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Event items, is there anyone who earned them who actually keeps them ?

popps

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I am really confused.... is this what Event items were meant to be for ?

Just browsing the rares Forum after each shard's event is a blossoming of posts about selling the Event items....

Is this what Event items where meant to be for ? Items to be sold for hundreds of millions and leaving the shard they were originated on ?

I do not know others, but personally, I have always seen Shard's Events as part of the history of that shard, and that shard ONLY. They are participated by the comunity of THAT shard, run by the Event GM of THAT shard and should remain as history of THAT shard and a memento of participation of players to the Comunity of THAT shard.

I hope, I SINCERELY hope, that with the upcoming new counselors' program the story will be ALL different; that Event items for Events run by Counselors will NOT be tradeable nor sellable, but will need to remain in the hands of the player who received them as a memento of their participation to that given Event (i.e. account bound), AND, definately will not be transferable to other shards but will remain as a testimony of the history of the Shard they were originated on.
 

old gypsy

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I am really confused.... is this what Event items were meant to be for ?

Just browsing the rares Forum after each shard's event is a blossoming of posts about selling the Event items....

Is this what Event items where meant to be for ? Items to be sold for hundreds of millions and leaving the shard they were originated on ?

I do not know others, but personally, I have always seen Shard's Events as part of the history of that shard, and that shard ONLY. They are participated by the comunity of THAT shard, run by the Event GM of THAT shard and should remain as history of THAT shard and a memento of participation of players to the Comunity of THAT shard.

I hope, I SINCERELY hope, that with the upcoming new counselors' program the story will be ALL different; that Event items for Events run by Counselors will NOT be tradeable nor sellable, but will need to remain in the hands of the player who received them as a memento of their participation to that given Event (i.e. account bound), AND, definately will not be transferable to other shards but will remain as a testimony of the history of the Shard they were originated on.
I wouldn't care if event items couldn't leave their shards. But to tell players they aren't allowed to sell them or give them away sounds way too controlling to me. (It certainly doesn't affect my game play if someone wants to sell something they received from participation in an event.)
 

Parnoc

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I wouldn't care if event items couldn't leave their shards. But to tell players they aren't allowed to sell them or give them away sounds way too controlling to me. (It certainly doesn't affect my game play if someone wants to sell something they received from participation in an event.)
I agree wholeheartedly with Popps, they should not be allowed to leave the shard. I could care less if they sell them on the shard. Wanna know why shard events are not more attended? Because people just give up to fight against the gargs with billion gp suits that go to every event, get 90% of the drops, whip em off to shards unknown to make their millions off each. It just takes the fun out of it and many, just like me have stopped attending the shard events because of that reason. So it DOES affect MY gameplay.
 

popps

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I wouldn't care if event items couldn't leave their shards. But to tell players they aren't allowed to sell them or give them away sounds way too controlling to me. (It certainly doesn't affect my game play if someone wants to sell something they received from participation in an event.)
Well, in my list of priorities definately I would want Event items to not be allowed to leave the shard, period.

The Event, I would guess, should be meant as part of the history of that Shard and therefore, items generated to remember it should remain on that shard as History of that shard, IMHO. No compromise on this for what my opinion on this is.....

As far as allowing them to be sold, well, the problem I have with this is that the current drop engine helps those with the best and most expensive suits and that is why I have problems with seeing them as sellable.

Should the randomization be changed so as to give to all participants to the Event the exact same chance for a drop, regardless of whatever damage or healing they might have done, then I would have no problems in seeing them as sellable.

I just find it not good for UO that those who have the most gold are then those who can get even more highly worth Event items, thanking to their uber worth suits and weapons which guarantee them higher chances at a drop.....
 

Chad Sexington

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I've won exactly one unique event item in my entire time with UO. I sold it immediately for 350 million gold.

They're for collectors and I'm not a collector. For me, they're just pixels and a screenshot has the exact same value. I would rather have the gold + pixels than just the pixels.
 
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Frarc

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I have 2 EM event items and they stay with me, not even for billions of gold I will sell them. :)
 

Aibal

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I've kept all of mine but one, and that one I unfortunately sold. I'll buy one back at some point just so I have it again.
 

