager? Its completely random now, all you have to do is hit the damned thing and atleast get looting rights (Well, that's the most simple way to say it).

ANYONE now has a chance to get an item, you dont even need a good suit.


From some Publish notes:

Event Moderator Reward Distribution Change
Rewards distributed through the Event Moderator tool commonly referred to as “top attacker” or “top damager” will now function as follows:



So for example, before this, say 50 people made this "top attacker list" and the top 10 received the item. Now EVERYONE who gets on the list (And its not that hard) has an equal random chance to get the drop.
 

Uriah Heep

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I don't know of anyone getting a drop from healing exclusively (it could be, I am just not aware of one.) As far as I know you are right it is still a part of the drop chance.
*raises hand*

Did nothing but heal the dragons :)
 

DanteSignas

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Why are people still saying its highest damager? Its completely random now, all you have to do is hit the damned thing and atleast get looting rights (Well, that's the most simple way to say it).

ANYONE now has a chance to get an item, you dont even need a good suit.


From some Publish notes:

Event Moderator Reward Distribution Change
Rewards distributed through the Event Moderator tool commonly referred to as “top attacker” or “top damager” will now function as follows:


Thanks I was looking for this to post. Get looting rights = get a chance at the drop. Healing and damage counts.(which has made me heal the folks around me a lot more conciously when possible!)
 

Smoot

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Besides, how odd is it, that most Event items end up all to the same one Shard, Atlantic.....
Its true that many items are sold on atlantic, but many are also moved off atlantic again after the sale.

In the age of transfer shields, dead shards, congested atlantic, old accounts with characters on each shard, the ease of building new characters on each shard, thinking about UO as shard specific is kinda the past as i see it.

Many collectors buy rares on atlantic and then move them to their home shard for display.
 

RockoNV

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Sometime back the Napa EM, Vereor, stated at an event that this was no longer the case, and that the system was changed such that the drops were random amongst the participants, and that merely by "hitting the boss", one had as much chance as anyone else to receive an item, regardless of amount of damage done. Would appreciate some clarification if I am misinformed in some way, or this is not actually the case.
This is interesting. I will have to ask him.
 

Promathia

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Its true that many items are sold on atlantic, but many are also moved off atlantic again after the sale.

In the age of transfer shields, dead shards, congested atlantic, old accounts with characters on each shard, the ease of building new characters on each shard, thinking about UO as shard specific is kinda the past as i see it.

Many collectors buy rares on atlantic and then move them to their home shard for display.

100% true. Atlantic has become the central trade hub. A lot of the stuff bought on Atlantic doesn't STAY on Atlantic.
 

RockoNV

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Why are people still saying its highest damager? Its completely random now, all you have to do is hit the damned thing and atleast get looting rights (Well, that's the most simple way to say it).

ANYONE now has a chance to get an item, you dont even need a good suit.


From some Publish notes:

Event Moderator Reward Distribution Change
Rewards distributed through the Event Moderator tool commonly referred to as “top attacker” or “top damager” will now function as follows:



So for example, before this, say 50 people made this "top attacker list" and the top 10 received the item. Now EVERYONE who gets on the list (And its not that hard) has an equal random chance to get the drop.
Thank you for the info and link.
 

popps

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You sound like a bitter guy that's complaining for the sake of complaining. I don't think you really care or want to take into consideration any one else's view on this.

One thing seems to be pretty unanimous is that you have a very small world view and for that I feel sorry for you.

When it comes down to it, its a game and people will play how they want. And as long as its within the rules and no one is cheating or harming anyone then I am all for that and you should be too.

Not bitter at all. Just very sad to see so much work and dedication from Event Moderators matter much less towards players participation to Events as compared to whatever profit the sale of Event items can bring......

