Is there a way to alter these? Please tell me there is a way!
i like the idea, and my poor gargoyle is still waiting for that bonus, no matter how it comes."Gargoyle Only" pickaxes that have +5 mining on them. Can only be crafted by a gargoyle that have read the recipe. Give them the ability to spawn rare ores. Also beside mining skill bonus the Earth Elemental Slayer mod on exc made picks. While the code mages are working on the mining rare ore spawn. Add in the chance to spawn Dull Copper Eli and sneak in and add a 5 after the 2 on their ore loot count for all miners.
You need mining skill to smelt the various colored ores. They are referring to bonuses to salvaging smithed armor and weapons here.I know this is an old post, but has anything been done since? Looks like to smelt anything above copper, Gargoyles have 10% less chances. I tried converting ore->ingot with 120 blacksmith on (without mining to test), it failed regular ore.
Zalfein
Wait a sec...Humans have racial bonuses? And here i thought Humans were extinct due to a lack of decent racial bonuses. Honestly, Humans are obsolete compared to Elves and Gargoyles for just about every role.Due to the fact the humans and elf’s have racial bonuses, we do not see any reason that Gargoyles should not have a racial bonus also. We are going to give the gargoyles a mining racial bonus.
Wait a sec...Humans have racial bonuses? And here i thought Humans were extinct due to a lack of decent racial bonuses. Honestly, Humans are obsolete compared to Elves and Gargoyles for just about every role.
Elves make better Mages/Warriors due to +20 Mana/+5 Energy Resist Cap. They're also better Prospectors because the increased special resource harvesting greatly outweighs the +1 Log and occasional +1 Ore that Humans get.
Gargoyles make for better Warriors due to +5% HCI/Berserk. They also make for better Mages due to Flying (good for GDs and RCs) and +2 MR. They're also better Craftsman due to the Imbuing bonus they get.
The only thing Humans are better at than the other races, is gathering Leather. That's it.
Just compare.
http://www.uoguide.com/Humans
http://www.uoguide.com/Elf
http://www.uoguide.com/Gargoyle_Race
And strongback (+60 stones carry weight), Toughness (+2 HPR), Workhorse (additional resources).Humans have that Jack of all Trades thing
Which got the hell nerfed out of it, both directly and indirectly. For most skills, just 20.0 points is worthless. It no longer applies for Special Move Cost Reduction. When Chiv was made to be more skill based, the 20.0 Chiv from JoAT became worthless (used to be able to occasionally get off a full power Con Wep, Close Wounds, Cleanse By Fire or Remove Curse with high Karma before).Humans have that Jack of all Trades thing
^^^ This^^^Which got the hell nerfed out of it, both directly and indirectly. For most skills, just 20.0 points is worthless. It no longer applies for Special Move Cost Reduction. When Chiv was made to be more skill based, the 20.0 Chiv from JoAT became worthless (used to be able to occasionally get off a full power Con Wep, Close Wounds, Cleanse By Fire or Remove Curse with high Karma before).
It's semi-useful for being able to lore tamed pets, making your own Night Sight pots (assuming you don't have Nocturne Earrings or Unicorn Mane Woven Sandals) and being able to spam Hide and eventually succeeding (so long as you're not in combat). It's most useful function, is being able to occasionally get off a 30 or so damage absorb Attunement with a Lvl 6 Arcane Focus.