DanteSignas

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I think a lot of folks would be really disappointed to see how small the crowds would be if event items were unable to be sold or traded. There is literally an entire community of people who have toons on each shard for the sole purpose of attending events. Shard shields make the collecting and moving of said items easy. I don't see this as a bad thing. The content in this game that is new is few and far between. If folks want to buy/sell/trade even items then I say leave them be. If its a matter of jealousy then so be it also. If at this stage in the game you can't be bothered to get a suit together that you feel is necessary to get said items then change your situation instead of complaining about it. I have gotten items with the most basic and cheap of suits before though so I don't think your theory is correct.

Anywho, everyone says this is a big sandbox and you have to make your own adventure. I see the EM Item collectors as doing just that. They are playing the game their way.
 

Uriah Heep

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Sometimes it does bother me when, right after an event, the drop; shows up for sale on another shard. But I think that should remain legal. There comes a time, even in a game, when you get too many restrictions to have fun, and it becomes counterproductive.

Case in point, last night was hunting and a guildie lost conn, died, eventually decayed, losing their stuff. No one of us could loot them to save it. See?, when they went to bones it should have been lootable, so it could be saved...but because of some whiners years ago, looting in Trammel was completely turned off. And that's what I am afraid is gonna happen here.

If you don't get the drop, then it isn't yours, so therefore, what does it matter where it ends up?? Keeping it onshard won't help you any.

Change the event items to shard only will probably kill some of the events. Half the peeps at our events are x-sharders, if they quit coming, might as well not have an event at all...
 

Parnoc

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Sometimes it does bother me when, right after an event, the drop; shows up for sale on another shard. But I think that should remain legal. There comes a time, even in a game, when you get too many restrictions to have fun, and it becomes counterproductive.

Case in point, last night was hunting and a guildie lost conn, died, eventually decayed, losing their stuff. No one of us could loot them to save it. See?, when they went to bones it should have been lootable, so it could be saved...but because of some whiners years ago, looting in Trammel was completely turned off. And that's what I am afraid is gonna happen here.

If you don't get the drop, then it isn't yours, so therefore, what does it matter where it ends up?? Keeping it onshard won't help you any.

Change the event items to shard only will probably kill some of the events. Half the peeps at our events are x-sharders, if they quit coming, might as well not have an event at all...
You have no shard pride? The drops I've been lucky enough to get over the years go in a prominent place, usually on the steps so anyone, even just coming by can see them. That's why I don't want to see them going offshard. Our folks are proud of their home and I for one, like it that way.

I'd certainly argue that point about attendance dropping, if all the offsharders didn't come to events, a lot more people from that shard would show up. I guarantee you that's what would happen on our shard.
 

popps

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Case in point, last night was hunting and a guildie lost conn, died, eventually decayed, losing their stuff. No one of us could loot them to save it. See?, when they went to bones it should have been lootable, so it could be saved...but because of some whiners years ago, looting in Trammel was completely turned off.
The game allows for a conter measure if one thinks about it before..... make a party when going hunting and allow corpse to be looted by those in the party, problem solved............
 

THP

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Yep same here. Also at sometime in the future the screenshots will be the only things left of UO.
Indeed indeedy... some will have screen shots to remember the item....others will have screen shots and empty wallets and feel pissed off...muahahhahahaaa...[whatever]....each to there own in the world of UO
 

Deraj

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There is something about the way event items are handled that cheapen EM events for me. "Billion gp suit gargoyles", as one poster put it, showing up to claim their named item and spirit it away to Atlantic with their shard transfer shield vet reward to sell it off for millions so that its ultimate fate can be to languish in some collector's house along with a pile of other unrelated "special" items from varying shards, the history (and purpose) of the item gradually forgotten to a point where any value the item once had as something more than pixel junk deteriorates until it is nothing more than generic, boring garbage.

It probably doesn't matter very much. A lot of the event items are quite uninteresting and have little to no historical value right out of the gate. Some items, on the other hand, like the "head of the big bad mastermind of this 6 month long event arc", arguably should never leave its original shard. Makes me think of Tal'Keesh, from Napa Valley. The events dealing with this dragon spanned over months, until after a considerable buildup, the dragon is slayed. I did not even realize there was a "head of Tal'Keesh" until I saw it sitting in a castle on Catskills, existing now as merely another generic event item along with the rest of the shiny crap around it.