Others may not be bothered by it, but I find it deeply sad.....
 

drcossack

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I don't know of anyone getting a drop from healing exclusively (it could be, I am just not aware of one.) As far as I know you are right it is still a part of the drop chance.
Yup, it also applies to the Shadowlords in the Ararat. It also works for Champ Spawns in Felucca. I was doing the Island spawn with some guildmates a few days ago & I went on my Red in case of a raid. When Barracoon popped up, the Sampire in our group was the only one attacking. Because his character's skills aren't finished yet, I was healing him frequently. When the spawn concluded I ended up getting 3 scrolls from it.
 

popps

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Why are people still saying its highest damager? Its completely random now, all you have to do is hit the damned thing and atleast get looting rights (Well, that's the most simple way to say it).

ANYONE now has a chance to get an item, you dont even need a good suit.


From some Publish notes:

Event Moderator Reward Distribution Change
Rewards distributed through the Event Moderator tool commonly referred to as “top attacker” or “top damager” will now function as follows:



So for example, before this, say 50 people made this "top attacker list" and the top 10 received the item. Now EVERYONE who gets on the list (And its not that hard) has an equal random chance to get the drop.

The real issue is how the game determines the "top" attackers' list.......

Is it a "large" list or a shrinked one ?

Because how large the top attacker's list is, will determine how many will be in it..... especially, if the top top attackers do far more damage then the low end attackers....
 

THP

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ive said it b4.... i aint saying it again..but yes THIS SUCKS...it always as.... thers no damager healer list.... theres another list of who always gets a item....lets leave it at that.........and dont spoil my birthday with ya trolling back ....thankyou....
 

Goldberg-Chessy

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I rarely take part in events but when I do I usually have a good time and get what I expected;
a ton of lag and a lot of time wasted for nothing. They are Uo's version of the lottery though so I am never too disappointed.
Many people seem to think that a lot of time spent in one place should mean a guaranteed gigantic pile of gold in the form of an event item. When was that ever promised to anyone? Did I miss that memo?
Many other people mistakenly believe that event items should be tied to a specific shard? Why is that?
Where was that ever written? What exactly is history and who made these people the keepers of it?
Last time I checked the Mona Lisa was housed at the Louvre in France but I believe it was painted in Italy by an Italian painter. Wtf is that?
Does that mean that it is no longer part of Italy's history?
 

drcossack

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The real issue is how the game determines the "top" attackers' list.......

Is it a "large" list or a shrinked one ?

Because how large the top attacker's list is, will determine how many will be in it..... especially, if the top top attackers do far more damage then the low end attackers....
My guess is: how much damage you do compared to everyone else (Sampire) or how much you heal for (speaking solely for myself here, I can keep people alive against pretty much ANYTHING as long as I'm alive)
 

popps

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I rarely take part in events but when I do I usually have a good time and get what I expected;
a ton of lag and a lot of time wasted for nothing. They are Uo's version of the lottery though so I am never too disappointed.
Many people seem to think that a lot of time spent in one place should mean a guaranteed gigantic pile of gold in the form of an event item. When was that ever promised to anyone? Did I miss that memo?
Many other people mistakenly believe that event items should be tied to a specific shard? Why is that?
Where was that ever written? What exactly is history and who made these people the keepers of it?
Last time I checked the Mona Lisa was housed at the Louvre in France but I believe it was painted in Italy by an Italian painter. Wtf is that?
Does that mean that it is no longer part of Italy's history?
It is my understanding that the number 1 argument in support of IDOCs has always been to "save a Shard's items history"... so now it is not about saving up the history of items in UO ?

Ok...... so why do people use that argument so much, instead ?
 

popps

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My guess is: how much damage you do compared to everyone else (Sampire) or how much you heal for (speaking solely for myself here, I can keep people alive against pretty much ANYTHING as long as I'm alive)

So, say that there are 60 people at an Event and 30 of them do 1,000 points each in between tanking, healing and damaging, and the other 30 do, like 300 points each in between their tanking, healing and damaging, but the "top attackers list is limited to only 10 individuals, there is simply NO WAY that any of the 30 players doing 1/3 of the top attackers were doing, can EVER DREAM to get in that list......

As long as there are uber templates pushing up the top damaging points, the lower damaging players simply DO NO HOLD A CHANCE to get into that list and thus to get a drop.