It could be said that without these event items, the events would have considerably lower attendance, especially on smaller shards. My question is, if events really are so fun and compelling, and really are more of a driver for roleplay than a wealth generator for a couple of players, then why do events need these special items at all? In other words, if the only way to drive up attendance is to essentially bribe players with the event item lotto, why not cut to the chase and just give everyone in attendance 5mil gold for attacking the boss of each event? (that's not a serious suggestion, just illustrating a point)

In the end I am conflicted. On one hand, I don't care about owning event items or collecting them, so what difference does it make to me, right? On the other hand, even for a bystander there is something mildly offensive in the way it all works.
 

Kylie Kinslayer

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I have never understood the disdain some players have for the playstyle other players enjoy. Some play to PvP, some play to PvM, some play just to bank sit and talk to folks and other play just to collect event items... why should that particular playstyle fall by the way just because some have a problem with it? :confused2:
 

DanteSignas

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You have no shard pride? The drops I've been lucky enough to get over the years go in a prominent place, usually on the steps so anyone, even just coming by can see them. That's why I don't want to see them going offshard. Our folks are proud of their home and I for one, like it that way.

I'd certainly argue that point about attendance dropping, if all the offsharders didn't come to events, a lot more people from that shard would show up. I guarantee you that's what would happen on our shard.
Shard pride? Why does that matter? Are we in competition? Enemies? With how small the community is, just having UO pride should be enough IMO. I have friends across many shards and play with said friends across many shards. The community is spread out.
 

Uriah Heep

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The game allows for a conter measure if one thinks about it before..... make a party when going hunting and allow corpse to be looted by those in the party, problem solved............

Dear Popps;

When doing most peerless, it is customary to drop party to increase drop chances. Or at least that's what I'm told it's droppped for. So yeah, the obvious answer you stated was done, but dropped for this reason.
 

Picus at the office

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If I had the time or desire to make a uber garg on every shard I'd sell them to the highest bidder also but I'd rather play with the few remaining people on Napa, complain about the direction of the game and annoy my wife.
 

popps

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Change the event items to shard only will probably kill some of the events. Half the peeps at our events are x-sharders, if they quit coming, might as well not have an event at all...

Personally, I'd rather not have a Shard Event at all rather than have a Shard Event where many players may attend only motivated by the glittering of gold....

Event Moderators and soon Counselors put a lot of effort and their time into creating ingenious Events and story lines but in the end I need to believe that most people attend them only because of the shiney glittering of the gold that the Event items will be worth ?

Sorry but no !

One more reason to forbid the selling of them for profit then as well as their fleeing the shard they were generated on !

I'dmuch more prefer to see players attending Events because they want to participate to their Shard's community and NOT because profit comes from it.

Thanks but no, I do NOT want those players who attend Events for a profit, I want players who attend Events because of the meaning of it.

That's at least as I see it.
 
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popps

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In the end I am conflicted. On one hand, I don't care about owning event items or collecting them, so what difference does it make to me, right? On the other hand, even for a bystander there is something mildly offensive in the way it all works.

My feelings.....

it hurts me to think that in the end, the biggest chunk of the reason why most players may attend a Shard's Event might not be the hard and ingenious work of an Event Moderator who thought out, created and brought to life an exceptional storyline and great Event for that Shard, but merely because players come to it for the worth that the Event item might have when the Event ends ?

No thanks, that's too sad, IMHO.

Events should be attended for the sake of it, for a feeling of Comunity on that Shard, as a recognition to the great work of Moderators who put their heart into it and NOT because Event items bring hundreds of millions of gold...... personally, I find this very sad that it happens.
 

Kylie Kinslayer

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Couldn't that same thing be said about all items in the game though man? Why not try to push for all items to be account bound? The biggest chunk of the reason anyone hunts almost anything in the game is for whatever drop the thing gives..... Personally if I were an EM and I saw one of my drops going for 300m+ I would take pride in the fact that my story line, and my idea for the drop made folks actually value the item.
 

Smoot

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I'd say about 25 percent of "eventers" have little interest in the storylines or anything more than the gold. even they keep items sometimes.

Most serious eventers are collectors, but there are so many EM items nowadays that no one keeps everything. A nice collection is a bit specialized, a theme of sorts, and most keep what fits into his or her collection, and sell the rest.

As others have said, the problem with items not being able to leave the shard is that about 75percent of the shards EM programs would die off. Some shards only have 2-3 people from the actual shard at the events. Also keep in mind that to be competive at events now under the new system many run up to 10 characters. (my goal is to run 2 characters each shard i attend events on) So if theres 60 characters at an event, theres most likely about 30ish actual players, with a minority actually being from the shard the event is on. What good would an item be if you cant have a house on that shard to display it even?
 

Lady Storm

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When I have or my son for that matter get lucky to get something out of an event it goes strait to the museum..
I do buy other items from events where I know for a fact I would have a snowballs chance in hadies to get one ...
Now Popps I will say the idea of shard exclusivity is gone out the window.. that time for that has way passed.
I will say partial trouble is the hawkers after an Event to buy any item is deafing...
When faced with the gold one can get for said item outweighs your entire gold making in UO is too tempting for many.
You must admit 350 million is a lot of gold on a small shard population and would pay for alot of upgrades.
Then the fact that yes many who go to the Events are just there to make gold off the items if good enough to get one happens.
Then there are the rares fest where the top prizes sell most times. I have outfitted my museum with many goodies I could never have gotten had I or my son attended the Event. I am not foolhardy enough to Say I could even compete with some of the templates and suits out there.
(I am not that anal retentive with a slide ruler to make such a suit or fiddle with a template to tht precise pattern to be up there with the big boys or girls who I have seen get these items time and time again)
In a nutshell its mainly for those top hunters who get the goods and I the merchant who buys when and what I can aford.
When my son tells me he has spent 850 mill to 1.5 bill on stuff for the museum I just nod my head and say how many more display cases do we need....
I agree it would be a perfect world if Events and the items given stayed on shard and were done by home players ...
But lets be honest... it doesnt happen in the real world, and I for one cant see the players who get these things and sell ever stopping it.
Dev made the rules and in all honsety they are complying..
We really dont have a solid standing to petition the Dev to change it.
Its not the fault of the player who gets the goodie if he or she sells it if its unwanted.
It's a capitolizem (yea i know its misspelt)
Sorry Popps the genie is out of this bottle and it cant go back in.
The uproar would be too great.
 

popps

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Also keep in mind that to be competive at events now under the new system many run up to 10 characters. (my goal is to run 2 characters each shard i attend events on) So if theres 60 characters at an event, theres most likely about 30ish actual players, with a minority actually being from the shard the event is on.
And this is right ??

A drop system that prizes for drops 1 player running up multiple accounts how exactly can it be right towards the Event and the Shard it takes place on ?

Where on earth is the Event, its meaning, its role on the Shard when those participating are mostly people running multiple accounts who are there mostly for the drops, not the actual Event itself ?

I am sorry, buy personally I just cannot see how this may be right for the Event itself nor the Shard it takes place on, and I wholeheartedly hope that the Developers have some ingenious and clever way in mind to change this status if things for when the Counselor program will be up and running.....
 

DanteSignas

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Personally, I'd rather not have a Shard Event at all rather than have a Shard Event where many players may attend only motivated by the glittering of gold....

Event Moderators and soon Counselors put a lot of effort and their time into creating ingenious Events and story lines but in the end I need to believe that most people attend them only because of the shiney glittering of the gold that the Event items will be worth ?

Sorry but no !

One more reason to forbid the selling of them for profit then as well as their fleeing the shard they were generated on !

I'dmuch more prefer to see players attending Events because they want to participate to their Shard's community and NOT because profit comes from it.

Thanks but no, I do NOT want those players who attend Events for a profit, I want players who attend Events because of the meaning of it.

That's at least as I see it.
Then you have a limited world view. Lets be honest, MOST of the EM events are not very compelling or creative. Also, I do NOT like to RP and think its silly, I DO like to kill stuff and get cool items to decorate my keep.

So are you saying that since I don't give a care in the world to the fiction or the story behind the events that I am a worthless player? In your eyes I am not important and I don't matter?

That's pretty jacked up sir.
 

Martell

Seasoned Veteran
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And this is right ??

A drop system that prizes for drops 1 player running up multiple accounts how exactly can it be right towards the Event and the Shard it takes place on ?

Where on earth is the Event, its meaning, its role on the Shard when those participating are mostly people running multiple accounts who are there mostly for the drops, not the actual Event itself ?

I am sorry, buy personally I just cannot see how this may be right for the Event itself nor the Shard it takes place on, and I wholeheartedly hope that the Developers have some ingenious and clever way in mind to change this status if things for when the Counselor program will be up and running.....
Too much emphasis on RP/emotional investment in a specific shard/lore.