The system should simply award a random chance at a drop that is exactly the same whether one does 1 million points of damage or 1 point of damage. This only would do away with the uber suits and billion gold costly gears...

I see with Event items, exactly the same pattern that there was with Powerscrolls.

Those with the best gear and most wealth, thus capable of holding a tight control of Champion spawns, would get scrolls a go go and sell them for tens upon tens of millions thus getting even more wealth so as to be able to buy even better gear, and maintaining a tighter control of those spawns thanking to their uber superior gear.

And now is the same with Event items. Those who can afford uber items and billion gold worth suits, push the edge higher for the "top attackers'" list (create a wider gap with the lower end players participating) and thus, get higher chances at getting hundreds of millions gold worth event items which allow them to even buy better items and thus push the edge further up, being able, thanking to their upwards fine tuned gear because of the wealth coming from the sale of event items, be able to get further better items.

As I thought this was not good for powerscrolls, I see this as not good also for event items.

It was a big mistake back then to let the same few players get all of the powerscrolls and I also think it is a big mistake to let the same few players most always get Event items.

Others may think differently, but that's how I see it.
 
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Promathia

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The "list" is quite large. I know people in mere sorcerers suits who get a drop, or newbie tamers with boura's to heal + rez get a drop.

Its really not hard unless you have no skills
 

RockoNV

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So, say that there are 60 people at an Event and 30 of them do 1,000 points each in between tanking, healing and damaging, and the other 30 do, like 300 points each in between their tanking, healing and damaging, but the "top attackers list is limited to only 10 individuals, there is simply NO WAY that any of the 30 players doing 1/3 of the top attackers were doing, can EVER DREAM to get in that list......

As long as there are uber templates pushing up the top damaging points, the lower damaging players simply DO NO HOLD A CHANCE to get into that list and thus to get a drop.

The system should simply award a random chance at a drop that is exactly the same whether one does 1 million points of damage or 1 point of damage. This only would do away with the uber suits and billion gold costly gears...
Promathia posted this earlier in this thread:

"Event Moderator Reward Distribution Change
Rewards distributed through the Event Moderator tool commonly referred to as “top attacker” or “top damager” will now function as follows:
"
 

Swt Lippy Hippy

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I love events for shards. I just wish they would help kill critters instead of asking for nightsite lol I think if you want to do other shards events, its cool. But Please work a character up for them, and be some what social. It can get quite upsetting to see so many other players there, than the 'regulars' Just for the drop to resell. I wanted a drop for my own personal collection and there was no chance for me to get anything. The odds were against me for sure. lol Happy Birthday to THP - Hello to all that love the game as much as I do and I hope to be around here more often. I am not new to UO . I finally decided to make a account so I could give my lippy opinion. Thanks and look for me later hehe :):banana:
 

old gypsy

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I love events for shards. I just wish they would help kill critters instead of asking for nightsite lol I think if you want to do other shards events, its cool. But Please work a character up for them, and be some what social. It can get quite upsetting to see so many other players there, than the 'regulars' Just for the drop to resell. I wanted a drop for my own personal collection and there was no chance for me to get anything. The odds were against me for sure. lol Happy Birthday to THP - Hello to all that love the game as much as I do and I hope to be around here more often. I am not new to UO . I finally decided to make a account so I could give my lippy opinion. Thanks and look for me later hehe :):banana:
Welcome to Stratics, Lippy! :)
 

popps

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The "list" is quite large. I know people in mere sorcerers suits who get a drop, or newbie tamers with boura's to heal + rez get a drop.

Its really not hard unless you have no skills

Well, saying that the list is quite large is a bit vague....

Is it a fixed number of players no matter how many are participating ?

Is it a list that is a percentage of how many are participating to the kill ?

This matters a whole lot because if the list is a flat 10 individuals, period, but 100 are contributing to the kill, 90 will be out of the lottery drop and therefore the low end players will simply never hold a chance....

If instead the list is still 10 flat individuals and only 5 are contributing to the kill, then all participants will have an equal chance at their drop.