Too little recognition of the current state of UO.

Most shards are dead, most events aren't that well organized, and the remaining hardcore players aren't in it for the lore.
 

popps

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I am not foolhardy enough to Say I could even compete with some of the templates and suits out there.
(I am not that anal retentive with a slide ruler to make such a suit or fiddle with a template to tht precise pattern to be up there with the big boys or girls who I have seen get these items time and time again)

At the very least, I think the developers should think out a fairer way that noone can "work out",not even with the best suit out there or 1 player running 15 accounts at an Event....

What I am trying to say, is that if Events should have any meaning at all on any given shard, then also the casual participants to the Event should have the same chances at drops and not see, in your words, "the big boys or girls who I have seen get these items time and time again"..............

The genie is out of the bottle and can't be thrown back into it ? I am not sure about that, I think it could.... regardless, at the very least the Developers COULD do something to make the drop engine work more fairly and also award the casual Event participant, equally.....

A possible solution could be a timer. In an account gets an Event item on any given shard, then that account is inabled to get another Event item drop for a certain time. Or anything else that might ensure that not only power gamers can get Event items for their participation.
 

Smoot

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And this is right ??

A drop system that prizes for drops 1 player running up multiple accounts how exactly can it be right towards the Event and the Shard it takes place on ?

Where on earth is the Event, its meaning, its role on the Shard when those participating are mostly people running multiple accounts who are there mostly for the drops, not the actual Event itself ?

I am sorry, buy personally I just cannot see how this may be right for the Event itself nor the Shard it takes place on, and I wholeheartedly hope that the Developers have some ingenious and clever way in mind to change this status if things for when the Counselor program will be up and running.....
Because people complained they werent getting drops and didnt want to make a 1 good character / template. I much preferred playing 1 character well. Yes its frustrating to know that a good portion of characters at events are multiple accounts now. I just mentioned it to display how small the actual attendence really is. 50 characters at an event by no means means 50 people now.
 

Smoot

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Most shards are dead, most events aren't that well organized, and the remaining hardcore players aren't in it for the lore.
I would disagree. Yes, some shards storylines are better / more thought out than others, but id say everyone picks at least a few storylines to really follow. The lore / story behind an event / item is part of what makes a desireable EM drop, not just the drop itself.
 

DanteSignas

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I would disagree. Yes, some shards storylines are better / more thought out than others, but id say everyone picks at least a few storylines to really follow. The lore / story behind an event / item is part of what makes a desireable EM drop, not just the drop itself.

For me, if say a cool named fishing rod in an awesome color drops, I don't care about the story, I just know it'll look awesome and unique in my collection of fishing items. =)
 

Faeryl

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I can't think of a single EM drop that I have ever gotten on my own that I have sold. I loved the story lines, and got really invested in many of Atlantic's. Ask anyone.

I am an RPer, but I also enjoy collecting. And while it's not likely that I would ever sell any drops that I've personally earned, I also like to collect other pieces that relate to my character. Her interests as it were. Crux Ansata related, jewelry, dragon related items, even paintings.

So far as I see things... Some like to hunt, others like to craft. Some like to RP, others think it's silly. Some like to collect, others prefer the gold for whatever reason.

In the end... It's pixels. And if the pixels are in someone else's possession, they can do what they want with them. I don't see any reason to deny a group of people the ability to do something they love, simply because you feel it diminishes the shards history. I still recall every story behind every Crux related piece in my collection. Those pieces will always be more special to me.

Now here's a question. I only have one account, and I now play on both Atlantic and Catskills. Assuming my character gets any drops on Cats, what am I supposed to do with them if they're shard bound/account bound? My house is on Atlantic. I am not about to drop my house there. On Cats I have limited storage space. If I can't sell or transfer an item, what am I to do with it? And don't even suggest to open another account, because if I could, I would have my second one open right now.

If I can't move an item to Atlantic where I could put it out for display, then it will simply sit in a box, forgotten, because I have nowhere to put it. How is that a testimony to a shard's history?I would rather see an item sold to someone else, or taken offshard to somewhere it will be appreciated than to see it wind up forgotten in a box somewhere because the person doesn't want it but is unable to sell it so someone who actually does.
 

drcossack

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Dear Popps;

When doing most peerless, it is customary to drop party to increase drop chances. Or at least that's what I'm told it's droppped for. So yeah, the obvious answer you stated was done, but dropped for this reason.
It is. Protip: Don't die...or, at the very least, make sure someone is there who can res you. I've done multiple Melisande, a couple Travesty, a Dread Horn (which sucks), and a Grizzle since returning on the 12th. My deaths were confined to the Travesty/Dread Horn runs. Not once did I have trouble getting back to my corpse.

I, personally, can't recall getting any EM items from events in the past. Not that it matters to me. I enjoy the chaos (particularly in Lake Superior's current spiders invasion of Minoc & Vesper) and the cooperation of the players to kill them as quickly as possible.
 

Uriah Heep

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It is. Protip: Don't die...or, at the very least, make sure someone is there who can res you. I've done multiple Melisande, a couple Travesty, a Dread Horn (which sucks), and a Grizzle since returning on the 12th. My deaths were confined to the Travesty/Dread Horn runs. Not once did I have trouble getting back to my corpse.

I, personally, can't recall getting any EM items from events in the past. Not that it matters to me. I enjoy the chaos (particularly in Lake Superior's current spiders invasion of Minoc & Vesper) and the cooperation of the players to kill them as quickly as possible.

Referring back to my first post in thread and typing slowly...two of them lost conn, there were plenty there to rez, but since they couldnt reconnect that was impossible. Had we been able to loot, we would have kept everything they didnt have insured an returned them today. It was not a matter of solo hunting or just getting wiped out, that is easily solved nowdays.
 

Bobar

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As I normally attend events with my thief who is a very poor fighter, over the years I have only ever got a few event items. However those I have got are now on display somewhere in my houses as I would NEVER sell a single one. I even have one unique item (Gorget of Dorat). So yes there are a few of us who play for fun.

Also although I could afford some I will also NEVER buy an event item from a different shard, I don't see the point.
 

Uriah Heep

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And back to Popps, I still dont see WTH it matters whether the drop stays here or goes there...seriously. Most of us play more than one shard now anyways. If you're against event items leaving, then when you get one, don't take it offshard...the others earned theirs, and should be able to do what they wish with it, whether sell it or trash it or put it on display.. *shrugs*
 

RockoNV

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I am really confused.... is this what Event items were meant to be for ?
Just browsing the rares Forum after each shard's event is a blossoming of posts about selling the Event items....
Is this what Event items where meant to be for ? Items to be sold for hundreds of millions and leaving the shard they were originated on ?
I do not know others, but personally, I have always seen Shard's Events as part of the history of that shard, and that shard ONLY. They are participated by the comunity of THAT shard, run by the Event GM of THAT shard and should remain as history of THAT shard and a memento of participation of players to the Comunity of THAT shard.
I hope, I SINCERELY hope, that with the upcoming new counselors' program the story will be ALL different; that Event items for Events run by Counselors will NOT be tradeable nor sellable, but will need to remain in the hands of the player who received them as a memento of their participation to that given Event (i.e. account bound), AND, definately will not be transferable to other shards but will remain as a testimony of the history of the Shard they were originated on.
I share your pain. This is a long standing issue. Drops go to the highest damage dealers. There are players who only do events to get a drop so they can sell them. There are also players whose sole purpose is to collect rares. There are others who go to the events, enjoy the story and the RP aspect of it. There is the casual observer as well that show up to see what it is all about but feel like outsiders because they are not sure how to participate.

The first two types create templates to do as much damage as possible in order to have a chance at a drop (and potentially are running multiple accounts.) The rares hunter might sell it but these folks are hoarders and will most likely keep the drop. However the drop-hunter will always sell the item. The player that shows up for the RP has the potential to get a drop but that is not always the goal: this player is here for the story and community.

Should the RPers be the only ones to get the drop? No. Is it fair that the drop-hunters and rare hunters be the only ones to get the drop? No.

A system should be implemented that keep count of mobs killed and damage done having minimum values. Those players meeting the minimum value should have a chance at a drop.

OP, Don't expect any changes.
 

Kylie Kinslayer

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Drops go to the highest damage dealers.
I have been away for a few months or longer, but when I left they had just added a "healer" side to the drop chance. Has that been taken away recently? With healers being given a drop chance players do not have to build the uber suits to do tons of damage, they just need to build a suit with mr and pull all the health bars of those taking damage.
 