On the other end, if the list is a percentage of the number of participants, say 20% of the participants, in the first example 80 will still be left out of the lottery draw (and again the low end players will never hold a chance) and in the second example it means that only ONE player out of the 5 participating will get the chance at the drop, the other 4 will be left out.............

Whichever way one looks at it, those with uber billion gold worth suits will always get into the list and this is dead wrong, IMHO.

Rather than catering always at powergamers, the game should look more at the needs and wishes of the ordinary players, me thinks....
 
Last edited:

popps

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Promathia posted this earlier in this thread:

"Event Moderator Reward Distribution Change
Rewards distributed through the Event Moderator tool commonly referred to as “top attacker” or “top damager” will now function as follows:
"
see my post #67 http://stratics.com/community/threa...ctually-keeps-them.316369/page-2#post-2392043
 

popps

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I love events for shards. I just wish they would help kill critters instead of asking for nightsite lol I think if you want to do other shards events, its cool. But Please work a character up for them, and be some what social. It can get quite upsetting to see so many other players there, than the 'regulars' Just for the drop to resell. I wanted a drop for my own personal collection and there was no chance for me to get anything. The odds were against me for sure. lol Happy Birthday to THP - Hello to all that love the game as much as I do and I hope to be around here more often. I am not new to UO . I finally decided to make a account so I could give my lippy opinion. Thanks and look for me later hehe :):banana:

Thank you for your post and I really hoped that the Developers heard more the voice and the needs of ordinary players rather than that of the powergamers.....
 

MalagAste

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I don't care what other folk do with the item/s they earn. Not my business. I myself keep every drop I get pretty much. I have bought one or two and way, way back when you could get more than one drop because they had 3 or 4 bosses that would drop stuff I've gotten 2 or 3 drops before. I did sell one of those once. But as a general rule I keep them and they go in the guild Castle and I enjoy them as memories of a fun event.

I guess I am one of the few who would attend the events whether or not I ever got a drop. I'd attend if there were NO drops at all... and I'd attend if they were account bound or shard bound. Doesn't make any difference to me that's not why I attend. I attend for the fun of the event and the RP nature of the event. I do it because that's what my character would do. I don't go on a super garg in a billion gold suit... I just take Malag because he's a Knight and defending the realm is what Knights do. He tries to assist the EM in whatever way he can because that's what he's supposed to do.

The only thing I have against the events and the drops is only in the behavior of those attending. I find it extremely rude of folk to stand ON the EM... ON other people..... to park their dragons ON the EM or right in the center of the event blocking the view of most of the folk. I find it rude when folk spam and shout nasty things at the EM and attempt to disrupt the plot/story for everyone else by saying things like "Is there a drop tonight" 100 times over and over... or "Come on stop the stupid talking and just get on with the monsters so I can get my drop!" etc... If folk coming to the event showed respect for the EM and the hard work the EM's put into the event and followed the instructions and acted in a civil manner I'd probably volunteer to BE and EM. But since that doesn't happen and folk feel the need to be disruptive and rude and such I would NEVER volunteer because I know myself well enough and it's difficult for me to stay at such events sometimes because of the behavior... but I stay because I want to support the EM's as I feel they deserve all the support they can get for what they have to put up with and how much effort they put into the events.

I can't understand why folk can't just enjoy the event for the event and why we have to have this discussion every few weeks. But honestly ..... and in my opinion NONE of the crap should be so rare. If I had my way anyone who wanted the item ought to be allowed to have it especially those who attend regularly. It's too bad they can't reward decent behavior .... and it's too bad it has to be all about "rares" and about making money..... and honestly if I sold all the crap I've gotten over the years I wouldn't even have anything to spend all that gold on anyway.... and lets face it selling gold really isn't that lucrative anymore. Years ago when 1 million gold would fetch you 25 bucks sure... that would be worthwhile but .20 to .25 cents per mill isn't even that worthwhile and honestly if you want to get down to it... I don't see UO being viable anymore in the next 5 years if something doesn't happen soon... Knowing that we'll probably never have another expansion pack..... or new client or ever go true 3d like most other games on the market one just has to wonder how much more juice they can squeeze from this rock.