Merus

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Referring back to my first post in thread and typing slowly...two of them lost conn, there were plenty there to rez, but since they couldnt reconnect that was impossible. Had we been able to loot, we would have kept everything they didnt have insured an returned them today. It was not a matter of solo hunting or just getting wiped out, that is easily solved nowdays.
You know once you are in a party you can set your own corpse as lootable by other party members...
 

Caelyr

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Personally, I'd rather not have a Shard Event at all rather than have a Shard Event where many players may attend only motivated by the glittering of gold....
Let's not make this about condemning other people for the particular value they assign to aspects of gameplay. Perhaps selling an event item for 1b means a player can then afford items that make their experience ingame more enjoyable. Given the choice, I'd like it more if special drops were available to all who participated. Those were my favourite kind of events. Sure, we end up with a saturation of 'worthless rares', but we really oughtn't be pandering to needs of the relative few who can afford to pay through every orifice for event rares, given that it's primarily the rarity of an item that funds its perceived value, and its value (and rarity) which makes it inaccessible to a large portion of the playerbase, regardless of whether they participated in the related story arc or not.

Event Moderators and soon Counselors put a lot of effort and their time into creating ingenious Events and story lines but in the end I need to believe that most people attend them only because of the shiney glittering of the gold that the Event items will be worth ?
Even if you were to make a poll, you wouldn't be left with an accurate impression of why anyone does anything. The safest choice here is to stop being mad about assumptions and judgements you've made about the value judgements other players may or may not have made. Let people have fun the way they want to within the game rules.

I'dmuch more prefer to see players attending Events because they want to participate to their Shard's community and NOT because profit comes from it.
Surely those two narratives are not mutually exclusive? Personally, I'm happy to attend an event for the story and the theatre of it - we've had some entertaining events recently under EM Gotan on Europa - however, I expect I'll be selling the sole drop I've received since the implementation of this drop system.

My reason for selling it is simply that there are other items that I'd rather trade it in for - it is not the start of a collection - I don't see myself getting another drop like it, it's worth more than any item I have otherwise, and I don't have years of accumulated wealth, nor a surplus of artifacts with which to suit and boot my characters, so the quick cash injection is something that would make the game immediately more fun because I'll be able to afford to explore and practise the parts of the game I enjoy the most.

As much as I enjoy the events, I don't feel overly sentimental or nostalgic towards this specific item, whereas in the past I have received items from other players which are functionally useless, monetarily worthless, and yet often come with boatloads of sentiment attached.

Thanks but no, I do NOT want those players who attend Events for a profit, I want players who attend Events because of the meaning of it.
Note the following:
That's at least as I see it.
But what is "the meaning of it"? Is meaning an entirely objective phenomenon, written as dictated from your viewpoint?
 
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Dot_Warner

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I am really confused...

I hope, I SINCERELY hope, that with the upcoming new counselors' program the story will be ALL different; that Event items for Events run by Counselors will NOT be tradeable nor sellable
You wo 't have to worry about this witb counselors, as counselors won't be running events, that's not what they exist for. Counselors will be there to help players, that's all.

The rares generated by EM events has turned most events into a hellish joke. So much lag, foul mouths and 3rd grader antics just for the chance at a major windfall appearing in one's pack. The number of items is kept artificially low so greed drives the system, not the story.

If they want the story to matter most, either end the drops completely or find a real way to reward ALL those who participated in an event/plot, not just the gimp template of the month.
 

Tamais

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At the end of our last event arc, EM Augustus did some thing that would help solve part of the problem. He locked down one of the event's drop in the context of the event. Plus the same item dropped for the people at the event.That way we kept one one the shard and the collectors had their treasure. He has done this several times. A win win for both
 
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old gypsy

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Well, one thing is certain. Whether the subject is EM event items or something else, no one can say folks aren't passionate about UO.
 