Don't get me wrong I love UO dearly and have for years but anymore there isn't much other than the EM events to keep me even interested in logging in.
 

Flutter

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Whichever way one looks at it, those with uber billion gold worth suits will always get into the list and this is dead wrong, IMHO.
Yes, people who put time and effort into their characters suits and skills/templates will more often than not be on the list (doesn't always mean an item anymore). Isn't this how it should be? Don't you feel like you should have to put some sort of effort into your characters in order to get rewards? I get items. I don't have billion gold suits. I have suits and skills that help me get the most damage and slayer weapons to help.
 

Captn Norrington

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For those who say the list of people who get event items didn't change, I have actively played Atlantic 16 years. I had not gotten an event item from an event in about 3 years, the very first Atlantic event after they made the change to how the items were given out, I received one of the event items. My character had a very basic 6 x 120 skills archer template (without a 210 stamina suit). my entire suit cost maybe 100 million, counting the conjurer's trinket and crimson cincture.

So basically, it IS possible for the average UO player to get an event drop with the new system.
 

RockoNV

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For those who say the list of people who get event items didn't change, I have actively played Atlantic 16 years. I had not gotten an event item from an event in about 3 years, the very first Atlantic event after they made the change to how the items were given out, I received one of the event items. My character had a very basic 6 x 120 skills archer template (without a 210 stamina suit). my entire suit cost maybe 100 million, counting the conjurer's trinket and crimson cincture.

So basically, it IS possible for the average UO player to get an event drop with the new system.
I suspect that the average UO player has played for a number of years and could (through average game play) amass enough gold and items to be competitive at these events.
 

popps

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Yes, people who put time and effort into their characters suits and skills/templates will more often than not be on the list (doesn't always mean an item anymore). Isn't this how it should be? Don't you feel like you should have to put some sort of effort into your characters in order to get rewards? I get items. I don't have billion gold suits. I have suits and skills that help me get the most damage and slayer weapons to help.
No, it should not be that, simply because not everyone can invest that much time like a power gamer into a template and yet, all players playing the game have the same right to enjoy the game (yes, also PvP which requires competitive gear...) because in the end they pay the same monthly fee for the service and yet, those who have less time to play cannot keep up to be as competitive with those who can invest more time into it and thus are left behind.

And when players are left behind because they cannot be competitive, sooner or later this can drive them OUT of the game, entirely, and the game suffers from this because this means reduced resources for the upkeep of the game.

So, no, there should be definately in my opinion a limit to the power of powergamers so as to keep them "under check" to the point where casual gamers CAN keep up with them and not be left behind.

Otherwise, the gap would inevitably drive players out of the game, is my view.
 

popps

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Not only did I read your post #67 but all your others. What is your solution?
A simple one, make the list AS LARGE AS the number of participants.

Is there 100 participants to the kill ? All 100 participants will have their chance at a drop, NONE left out.

End of any advantage for the billion gold suits.....
 

RockoNV

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A simple one, make the list AS LARGE AS the number of participants.

Is there 100 participants to the kill ? All 100 participants will have their chance at a drop, NONE left out.

End of any advantage for the billion gold suits.....
Do you think that creates a situation where a person hits the boss once, gets hit themselves once, heals themself and then sits on the sidelines while everyone else takes down the boss?
 

popps

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Do you think that creates a situation where a person hits the boss once, gets hit themselves once, heals themself and then sits on the sidelines while everyone else takes down the boss?
Not at all because chances are, IMHO, that the action would end only with the kiling of the target especially if the attackers far outnumber the defender.

So no, I do not fear that people would step on a side and watch action, people usually like being part of the action....
 

Uriah Heep

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Do you think that creates a situation where a person hits the boss once, gets hit themselves once, heals themself and then sits on the sidelines while everyone else takes down the boss?

This already happens, but it would probably get worse
 

BeaIank

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So far, of all events I went, I only got a drop on one that Mesanna hosted at Legends last year.
I promptly gave it to someone who was known to host player events on the Shard so he could use it as reward for one of his events.

I don't quite see the value of those drops, but then again, I am not exactly into decorating.
 

Promathia

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Popps, WHY ARE YOU COMPLAINING!

You can EASILY be eligible for the "list". Its NOT HARD. I have seen someone on a BRAND NEW character who just throws explosion pots GET AN ITEM.

ITS RANDOM PEOPLE! YOU ALL HAVE AN EQUAL CHANCE! YOU DON'T NEED GOOD SUITS!
 

Flutter

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No, it should not be that, simply because not everyone can invest that much time like a power gamer into a template and yet, all players playing the game have the same right to enjoy the game (yes, also PvP which requires competitive gear...) because in the end they pay the same monthly fee for the service and yet, those who have less time to play cannot keep up to be as competitive with those who can invest more time into it and thus are left behind.

And when players are left behind because they cannot be competitive, sooner or later this can drive them OUT of the game, entirely, and the game suffers from this because this means reduced resources for the upkeep of the game.

So, no, there should be definately in my opinion a limit to the power of powergamers so as to keep them "under check" to the point where casual gamers CAN keep up with them and not be left behind.

Otherwise, the gap would inevitably drive players out of the game, is my view.
#1 I am not a powergamer. You simply work on your character for however long it takes you to finish it. Then you make or buy armor and weapons. Then you keep track of when the events are. Then you show up and do your best healing and ressing yourself and others as necessary. No "power gaming" needed"
#2 I showed up to an event that started out as player run because I thought it was fun. I got a new character and some explosion potions and used looted armor. After the player run event (run by a friend) there was an EM event. I stayed and threw my pots at the monster and healed who I could when I could and just ressed up when I died and kept trucking along. I ended up getting a item drop. I wasn't there for the item drop, I just happened to be at the right place at the right time. So please STOP spreading the crap bout having to be "a power gamer" with a "billion gold" suit because its just simply a downright LIE.

Just show up, attack the boss, and you have a chance at a reward. And hey you might even enjoy the EM's story-line while you're at it. I think most EM's care more that their people have FUN rather than what happens with whatever item drops.
 

azmodanb

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I have been to maybe 12 events since in all my time on UO.. Four of which since my return to UO after a couple year break. (in the last four to five months)

Reason I have stared attending is to hope for a drop TO SELL ..

To get some cash saved up to buy what I need .. With all the changes since I left.

I have never got a drop.. But when I do it will be posted as soon as I have insured it.
 

Flutter

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I have been to maybe 12 events since in all my time on UO.. Four of which since my return to UO after a couple year break. (in the last four to five months)

Reason I have stared attending is to hope for a drop TO SELL ..

To get some cash saved up to buy what I need .. With all the changes since I left.

I have never got a drop.. But when I do it will be posted as soon as I have insured it.
And you know what, that's ok too. You do what's fun for you. That's why we play the game.
 

old gypsy

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No, it should not be that, simply because not everyone can invest that much time like a power gamer into a template and yet, all players playing the game have the same right to enjoy the game (yes, also PvP which requires competitive gear...) because in the end they pay the same monthly fee for the service and yet, those who have less time to play cannot keep up to be as competitive with those who can invest more time into it and thus are left behind.

And when players are left behind because they cannot be competitive, sooner or later this can drive them OUT of the game, entirely, and the game suffers from this because this means reduced resources for the upkeep of the game.

So, no, there should be definately in my opinion a limit to the power of powergamers so as to keep them "under check" to the point where casual gamers CAN keep up with them and not be left behind.

Otherwise, the gap would inevitably drive players out of the game, is my view.
I don't know what to tell you, popps, other than to say that my UO life is a bit like my real one. I didn't put as much effort into some things as other folks who are richer than I am now, but I sure don't want (or covet) their stuff... because I didn't earn it.
 