Lady Storm

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To be frank about fairness and chance...
Unless they made a clicky item at the end of every Event that gives a "reward for atendance" And left it to chance who got the lucky throw for the 1 major rare and so on I dont see how much of a chance the Dev would have to fix this problem.
As it sits those who are uber set up and have the right suit and talents and are super knowlageable of the set up usually get the items.
It's not a set guarantee but 9 out of 10 times they are more favored to do the most dammage and have the better "luck" getting it.
Plus if you remembered when balance was tried last time it alienated many out of the running for what we have now.
Right as it sits the top dammage gets the best chance for the high end reward...
The fact that its nearly always the same persons in some players eyes hits to home the fact that its not fair..
As for keeping one on shard Tamais has a point that makes it nice EM makes one for the shards collection and the one given to the top player.
Things you cant change:
The Money to buy, sell the items. This is something even the real world cant do so to ask for it in the game is foolish.
Even chance to get said item... with the templates so out of sync and armors so varied and skills and training...this is like asking the clouds to not be made of water vapor it just cant be done!
The Dev could make 10 suits the same down to the last rivit, 10 characters with the same skills and stats, and hand them to 10 different players and set the very same monster with the very same power and skills hit points and all and you still would not get the same results on any of hte fighters outcome if they went toe to toe.
Reason: No two minds work the same... how things are precieved and acted on is a personal thing.. hence the very different outcome each time.
So doing as many here would like is not possible. The Genie is truly out of the bottle and the cork is lost to the winds of time.
In simple words ...........
We have what we got so deal as best you can and hope for the best.

Now I collect for the sake of the museum the Rares of events so those who come to visit see the oferings and hope they join in the Events as a whole. Yes I pancake about the high cost... I also pancake about the high cost of gas for my car... it wont make the oil companys lower the price..
I truly do understand each point and wish it was that simple to fix...
But I am a realist and know when to allow the market to fully bloom and fade then buy what i want unless I walk into a deal thats in my price range first.
 

Viper09

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but will need to remain in the hands of the player who received them as a memento of their participation to that given Event (i.e. account bound), AND, definately will not be transferable to other shards but will remain as a testimony of the history of the Shard they were originated on.
That's at least as I see it.
So when that player quits that item of "history" will be lost forever? What if the player who received the item doesn't care for it and would rather give or sell it to someone who cares about the history of the shard?

Popps, you always love to end many of your posts with "that's at least as I see it." Perhaps you should entertain the idea that the "way you see it" isn't necessarily in the interest of everyone else. Perhaps you should stop letting your self be bothered by what everyone wants to do in this game and their perceived intentions. Making event items locked on the shard they were created, I can understand that a little. However, a person moving to another shard may not intend to sell the rares, they may simply want to keep the items with them as a reminder of their home shard. Restricting items to accounts who received them, though, is ridiculous. It prevents players from selling items they don't want, prevents players wanting to pass down rares to others when they quit, and just plain ruins it for players who just love to collect rares or those who want to collect them for a museum.

The way you see it is just that, how you see it, and your view seems very limited.
 
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Goldberg-Chessy

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I agree wholeheartedly with Popps, they should not be allowed to leave the shard. I could care less if they sell them on the shard. Wanna know why shard events are not more attended? Because people just give up to fight against the gargs with billion gp suits that go to every event, get 90% of the drops, whip em off to shards unknown to make their millions off each. It just takes the fun out of it and many, just like me have stopped attending the shard events because of that reason. So it DOES affect MY gameplay.
Are you kidding me?
On your home shard you cannot create a template and/or suit to compete against cross sharders?
That is sad and therein lies your real issue as far as events are concerned.
 

Flutter

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Listen, if it fits my collection (and I do love collecting specific things, if you care to see what it is contact me) I keep it. If it doesn't, I sell or trade for things that DO fit my collection. Why would this bother anyone? I honestly don't understand. There was an item I wanted since the first time I saw it in game. I saved and traded and wheeled and dealed until I could afford it. You know what? It was fun for me! If it's not your cup of tea that's ok, but please don't begrudge me my fun in the game lately. I love the whole aspect of the trade. Trying to get the items by attending the events. (I do love keeping up with the story-lines as well). Participating a little in the role play when the chance comes along, getting the item, being sad I didn't get the item, asking who in vent got the item, asking to see what it looks like or show my friends if I happen to get one, trying to get the best price for my stuff, trying to find the lowest price if I can find one for sale (it's harder than you realize sometimes), transferring it home and finding the perfect spot to place it proudly. Having people ask to see my museum, displaying the items proudly. And all the laughs and death robes in-between and meeting people on each shard, making friends with people I wouldn't normally have even met.
Now some of you want to begrudge me(and others who enjoy the way I do) this? *blinks*
:confused2::please:
 
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