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Ducan IronWeaver

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A thing that I think they should do with the EM events. Is once a month each shard should have their own vending machine event item drop..
This lets everyone that attends a drop and a cool item.. Its only once a month, so just 12 different drops a year per shard..
Maybe even run the event on all shards at the same time and date... Makes you pick a home shard for the event arc...
Maybe have the event item dropped follow a type of guideline per say. Have the item represent that specific shard and its history..


Maybe for the monthly event have a giant invasion on one of the towns... Have a continued storyline of protecting the lands and towns for that shard..
Set up different leaders of the invading army for each shard. This would give every shard its own type of storyline for the event arc. Would also produce a storyline for the shards drops to be based on.
Not sure if other shards are doing this. On Catskills the EM shows up at random and sets an attack on a city. He sets out a call to arms and we go protect the town from deamons or such..
Its fun running to the call and defending a town..
This type of event sets up well for rp players to.. Can set up different factions to protect the towns....
Have some events here and there were you must protect a caravan as it goes from one town to the other.... A town needs provisions to help rebuild after a invasion or something like that.. The supplies needs to make it at all costs type of scenario.

It would give every type of player a cool deco item once a month to deco there lovely houses..
Its fun hitting cool deco item or cool types of armor. This would spread that feeling to the entire community regardless of play style..
 

Smoot

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Thank you for your post and I really hoped that the Developers heard more the voice and the needs of ordinary players rather than that of the powergamers.....
keep in mind that the changes did cause significant numbers of players to quit, and its still being abused by the same "powergamers" just in a different format. (btw i would hardly call the old successful characters "powergamers" yes you needed 120 skills and about 30mil for a suit but nothing crazy) Numbers now vrs Skill / template knowledge as it was before. And people still complain. complain complain complain. like always, im just happy the game is still running and accept whatever the devs provide.

The EM program in UO is unlike any other game and is truly the heart and shining light of subscription UO right now.

I think the code in UO must be too old or oudated to provide a truly fair system that gives a chance to everyone, while giving more of a chance to those who really put in the effort making efficient and effective fully skilled event templates.
 

Flutter

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Another option:
Buy a sorcerers suit and a 120 spellweaving scroll.
Do the quest. Work up spellweaving. Get a focus.
Cast WoD.
Done.
 

Swt Lippy Hippy

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A thing that I think they should do with the EM events. Is once a month each shard should have their own vending machine event item drop..
This lets everyone that attends a drop and a cool item.. Its only once a month, so just 12 different drops a year per shard..
Maybe even run the event on all shards at the same time and date... Makes you pick a home shard for the event arc...
Maybe have the event item dropped follow a type of guideline per say. Have the item represent that specific shard and its history..


Maybe for the monthly event have a giant invasion on one of the towns... Have a continued storyline of protecting the lands and towns for that shard..


It would give every type of player a cool deco item once a month to deco there lovely houses..
Its fun hitting cool deco item or cool types of armor. This would spread that feeling to the entire community regardless of play style..

I like this idea. Example would be like if you helped fight at some town invasion, for a period of time you could click the town stone and get some type of item. A t shirt with some saying on it, or a t cup or mug with ' I was at blah blah blah and all i got was this blah blah blah' Or just a simple book you can not copy from, to explain the history in the book of the storyline or event etc.
 

pacific cruiser

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I also agree with Flutter I have been collecting things for over 15 years now and some are dear to my heart. My crafters double blessed sewed by jester's cap she has worn for 15 years , My brother's who has passed away god rest his soul sewn by wizards hat I keep in the bank, never want to lose it . event items to me if I like I keep if I don't I am more then happy to sell it to the hawkers that are interested in buying it... why? its simple I don't want it for my collection and if they are willing to pay that much for it for their collection we both win. I am currently looking to probably sell my rubble collection I have had for years.. why? because I am longer interested in it as I was years ago. I am allways happy to see cross sharders come to our events. It adds to the excitement they bring and lets me know that others are interested in whats happening in the pacific shard . It is all ones personal reasons to do what they want with their things..........
 
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